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Difference between revisions of "Reaper - Power Reaper (GvG)"

m
Line 19: Line 19:
 
|weapon1 = Axe
 
|weapon1 = Axe
 
|weapon2 = Focus
 
|weapon2 = Focus
|weapon3 = Dagger
+
|weapon3 = Greatsword
 
|weapon4 = Dagger
 
|weapon4 = Dagger
 
|healing = Signet of Vampirism
 
|healing = Signet of Vampirism
Line 25: Line 25:
 
|utility2 = Well of Corruption
 
|utility2 = Well of Corruption
 
|utility3 = Well of Suffering
 
|utility3 = Well of Suffering
|elite = Lich Form
+
|elite =  
 
}}
 
}}
  
 
;Weapon Variants
 
;Weapon Variants
* '''Dagger/Dagger''' {{to}} '''Greatsword''' is a good option for the utility of {{Skill|Nightfall}} and {{Skill|Grasping Darkness}}
+
* '''Dagger/Dagger'''
  
 
;Utility Variants
 
;Utility Variants
 
* {{Skill|Signet of the Locust}}
 
* {{Skill|Signet of the Locust}}
 +
 +
;Elite Variants
 +
*{{Skill|Lich Form}}
 +
*{{Skill|"Chilled to the Bone!"}}
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQgnGxMeIjUoDwAA6xIAAHMBAACBAAAAegEAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = []
 
}}
 
}}
  
Line 61: Line 65:
 
| weapon1 = Axe
 
| weapon1 = Axe
 
| weapon2 = Focus
 
| weapon2 = Focus
| sigil1 = Superior Sigil of Vision
+
| sigil1 = Superior Sigil of Air
 
| sigil2 = Superior Sigil of Energy
 
| sigil2 = Superior Sigil of Energy
| weapon3 = Dagger
+
| weapon3 = Greatsword
| weapon4 = Dagger
+
| weapon4 =  
 
| sigil3 = Superior Sigil of Energy
 
| sigil3 = Superior Sigil of Energy
| sigil4 = Superior Sigil of Air
+
| sigil4 = Superior Sigil of Cleansing
 
| infusion1 = Mighty WvW Infusion
 
| infusion1 = Mighty WvW Infusion
 
| infusion1-qt = 18
 
| infusion1-qt = 18
Line 124: Line 128:
  
 
====Single target damage====
 
====Single target damage====
* Use {{Skill|Spinal Shivers}} {{to}} {{Skill|Ghastly Claws}} {{to}} {{Skill|Rending Claws}} or {{Skill|Dark Pact}} {{to}} {{Skill|Life Siphon}} to pick off isolated players
+
* Use {{Skill|Spinal Shivers}} {{to}} {{Skill|Ghastly Claws}} to burst single targets
  
  
Line 134: Line 138:
 
** Make sure to trigger the flip skill {{Skill|Terrify}} before the 6 second duration of {{Skill|Infusing Terror}} ends
 
** Make sure to trigger the flip skill {{Skill|Terrify}} before the 6 second duration of {{Skill|Infusing Terror}} ends
 
* Save {{Skill|Lich Form}} until {{Skill|Winds of Disenchantment}} and other projectile block is used up.  
 
* Save {{Skill|Lich Form}} until {{Skill|Winds of Disenchantment}} and other projectile block is used up.  
 +
** Use {{Skill|"Nothing Can Save You!"}} before entering lich to make autoattacks unblockable
 
** Don't be afraid to drop form early if {{Skill|Deathly Claws}} is being projectile blocked.
 
** Don't be afraid to drop form early if {{Skill|Deathly Claws}} is being projectile blocked.
** Make sure to use {{Skill|Summon Madness}} while in lich form to activate {{trait|Death Nova}}
 
  
 
{{Collapsible
 
{{Collapsible
Line 159: Line 163:
 
* {{Skill|Ghastly Claws}}
 
* {{Skill|Ghastly Claws}}
 
* {{Skill|Soul Grasp}} - only if low on '''Life Force'''
 
* {{Skill|Soul Grasp}} - only if low on '''Life Force'''
 
;Dagger/Dagger
 
* {{Skill|Enfeebling Blood}}
 
* {{Skill|Life Siphon}}
 
 
}}
 
}}

Revision as of 13:47, 25 February 2023

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage

Designed for: WvW GvG

Expansions required: Heart of Thorns buildsPath of Fire Builds

Difficulty:
TBD
This build was last updated on February 25, 2023 and is up to date for the February 11, 2025 patch.

Overview

A durable build with boon corruption and burst melee damage.


Skillbar

Axe/Focus
Greatsword/Dagger
Utility
Weapon Variants
  • Dagger/Dagger
Utility Variants
Elite Variants


Template Code

[]
Copy Template Code


Traits


Variants

  • One or both traitlines can be swapped to Soul Reaping or Spite for more damage


Equipment

Head
Marauder
Shoulders
Marauder
Chest
Marauder
Hands
Marauder
Legs
Marauder
Feet
Marauder
Backpiece
Marauder
Accessory
Marauder
Accessory
Marauder
Amulet
Marauder
Ring
Marauder
Ring
Marauder
Axe
Marauder
Focus
Marauder
Sigil
Sigil
Greatsword
Marauder
Sigil
Sigil
Rune
x6
Infusion
x18


Consumables


Usage

Overall Priorities

High
  • Wells
Moderate
  • Single target damage
  • Sustained pressure


Surviving

  • This build has high passive defense
  • This build has low mobility skill access
  • This builds has low active defenses
    • gives an unlisted 50% damage reduction
    • is an instant cast that should be used whenever entering shroud
      • Try not to use up all of your Life Force defensively, save enough for if possible


Detailed Explanations

Wells

  • Try to save your Well skills for the commanders call
  • Cast before , due to the longer cooldown
  • Only use your Well skills at the same time, do not use one early and desync their cooldowns
  • When using ground AoEs like or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
  • Immediately after placing both wells enter to activate and remain in shroud for the duration of the wells


Single target damage


Sustained pressure

Skill priority


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Ryuk gave this build 5 stars • July 2022
Great build however I would trade the dagger,dagger for a Greatsword

Comments

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