Difference between revisions of "Reaper - Power Reaper (GvG)"
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Line 19: | Line 19: | ||
|weapon1 = Axe | |weapon1 = Axe | ||
|weapon2 = Focus | |weapon2 = Focus | ||
− | |weapon3 = | + | |weapon3 = Greatsword |
|weapon4 = Dagger | |weapon4 = Dagger | ||
|healing = Signet of Vampirism | |healing = Signet of Vampirism | ||
Line 25: | Line 25: | ||
|utility2 = Well of Corruption | |utility2 = Well of Corruption | ||
|utility3 = Well of Suffering | |utility3 = Well of Suffering | ||
− | |elite = | + | |elite = |
}} | }} | ||
;Weapon Variants | ;Weapon Variants | ||
− | * '''Dagger/Dagger''' | + | * '''Dagger/Dagger''' |
;Utility Variants | ;Utility Variants | ||
* {{Skill|Signet of the Locust}} | * {{Skill|Signet of the Locust}} | ||
+ | |||
+ | ;Elite Variants | ||
+ | *{{Skill|Lich Form}} | ||
+ | *{{Skill|"Chilled to the Bone!"}} | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [ | + | code = [] |
}} | }} | ||
Line 61: | Line 65: | ||
| weapon1 = Axe | | weapon1 = Axe | ||
| weapon2 = Focus | | weapon2 = Focus | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Air |
| sigil2 = Superior Sigil of Energy | | sigil2 = Superior Sigil of Energy | ||
− | | weapon3 = | + | | weapon3 = Greatsword |
− | | weapon4 = | + | | weapon4 = |
| sigil3 = Superior Sigil of Energy | | sigil3 = Superior Sigil of Energy | ||
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Cleansing |
| infusion1 = Mighty WvW Infusion | | infusion1 = Mighty WvW Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
Line 124: | Line 128: | ||
====Single target damage==== | ====Single target damage==== | ||
− | * Use {{Skill|Spinal Shivers}} {{to}} {{Skill|Ghastly Claws}} | + | * Use {{Skill|Spinal Shivers}} {{to}} {{Skill|Ghastly Claws}} to burst single targets |
Line 134: | Line 138: | ||
** Make sure to trigger the flip skill {{Skill|Terrify}} before the 6 second duration of {{Skill|Infusing Terror}} ends | ** Make sure to trigger the flip skill {{Skill|Terrify}} before the 6 second duration of {{Skill|Infusing Terror}} ends | ||
* Save {{Skill|Lich Form}} until {{Skill|Winds of Disenchantment}} and other projectile block is used up. | * Save {{Skill|Lich Form}} until {{Skill|Winds of Disenchantment}} and other projectile block is used up. | ||
+ | ** Use {{Skill|"Nothing Can Save You!"}} before entering lich to make autoattacks unblockable | ||
** Don't be afraid to drop form early if {{Skill|Deathly Claws}} is being projectile blocked. | ** Don't be afraid to drop form early if {{Skill|Deathly Claws}} is being projectile blocked. | ||
− | |||
{{Collapsible | {{Collapsible | ||
Line 159: | Line 163: | ||
* {{Skill|Ghastly Claws}} | * {{Skill|Ghastly Claws}} | ||
* {{Skill|Soul Grasp}} - only if low on '''Life Force''' | * {{Skill|Soul Grasp}} - only if low on '''Life Force''' | ||
− | |||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 13:47, 25 February 2023
This build was last updated on February 25, 2023 and is up to date for the October 8, 2024 patch.
Overview
A durable build with boon corruption and burst melee damage.
Skillbar
Axe/Focus
Greatsword/Dagger
Utility
- Weapon Variants
- Dagger/Dagger
- Utility Variants
- Elite Variants
Template Code
[]
Traits
Variants
- One or both traitlines can be swapped to Soul Reaping or Spite for more damage
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Marauder
Marauder
Accessory
Marauder
Marauder
Amulet
Marauder
Marauder
Ring
Marauder
Marauder
Ring
Marauder
Marauder
Axe
Marauder
Marauder
Focus
Marauder
Marauder
Sigil
Sigil
Greatsword
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
-
- feast option with additional power and ferocity.
Usage
Overall Priorities
- High
- Wells
- Moderate
- Single target damage
- Sustained pressure
Surviving
- This build has high passive defense
- This build has low mobility skill access
- Make sure to drop your target when using for mobility
- This builds has low active defenses
- gives an unlisted 50% damage reduction
- Try not to use up all of your Life Force defensively, save enough for if possible
is an instant cast that should be used whenever entering shroud
|
Detailed Explanations
Wells
- Try to save your Well skills for the commanders call
- Cast before , due to the longer cooldown
- Only use your Well skills at the same time, do not use one early and desync their cooldowns
- When using ground AoEs like or , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
- Immediately after placing both wells enter to activate and remain in shroud for the duration of the wells
Single target damage
- Use ⇒ to burst single targets
Sustained pressure
- Use Weapon Swap and use it gain immediately before swapping back
- Delaying your Weapon Swap slightly for the cooldown is fine
immediately after - Enter
- Make sure not to put yourself out of position with , leaving shroud without casting it is fine
- Make sure to trigger the flip skill before the 6 second duration of ends
as often as possible in melee, particularly when is off cooldown
- Save
- Use before entering lich to make autoattacks unblockable
- Don't be afraid to drop form early if is being projectile blocked.
until and other projectile block is used up.
|
Ratings
Great build however I would trade the dagger,dagger for a Greatsword
Comments
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