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Difference between revisions of "Holosmith - Power Sword DPS"

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Revision as of 22:40, 11 July 2023

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage

Designed for: Raids and Fractals

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on July 11, 2023 and is up to date for the October 8, 2024 patch.

Overview

A power DPS Holosmith build for fractals and raids. This build brings good burst and sustained AoE damage.

While this build deals good damage on its own, it excels when there are lots of conditions on the boss for Modified Ammunition.


Skill Bar

Sword/Pistol
Utility


Weapon Variants

  • Shield can be used in the offhand slot of extra CC and/or survivability for a very minor DPS loss.


Skill Variants

Healing

  • A.E.D. provides a massive amount of healing if you can predict damage spikes (e.g. specific mechanics in raids). It also provides CC with Static Shock.


Utility

  • You can swap out Throw Mine for Rifle Turret at a small DPS loss, but with a simpler rotation. The difference is smaller against targets with smaller hitboxes (where you might not hit with all the mines from Mine Field), but rifle turret can be body blocked on fights with adds and you lose access to the CC and boon rip.
  • You can also swap out Throw Mine for more utility, though it is a large DPS loss and should only be considered as a last ditch option:
    • Hard Light Arena can be useful in uncoordinated groups for the protection and pull.
    • Spectrum Shield if you don't trust your healer to keep you alive or stunbreak you in high pressure fights.


Template Code

[&DQMGOyYvOSsoARQBhgCGACYBJgFXFlcW8BWJAQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Dragon
Feet
Berserker
Backpiece
Dragon
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Sword
Berserker
Pistol
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18


Equipment Variants

  • The Dragon stats Dragon stats pieces are a tiny dps increase, so you can run full Berserker stats Berserker stats if you prefer.
  • Sigil of Superior Sigil of the Night or slaying sigils when applicable.


Consumables

Food


Utility

  • Slaying potions when applicable.


Usage

Rotation

The logic behind this rotation is to maximize your Photon Forge and Laser's Edge uptime. You build heat in Photon Forge with Corona Burst, Photon Blitz, and autoattack chains. Using Corona Burst as your last skill and exiting Photon Forge will continue to generate heat for a few seconds without causing you to overheat. Then fill the time cooling down with Sword auto-attacks and your high damage skills such as Shrapnel Grenade and Refraction Cutter. Rinse and repeat when you fall below 100 heat.


Opener

Holosmith can vary the length of its opener by starting at different heats. This enables them to maximise damage by ending a phase just after their Photon Forge burst. Choosing the correct opener for the fight is a matter of experience, so two options are offered here:


40% Heat opener

Try to start with Mine Field and Throw Mine pre-placed

  1. Engage Photon Forge
  2. Detonate Mine Field
  3. Corona Burst
  4. Photon Blitz
  5. Laser Disk
  6. Grenade Barrage
  7. Light StrikeBright SlashFlash Cutter
  8. Corona Burst
  9. Deactivate Photon Forge - optional, more damage but you need to be fast enough to pull it off
    1. Refraction Cutter
    2. Shrapnel Grenade
    3. Engage Photon Forge
  10. Light StrikeBright SlashFlash Cutter x3
  11. Prime Light Beam
  12. Photon Blitz
  13. Detonate (engineer) if the boss didn't already trigger it
  14. Mine Field
  15. Detonate (engineer) and Detonate Mine Field
  16. Corona Burst
  17. Deactivate Photon Forge


90% Heat opener

Try to start with Mine Field and Throw Mine pre-placed

  1. Engage Photon Forge
  2. Detonate (engineer) and Detonate Mine Field
  3. Corona Burst
  4. Grenade Barrage
  5. Laser Disk
  6. Prime Light Beam
  7. Throw Mine directly onto the boss (see Notes below for details on how to use this during the rest of the rotation)
  8. Photon Blitz
  9. Light StrikeBright SlashFlash Cutter x2
  10. Corona Burst
  11. Deactivate Photon Forge


Loop Rotation

  1. Blowtorch - skip if it's not off cooldown
  2. Refraction Cutter
  3. Shrapnel Grenade
  4. Poison Grenade - This will drift backwards in the loop over time, so use whenever it is available
  5. Sun Edge -> Sun Ripper -> Gleam Saber x2
  6. Refraction Cutter
  7. Shrapnel Grenade
  8. Sun Edge -> Sun Ripper -> Gleam Saber x2
  9. Refraction Cutter
  10. Blowtorch - skip if it's not off cooldown
  11. Shrapnel Grenade
  12. Engage Photon Forge
  13. Corona Burst
  14. Laser Disk - This will drift backwards in the loop over time, so use whenever it is available
  15. Grenade Barrage - This will drift backwards in the loop over time, so use whenever it is available
  16. Photon Blitz
  17. Mine Field
  18. Light StrikeBright SlashFlash Cutter x2 - ideally you want to be above 140 heat when you use Corona Burst so depending on your speed you may need to use more or fewer autoattack chains
  19. Detonate (engineer) and Detonate Mine Field
  20. Corona Burst
  21. Deactivate Photon Forge
  22. Return to start of loop


Video example (with Throw Mine and shield)


Notes

  • Under no circumstances should you ever overheat as it will massively reduce your damage output. Try to exit photon forge as close to 149 heat as possible.
  • Corona Burst will continue to generate heat for a short time after it finishes, but it will not trigger an overheat if you are not in forge. For this reason, it should be the last skill you use while in Photon Forge.
  • Never interrupt your Photon Forge auto-attack chain.
  • If you are a little slow with the rotation outside of Photon Forge, you may find that you are not close to 149 heat when you would normally exit. In this case, perform an extra Photon Forge auto-attack chain.
  • Use Throw Mine off cooldown. To avoid it detonating instantly, you will need to throw the mine to the edge of the target's hitbox. If you struggle with this, just replace Detonate (engineer) with Throw Mine at step 19 in the loop.
  • The cooldown on Poison Grenade is longer than the loop, so it will change position in the rotation. Whenever you enter Grenade Kit, use Poison Grenade if it is available. If it is still on cooldown the third time you enter Grenade Kit in the loop (just before going into Photon Forge), use Freeze Grenade instead. Both Poison Grenade and Freeze Grenade may be omitted from the rotation if you are losing too much heat between Photon Forge uses.
  • Use Grenade Barrage, Blade Burst and Prime Light Beam off cooldown, but only while in Photon Forge so that you benefit from Laser's Edge.
  • Surprise Shot (if using) should be used off cooldown.


Ratings

This build has a rating of 5 stars based on 3 votes.
Log in or register to rate this build.
5 stars
OfficerAndyGentleman gave this build 5 stars • May 2023
Decent burst and incredible cleave, holosmith outshines other power engineer builds. Performs well in fractals and in raids.
5 stars
DeDoctor gave this build 5 stars • October 2019
Still very much holds up in fractals. Great burst and sustained damage. Excellent utility with cleave and vulnerability. Very great and underrated build.
5 stars
Chinkeeyong gave this build 5 stars • September 2018
A very solid DPS in its own right, Holosmith becomes amazing when you take into account the amount of utility it brings: vulnerability, cleave, CC, and high mobility for doing mechanics.

Comments

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