Difference between revisions of "Tempest - Condition Auroamancer"
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'''Food''' | '''Food''' | ||
* Any Ascended food, preferably Condition Damage food. | * Any Ascended food, preferably Condition Damage food. | ||
− | * Your preference (or whatever is cheapest) of: | + | * Your preference (or whatever is cheapest) of: {{Food|Bowl of Chocolate Tapioca Pudding}}, {{Food|Bowl of Prickly Pear Tapioca Pudding}}, {{Food|Bowl of Tropical Mousse}}, {{Food|Saffron Mussels}}, {{Food|Bowl of Saffron-Mango Ice Cream}}, {{Food|Bowl of Tropical Fruit Salad}}, {{Food|Kralkachocolate Bar}} |
− | {{Food|Bowl of Chocolate Tapioca Pudding}}, {{Food|Bowl of Prickly Pear Tapioca Pudding}}, {{Food|Bowl of Tropical Mousse}}, {{Food|Saffron Mussels}}, {{Food|Bowl of Saffron-Mango Ice Cream}}, {{Food|Bowl of Tropical Fruit Salad}}, {{Food|Kralkachocolate Bar}} | ||
'''Utility''' | '''Utility''' | ||
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'''General''' | '''General''' | ||
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To be added. | To be added. |
Revision as of 19:29, 1 July 2023
This is a test build. You may comment and rate it.
Focused on: Sustain, Support and Condition damage
Designed for: WvW Roaming
Difficulty:
Normal
Overview
A condition Settler Scepter/Dagger Tempest build for WvW roaming, offering a strong mix of damage and sustain. Has less burst damage than other builds but brings extremely high sustain against all damage types without sacrificing condition damage or mobility.
Skill Bar
Scepter/Dagger
Utility
Skill Variants
Elite
- - burst damage and mobility, could be a lifesaver when you're getting chased. Good in teamfights and for cleaving downed enemies.
Template Code
[&DQYfKRonMD90AAAAwxIAAHQSAAAcAQAAJgAAAAAAAAAAAAAAAAAAAAAAAAADVgAvADEAAA==]
Specializations
Variants
- trades damage for a bit more sustain. Better when fighting with allies that will grant you Might.
Equipment
Head
Settler
Settler
Shoulders
Settler
Settler
Chest
Settler
Settler
Hands
Settler
Settler
Legs
Settler
Settler
Feet
Settler
Settler
Backpiece
Settler
Settler
Accessory
Settler
Settler
Accessory
Settler
Settler
Amulet
Settler
Settler
Ring
Settler
Settler
Ring
Settler
Settler
Scepter
Settler
Settler
Dagger
Settler
Settler
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
Weapons
- Offhand Focus - changes the play pattern away towards synergy, shifting the sustain and damage around to different attunements with lower mobility and a more range-oriented playstyle. Easier learning curve, and about as powerful.
Consumables
Food
- Any Ascended food, preferably Condition Damage food.
- Your preference (or whatever is cheapest) of: , , , , , ,
Utility
- - this is required.
Usage
Elite Specialization Basics
- Tempest gains access to Overloads after staying attuned to an element for a period of time. Overloads are stun breaks that pulse while channeling and have a powerful effect at the end.
- Tempests also gain access to Shouts, which have a large AoE effect that buffs allies and harms enemies.
Pros
- Surprisingly high damage, good AoE, mostly ranged. Excellent downed cleave.
- Exceptional sustain and utility, especially in protracted teamfights near allies; very hard to kill for a DPS. Good AoE healing, boon application (especially Protection and Vigor), condi cleanse, and auras.
Cons
- Heavily reliant on Burning for damage, lacks cover conditions; can struggle against builds with frequent and reliable cleanse.
- Somewhat lacking mobility - leans heavily on .
General
To be added.
Ratings
I used to like this build before Antitoxin runes (and later relic) got destroyed. Without every aura cleansing 2 conditions you lose to most cele cancer specs. Even with cleansing sigil it's tough and the damage isn't that high so it can't compensate and in 2024 it's impossible to play a build without stability unless it's thief. Rerolled Cata and haven't looked back since, I suggest others do the same.
This Build is awesome, a lot damage, survive a new patch, diversify cond, sustante, stable, vigor, its fully package for all.
Comments
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