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Difference between revisions of "Specter - Condition Specter"

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Line 22: Line 22:
 
| weapon2 = Dagger
 
| weapon2 = Dagger
 
| weapon3 =  
 
| weapon3 =  
| weapon4 =  
+
| weapon4 = Pistol
 
| healing = Well of Gloom
 
| healing = Well of Gloom
| utility1 = Skale Venom
+
| utility1 = Well of Sorrow
| utility2 = Well of Sorrow
+
| utility2 = Skale Venom
| utility3 = Well of Bounty
+
| utility3 = Spider Venom
| elite = Dagger Storm
+
| elite = Shadowfall
 
}}
 
}}
  
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==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQUcGywXRxUVGwAAPgEAAAYbAAAHGwAAnwEAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQUcGywXRxUVGwAABhsAAD4BAAAvAQAAERsAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
  
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| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
| weapon2 =  
+
| weapon2 = Dagger
 
| sigil1 = Superior Sigil of Doom
 
| sigil1 = Superior Sigil of Doom
 +
| sigil2 = Superior Sigil of Torment
 
| weapon1-stats =  
 
| weapon1-stats =  
 
| weapon2-stats =  
 
| weapon2-stats =  
 
| weapon3 =  
 
| weapon3 =  
| weapon4 = Dagger
+
| weapon4 = Pistol
| sigil4 = Superior Sigil of Torment
+
| sigil4 = Superior Sigil of Paralyzation
 
| weapon3-stats =  
 
| weapon3-stats =  
 
| weapon4-stats =  
 
| weapon4-stats =  
Line 78: Line 79:
  
 
===Ritualist===
 
===Ritualist===
This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for easier {{tooltip|Alacrity}} upkeep and additional Shadow Force via {{Trait|Traversing Dusk}}. This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.
+
This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up {{tooltip|Alacrity}} via {{Trait|Shadestep}}. This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Medium
 
| weight = Medium
 
| stats = Ritualist
 
| stats = Ritualist
| rune = Superior Rune of Scavenging
+
| rune = Superior Rune of Tormenting
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
 
| weapon2 = Dagger
 
| weapon2 = Dagger
| sigil1 = Superior Sigil of Demons
+
| sigil1 = Superior Sigil of Torment
 
| sigil2 = Superior Sigil of Doom
 
| sigil2 = Superior Sigil of Doom
 
| weapon1-stats =  
 
| weapon1-stats =  
Line 99: Line 100:
  
 
===Variant Equipment===
 
===Variant Equipment===
* The Ritualist setup is optimised about a tier-10 jade bot power core, if you only have a low-tier (or no) power core, replace one accessory with {{tooltip|Viper stats}}. That is due to {{trait|Strength of Shadows}} converting Vitality to Expertise.
 
 
* Ascended is not required for open world, exotic equipment is sufficient (you may wish to add more {{tooltip|Viper stats}} gear as required to reach condition duration cap).  
 
* Ascended is not required for open world, exotic equipment is sufficient (you may wish to add more {{tooltip|Viper stats}} gear as required to reach condition duration cap).  
 
* For the Ritualist Setup having a Shortbow with {{Sigil|Superior Sigil of Corruption}} and {{Sigil|Superior Sigil of Absorption}} can help with tagging, while offering some additional damage and utility.
 
* For the Ritualist Setup having a Shortbow with {{Sigil|Superior Sigil of Corruption}} and {{Sigil|Superior Sigil of Absorption}} can help with tagging, while offering some additional damage and utility.
 +
* You can substitute the {{Rune|Superior Rune of Tormenting}} and {{Sigil|Superior Sigil of Torment}} with {{Rune|Superior Runes of Scavenging}} and {{Sigil|Superior Sigil of Demons}} respectively if you can't afford the former two.
  
  
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'''Food:'''
 
'''Food:'''
 
* Always use {{food|Bowl of Kimchi Tofu Stew}} to maximize the additional condition duration on both {{tooltip|Torment}} and {{tooltip|Poison}} since they are your main sources of damage. With the 50% added by {{Rune|Superior Rune of Tormenting}}, you need around 52% overall condition duration since {{Trait|Potent Poison}} and {{food|Bowl of Kimchi Tofu Stew}} add 48% to poison duration.
 
* Always use {{food|Bowl of Kimchi Tofu Stew}} to maximize the additional condition duration on both {{tooltip|Torment}} and {{tooltip|Poison}} since they are your main sources of damage. With the 50% added by {{Rune|Superior Rune of Tormenting}}, you need around 52% overall condition duration since {{Trait|Potent Poison}} and {{food|Bowl of Kimchi Tofu Stew}} add 48% to poison duration.
* For the Ritualist setup using {{Food|Plate of Eggs Benedict}} makes it easier to keep up ALacrity. {{Food|Soul Pastry}} is a very cheap alternative for a small DPS loss.
 
  
 
'''Utility:'''
 
'''Utility:'''
 
* {{utility|Toxic Focusing Crystal}}
 
* {{utility|Toxic Focusing Crystal}}
** {{utility|Master Tuning Crystal}}, budget option
+
** {{utility|Master Tuning Crystal}}, budget option.
 
** {{Utility|Sharpening Skull}} (and variants) - farming
 
** {{Utility|Sharpening Skull}} (and variants) - farming
 
* For the Ritualist setup using {{Utility|Enhanced Lucent Oil}} makes it easier to keep up Alacrity. Also useful if allies have to spread a lot.
 
* For the Ritualist setup using {{Utility|Enhanced Lucent Oil}} makes it easier to keep up Alacrity. Also useful if allies have to spread a lot.
Line 120: Line 120:
 
===Damage/CC===
 
===Damage/CC===
 
* Outside of {{Skill|Enter Shadow Shroud}}, spam {{Skill|Twilight Combo}} as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
 
* Outside of {{Skill|Enter Shadow Shroud}}, spam {{Skill|Twilight Combo}} as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
* Also use {{Skill|Siphon}}, {{Skill|Skale Venom}}, {{Skill|Well of Sorrow}} and {{Skill|Well of Silence}} on cooldown to condi-bomb enemies and to generate additional shadow force.
+
* Also use {{Skill|Siphon}}, {{Skill|Well of Sorrow}}, {{Skill|Skale Venom}} and {{Skill|Spider Venom}} on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative.
* In situations where you are not alone, you can use {{Skill|Spider Venom}} instead of {{Skill|Well of Silence}} for higher damage.
+
* In situations where you are alone, you can use {{Skill|Haste}} instead of {{Skill|Spider Venom}} for personal Quickness {{tooltip|Quickness}} and a Stunbreak.
 
* In {{Skill|Enter Shadow Shroud}}, use {{Skill|Grasping Shadows}} on cooldown and spam auto attacks. {{Skill|Eternal Night}}(Eternal Night) also applies poison, so it is worth casting as well.
 
* In {{Skill|Enter Shadow Shroud}}, use {{Skill|Grasping Shadows}} on cooldown and spam auto attacks. {{Skill|Eternal Night}}(Eternal Night) also applies poison, so it is worth casting as well.
* You have lots of CC sources, both for soft and hard CC. {{Skill|Dawn's Repose}}, {{Skill|Twilight Combo}}, {{Skill|Well of Silence}}, {{Skill|Siphon}} and {{Skill|Mind Shock}} all apply hard CC, making it very easy to break defiance bars, espeically since you have a high uptime on {{tooltip|Chilled}}, {{tooltip|Weakness}}, {{tooltip|Slow}} and {{tooltip|Cripple}} as well.
+
* You have lots of CC sources, both for soft and hard CC.{{Skill|Siphon}}, {{Skill|Dawn's Repose}}, {{Skill|Mind Shock}}, {{Skill|Twilight Combo}} and {{Skill|Shadowfall}} all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on {{tooltip|Chilled}}, {{tooltip|Weakness}}, {{tooltip|Slow}}, {{tooltip|Immobilized}} and {{tooltip|Cripple}} as well.
  
 
===Survivability===
 
===Survivability===

Revision as of 22:04, 23 July 2023

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Normal
This build was last updated on July 23, 2023 and is up to date for the October 8, 2024 patch.


Overview

Condition Specter is an extremely versatile and powerful specialization for OW gameplay. Due to the easy access to Enter Shadow Shroud, strong self-healing and mobile ranged gameplay, it alleviates the survivability concerns of other Thief specializations. It does not have the strongest burst and also somewhat lacks in terms of cleave damage, but it compensates that through strong single-target damage and a large amounts of native CC damage, even when alone. It also shares its gear with the condition dps variant for group content, making it a very convenient option for general PvE gameplay. Specter's damage also gets ramped up with allies around you due to Skale Venom, Spider Venom and Dark Sentry, so it is great for all kinds of group gameplay as well.


Skill Bar

Scepter/Dagger
X/Pistol
Utility


Template Code

[&DQUcGywXRxUVGwAABhsAAD4BAAAvAQAAERsAAAAAAAAAAAAAAAAAAAAAAAA=]
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Specializations

  • The choice between Bountiful Theft and Pressure Striking is a matter of preference; if you don't benefit from additional vigor uptime, the latter is better for a little additional damage. Bountiful Theft provides boonstrip, which can also be handy in some cases.
  • Consume Shadows can be used for a large area heal upon exiting shroud, at the cost of the remaining shadow force.


Equipment

Viper

This setup uses Viper equipment for high raw DPS.

Head
Viper
Shoulders
Sinister
Chest
Viper
Hands
Sinister
Legs
Viper
Feet
Sinister
Backpiece
Viper
Accessory
Sinister
Accessory
Sinister
Amulet
Viper
Ring
Viper
Ring
Viper
Scepter
Viper
Dagger
Viper
Sigil
Sigil
Pistol
Viper
Sigil
Rune
x6


Ritualist

This setup provides much higher HP and boon duration while maintaining very similar (within 15%) damage output. This allows for the ability to keep up Alacrity Alacrity via Shadestep. This build is the Editor's Choice for playing Specter, as while it will have somewhat lower burst it is a more generally-useful setup for Open World and provides incredible party support to farm zergs while also being very strong for solo play.

Head
Ritualist
Shoulders
Ritualist
Chest
Ritualist
Hands
Ritualist
Legs
Ritualist
Feet
Ritualist
Backpiece
Ritualist
Accessory
Ritualist
Accessory
Ritualist
Amulet
Ritualist
Ring
Ritualist
Ring
Ritualist
Scepter
Ritualist
Dagger
Ritualist
Sigil
Sigil
Pistol
Ritualist
Sigil
Rune
x6



Variant Equipment

  • Ascended is not required for open world, exotic equipment is sufficient (you may wish to add more Viper stats Viper stats gear as required to reach condition duration cap).
  • For the Ritualist Setup having a Shortbow with Sigil of Superior Sigil of Corruption and Sigil of Superior Sigil of Absorption can help with tagging, while offering some additional damage and utility.
  • You can substitute the Rune of Superior Rune of Tormenting and Sigil of Superior Sigil of Torment with Rune of Superior Runes of Scavenging and Sigil of Superior Sigil of Demons respectively if you can't afford the former two.


Consumables

Food:

  • Always use to maximize the additional condition duration on both Torment Torment and Poison Poison since they are your main sources of damage. With the 50% added by Rune of Superior Rune of Tormenting, you need around 52% overall condition duration since Potent Poison and add 48% to poison duration.

Utility:

    • , budget option.
    • (and variants) - farming
  • For the Ritualist setup using makes it easier to keep up Alacrity. Also useful if allies have to spread a lot.


Usage

Damage/CC

  • Outside of Enter Shadow Shroud, spam Twilight Combo as it grants by far the highest amount of damage per cast/initiative spent. That is also why it is not recommended to change any of the two weapons.
  • Also use Siphon, Well of Sorrow, Skale Venom and Spider Venom on cooldown to condi-bomb enemies and to generate additional shadow force. Be careful not to overcap Initiative.
  • In situations where you are alone, you can use Haste instead of Spider Venom for personal Quickness Quickness Quickness and a Stunbreak.
  • In Enter Shadow Shroud, use Grasping Shadows on cooldown and spam auto attacks. Eternal Night(Eternal Night) also applies poison, so it is worth casting as well.
  • You have lots of CC sources, both for soft and hard CC.Siphon, Dawn's Repose, Mind Shock, Twilight Combo and Shadowfall all apply hard or soft CC, making it very easy to break defiance bars, espeically since you have a high uptime on Chilled Chilled, Weakness Weakness, Slow Slow, 24px Immobilized and Cripple Cripple as well.

Survivability

  • Well of Gloom is your main source of healing, so make use of it as often as required. It also heals allies over time.
  • In Enter Shadow Shroud, Eternal Night also provides some healing upon hitting enemies with it.
  • Enter Shadow Shroud makes you immune to damage while it is active (you will take damage to shadow force instead), so it is your main source of damage mitigation.
  • All your well skills also allow you to quickly resposition yourself since they are shadowsteps


Detailed explanations on the general usage and rotation are given in the video down below:


Guide Video (as of May 2022)


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Stx gave this build 5 stars • April 2022
Giving condition spectre a 5 star rating because it is clearly the best thief build in the game for soloing champion mobs, bounties, or other challenging boss types. The build has range, and lots of survival due to heal on exiting shadowform. Plenty of breakbar damage as well. I personally prefer scepter/pistol for kiting and the 7 hits on the beam, but scepter Dagger works great too.

Comments

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