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Difference between revisions of "Willbender - Condition Willbender"

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==Overview==
 
==Overview==
A bursty condition build for open world, this spec offers the highest in-combat mobility in the game, tied with thief, along with extremely high burst damage and great sustained damage. It also has the advantage of not requiring high overall condi duration since it only applies {{Tooltip|Burning}}, which gives more freedom on the overall gear options and cheaper budget variants.
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A strong {{Tooltip|Condition Damage}} build for {{Tooltip|Willbender}} in Open World. This build has absurdly high mobility and burst damage with great sustained damage.  
 
 
  
 
==Template Code==
 
==Template Code==
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code = [&DQEQGS4bQSkmDwAA2BoAAEwBAABGAQAA6RoAAAAAAAAAAAAAAAAAAAAAAAA=]
 
code = [&DQEQGS4bQSkmDwAA2BoAAEwBAABGAQAA6RoAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 
  
 
==Skill Bar==
 
==Skill Bar==
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|healing = Litany of Wrath
 
|healing = Litany of Wrath
 
|utility1 = Purging Flames
 
|utility1 = Purging Flames
|utility2 = Whirling Light
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|utility2 = Signet of Judgment
 
|utility3 = Signet of Wrath
 
|utility3 = Signet of Wrath
 
|elite = Heaven's Palm
 
|elite = Heaven's Palm
 
}}
 
}}
  
* If you need additional defense and a stun break, {{Skill|Signet of Judgment}} provides both, plus additional burning upon activation.
 
* {{Skill|Heaven's Palm}} is your main source of CC together with {{Skill|Chains of Light}}.
 
 
==Specializations==
 
==Specializations==
 
{{Specialization|Virtues|bot|mid|top}}
 
{{Specialization|Virtues|bot|mid|top}}
 
{{Specialization|Radiance|top|mid|top}}
 
{{Specialization|Radiance|top|mid|top}}
{{Specialization|Willbender|top|Top|mid}}
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{{Specialization|Willbender|top|mid|mid}}
 
 
* {{trait|Holy Reckoning}} is often better for damage than {{trait|Restorative Virtues}} in cases where you do not have any external {{tooltip|Might}} supply.
 
 
 
  
 
==Equipment==
 
==Equipment==
Ascended gear is not required.
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Ascended gear is not required. You can use exotic gear with the same stats instead.
 +
===Standard Equipment===
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
| stats = Grieving
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| stats = Viper
 
| rune = Superior Rune of Balthazar
 
| rune = Superior Rune of Balthazar
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Scepter
 
| weapon1 = Scepter
 
| weapon2 = Torch
 
| weapon2 = Torch
| sigil1 = Superior Sigil of Bursting
 
| sigil2 = Superior Sigil of Torment
 
 
| weapon3 = Sword
 
| weapon3 = Sword
| weapon4 =  
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| sigil1 = Superior Sigil of Geomancy
| sigil3 = Superior Sigil of Bursting
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| sigil2 = Superior Sigil of Bursting
| sigil4 =  
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| sigil3 = Superior Sigil of Earth
<!-- Custom stats -->
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| relic = Relic of the Fractal
 
| head = Grieving
 
| head = Grieving
| shoulders = Grieving
 
 
| chest = Grieving
 
| chest = Grieving
| hands = Grieving
 
 
| legs = Grieving
 
| legs = Grieving
| feet = Grieving
 
| backpiece = Viper
 
| accessory1 = Viper
 
| accessory2 = Viper
 
| amulet = Viper
 
 
| ring1 = Grieving
 
| ring1 = Grieving
| ring2 = Viper
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| ring2 = Grieving
 
}}
 
}}
* You should be aiming for 15% overall condition duration, so that you maximize burning duration with {{Food|Fishy Rice Bowl}}, {{Trait|Radiant Fire}} and {{Rune|Superior Rune of Balthazar}} (these  yield 85% additional burning duration).
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* Be sure to equip the highest tier jade core you can.
* Alternatively, you can go for 10% overall condition duration and use a {{Sigil|Superior Sigil of Smoldering}} and {{Food|Plate of Beef Rendang}} instead of {{Food|Fishy Rice Bowl}} and {{Sigil|Superior Sigil of Torment}}.
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* Use {{Tooltip|Celestial}} or {{Tooltip|Trailblazer}} for extra defense
* When going for defensive gear, {{Tooltip|Viper}} should always be replaced with {{Tooltip|Trailblazer}} and {{Tooltip|Grieving}} should always be replaced with {{Tooltip|Dire}}.
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<br>
 
<br>
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===DPS===
 
===DPS===
 
* Prioritize '''Flatbread''' Ascended food.
 
* Prioritize '''Flatbread''' Ascended food.
* {{Food|Plate of Beef Rendang}} / {{Food|Bowl of Truffle Risotto}}
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* {{Food|Plate of Beef Rendang}}
 
* {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}}
 
* {{Utility|Master Tuning Crystal}} / {{Utility|Tuning Icicle}}
  
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==Usage==
 
==Usage==
 
 
 
===Damage===
 
===Damage===
* When you have {{Skill|Rushing Justice}} active, every few of your attacks will apply burning. With {{Tooltip|Alacrity}}, the cooldown of it is 8 1/4 seconds and the uptime is 8 seconds, allowing you to maintain it almost 100% of the time.
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* Maintain {{Skill|Rushing Justice}} uptime as much as possible.  
 +
* This build passively caps {{Tooltip|Might}} and {{Tooltip|Fury}} on itself.
 +
* Use {{Skill|Zealot's Flame}}, {{Skill|Zealot's Defense}}, {{Skill|Symbol of Blades}}, {{Skill|Symbol of Punishment}}, and {{Skill|Purging Flames}} off cooldown.
 +
* Proc {{Sigil|Superior Sigil of Geomancy}} off cooldown.
  
The overall rotation is full priority-based due to {{Trait|Restorative Virtues}} dynamically reducing the cooldowns of your skills.
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===Defense===
Use the following skills, with descending priority:
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* Avoid damage using your range and dodges
# {{Skill|Rushing Justice}}
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* {{Skill|Litany of Wrath}} is effectively a 6-second invulnerability window when used correctly.
# {{Skill|Purging Flames}}
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* Standing in your {{Skill|Purging Flames}} will cleanse conditions.
# {{Skill|Zealot's Flame}} & {{Skill|Zealot's Fire}}
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* {{Skill|Flowing Resolve}} is an evade
# {{Skill|Whirling Light}}
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* {{Skill|Crashing Courage}} is incredibly powerful
# {{Skill|Symbol of Punishment}}
 
# {{Skill|Cleansing Flame}}
 
* Never delay {{Skill|Rushing Justice}}
 
* The time in between should be filled with auto attacks
 
* {{Skill|Cleansing Flame}} should only be used whenever all others are on cooldown for at least 3 seconds.
 
 
 
 
 
===Survivability===
 
* {{Skill|Litany of Wrath}} makes you pretty much immortal as long as it is active, so save your dodges and blocks for the times outside of it.
 
* {{Skill|Crashing Courage}} and {{Skill|Flowing Resolve}} can be used for additional mobility and defense in between casts of {{Skill|Rushing Justice}}. Note that you can only have one virtue active at a time, so you should try to not cancel {{Skill|Rushing Justice}} too early.
 
 
 
 
 
Detailed Information on the general usage and rotation is provided in the video down below:
 
  
[https://youtu.be/NBz1VhBn4Mc?t=879 Guide Video (as of May 2022)]
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===Crowd Control===
 +
* {{Skill|Heaven's Palm}}

Revision as of 11:49, 29 August 2023

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Normal
This build was last updated on August 29, 2023 and is up to date for the October 8, 2024 patch.

Overview

A strong Condition Damage Condition Damage build for Willbender Willbender in Open World. This build has absurdly high mobility and burst damage with great sustained damage.

Template Code

[&DQEQGS4bQSkmDwAA2BoAAEwBAABGAQAA6RoAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code

Skill Bar

Scepter/Torch
Sword
Utility

Specializations

Equipment

Ascended gear is not required. You can use exotic gear with the same stats instead.

Standard Equipment

Head
Grieving
Shoulders
Viper
Chest
Grieving
Hands
Viper
Legs
Grieving
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Grieving
Ring
Grieving
Scepter
Viper
Torch
Viper
Sigil
Sigil
Sword
Viper
Sigil
Rune
x6


Relic



Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Flatbread Ascended food.
  • /

Defense

Farming

  • Prioritize Flatbread Ascended food.
  • /
  • (and variants)



Usage

Damage

  • Maintain Rushing Justice uptime as much as possible.
  • This build passively caps Might Might and Fury Fury on itself.
  • Use Zealot's Flame, Zealot's Defense, Symbol of Blades, Symbol of Punishment, and Purging Flames off cooldown.
  • Proc Sigil of Superior Sigil of Geomancy off cooldown.

Defense

  • Avoid damage using your range and dodges
  • Litany of Wrath is effectively a 6-second invulnerability window when used correctly.
  • Standing in your Purging Flames will cleanse conditions.
  • Flowing Resolve is an evade
  • Crashing Courage is incredibly powerful

Crowd Control

  • Heaven's Palm


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
BlobTheBob gave this build 5 stars • April 2024
Extremely good burst, one of the highest dps solo builds. It is worth noting that roughly half of your dps comes from having Rushing Justice's (F1) passive up. The build focuses on burning damage which gives it a lot of gear flexibility. Its only major weakness is its defences are heavily focused on cooldowns. This allows for swapping out traits and utility at the cost of some dps, but there isnt much passive sustain. CC is decent, aoe/cleave is good, there are multiple good options for getting stab and condi cleanse.
5 stars
Starlitjupiter gave this build 5 stars • June 2023
Condi Willbender is a reliable, high damage build that features very high CC and mobility with moderate ability to defend itself with Crashing Courage and other powerful defensive tools such as Advance, Stand Your Ground, and Wall of Reflection. An absolutely incredible build for open world and well worth learning.

Comments

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