Difference between revisions of "Mirage - Condi DPS"
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===Non-SotO Relics=== | ===Non-SotO Relics=== | ||
There aren't any reliable core damage relics for mirage, though there are a few options that might be good: | There aren't any reliable core damage relics for mirage, though there are a few options that might be good: | ||
− | * {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and is theoretically stronger than the recommended relic. | + | * {{relic|Relic of the Mirage}} - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic. |
* {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is very important thanks to {{trait|Illusionary Membrane}} and {{trait|Chaotic Persistence}}, so this can help with the uptime somewhat. | * {{relic|Relic of Durability}} - {{tooltip|Regeneration}} is very important thanks to {{trait|Illusionary Membrane}} and {{trait|Chaotic Persistence}}, so this can help with the uptime somewhat. | ||
Revision as of 01:29, 30 August 2023
The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Raids
Difficulty:
Hard
This build was last updated on August 30, 2023 and is up to date for the October 8, 2024 patch.
Overview
A condition DPS Mirage build. This build provides very high single target damage with the ambush skill Confusion. It is also highly survivable and can easily avoid boss attacks because it is in for most of its rotation.
. It excels against bosses that attack a lot due to a large portion of its damage coming from
Skill Bar
Axe/Torch
Axe/Pistol
Utility
Weapon Variants
- Running a Focus instead of a Torch generates more Confusion if you're able to consistently get the to combo with an ethereal or smoke field. The phantasm will not prioritise your own fields however, so this may be ineffective if your group is dropping a lot of "bad" combo fields (such as light or water fields).
Skill Variants
- over if you need reflects.
Template Code
[&DQcBJy0dOx0jDyMP4BWKFoMBgwGBAYEBRhe8AQAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Trait Variants
- Vigor or Regeneration isn't permanent. Use immediately after another shatter to not waste any clones. if your uptime of
- Confusion on bosses that attack frequently (Cairn, Soulless Horror, Twin Largos). Because this means you have less clone generation you will need to delay your phantasm casts to ensure you can quickly get back to three clones after a shatter. can be taken for slightly more
Equipment
Head
Viper
Viper
Shoulders
Viper
Viper
Chest
Viper
Viper
Hands
Viper
Viper
Legs
Viper
Viper
Feet
Viper
Viper
Backpiece
Viper
Viper
Accessory
Viper
Viper
Accessory
Viper
Viper
Amulet
Viper
Viper
Ring
Viper
Viper
Ring
Viper
Viper
Axe
Viper
Viper
Pistol
Viper
Viper
Sigil
Sigil
Torch
Viper
Viper
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
- Only one axe is required.
Non-SotO Relics
There aren't any reliable core damage relics for mirage, though there are a few options that might be good:
- - depending on the boss, you might be able to trigger this a lot, and it is theoretically stronger than the recommended relic.
- Regeneration is very important thanks to and , so this can help with the uptime somewhat. -
Consumables
Food
- , or
Utility
- or
Usage
Rotation
Opener
- Dodge and use
- Weapon Swap
- as soon as your first clone appears to generate a second via
- as soon as the clone from Lingering Thoughts appears
- Dodge and use as soon as you reach 3 clones
- and during Lingering Thoughts - always use Cry of Frustration first and you can skip Mind Wrack if you find it easier as it is a very small DPS increase
- and to quickly get back to three clones
- Dodge and use
- - one auto to give your clones time to finish Axes of Symmetry
- Dodge and use
Rest of the Rotation
After the opener above you want to be dodging as often as you can to trigger Quickness.
. Try to complete an auto-attack chain between each cast of to ensure that all your clones have time to cast it as well as they probably won't have- Try to cast
- It is worth slightly delaying skills that generate clones in order to guarantee you can get back to three as soon as possible.
off cooldown, and immediately recover three clones. The best way to do this is to shatter during the cast of and immediately follow up with or .
- If is on cooldown, you can instead use provided you can get back three clones immediately.
- Use off cooldown, but make sure you have three clones
- Use , and off cooldown.
- Use off cooldown and be sure to press autoattack immediately to remove your stealth and continue attacking.
- Use off cooldown. Be mindful of your where you place the , as you will want to be able to access them later. The spawns in the center of the skill's AoE marker.
- Keep a charge or two of for mobility or in case you run out of clones for some reason.
Video example (Riddle of Sand)
General Tips
- Dodge as much as possible while leaving yourself endurance to evade attacks. Be sure to only weapon swap when below 50% endurance so as not to waste any of the endurance gained from .
- Make sure to never break your auto-attack chain that includes:
- Entering Mirage cloak and casting will not interrupt your auto-attack chain
- All your skills other than and shatters will interrupt your auto-attack chain.
, and .
- Make sure to never use during and as this will create new clones due to the and will cancel the clones attack.
can be cast during other skills' channels.
- Make sure to never Weapon swap during the animation of as this will cancel the Ambush attack.
- If your target is about to attack, you can slightly delay or in order to trigger . This trait will trigger even against foes with defiance bars, provided they are using a skill. The cast time of might make it difficult to time.
Ratings
Pretty easy to pick up, but very hard to master, and with the heavy nerf to confusion it doesn't really excel anywhere.
The top condition DPS right now. Ludicrously overpowered on Largos; best in slot on Cairn, Matthias, and Soulless Horror; and very strong in any situation where condition DPS is viable.
A very strong build for almost all fights; you will likely be top or near top damage on fights where Condition Damage is good (read: not Keep Construct). Very easy to play, gets a lot of natural defense due to the ungodly rate of dodging, lots of damage (even with the confusion ~nerfs~ changes). Also, can bring a TON of cc with Signet of Humility, F3 shatter, Pistol 5, and Signet of Domination.
Fair note, there is a downside to playing with a sword offhand, if the boss moves out of the blurred frenzy, you lose a bit of damage. For this reason, I recommend always running Pistol.
If you end up running Pistol, remember that Pistol 5 is a strong CC and that it lowers the cooldown of Phantasmal Dualist when you interrupt a foe.
Be sure to not bring Evasive Mirror to Matthias or Cairn, but to bring it if you play this build on Slothasor.
Comments
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