Difference between revisions of "Virtuoso - Power Signet Virtuoso Roamer"
m (Hanz moved page Build:Chronomancer - Power Signet Virtuoso Roamer to Build:Virtuoso - Power Signet Virtuoso Roamer without leaving a redirect) |
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| weapon3 = Sword | | weapon3 = Sword | ||
| weapon4 = Pistol | | weapon4 = Pistol | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Air |
| sigil2 = Superior Sigil of Energy | | sigil2 = Superior Sigil of Energy | ||
| sigil3 = Superior Sigil of Cleansing | | sigil3 = Superior Sigil of Cleansing | ||
Line 80: | Line 80: | ||
==Usage== | ==Usage== | ||
− | + | '''Elite specialization basics''' | |
+ | * Shatters are replaced by Bladesongs (we're still going to refer to these as shatters). | ||
+ | |||
+ | * Instead of generating clones in combat you now stack '''Blades''' and Blades persist even after combat. The maximum count is 5 instead of 3. | ||
+ | |||
+ | * Bladesongs are a bit more clunky than regular shatters. They require you to face the target to activate and have a cast time, therefore cannot be used defensively while stunned. | ||
+ | |||
+ | |||
+ | '''General''' | ||
+ | * {{Skill|Blink}} is a very simple yet versatile skill allowing you to chase enemies, retreat to the safety of the highghround, break stuns, or get around the map faster. | ||
+ | |||
+ | |||
+ | '''Sustain''' | ||
+ | * For Virtuoso the best defense is a good offense. Bladesongs/Shatters are crucial for sustain. | ||
+ | |||
+ | * Shatter skills grant {{Tooltip|Aegis}} from {{Trait|Bladeturn Refrain}} while blocking an attack procs {{Trait|Duelist's Reversal}} and {{Trait|Psychic Riposte}}, applying boons and generating '''3 Blades'''. This is the important part. | ||
+ | |||
+ | * Stocking a Blade heals you from the passive of {{Skill|Signet of the Ether}}, while using a shatter skills heals you from {{Trait|Restorative Illusions}} and even removes a condition. | ||
+ | |||
+ | * Try not to use the active of {{Skill|Signet of the Ether}} unless you're in serious trouble (or need to squeeze out more burst damage from Phantasms to get a kill) as the passive is way too valuable. | ||
+ | |||
+ | * Every '''Signet''' skill grants {{Skill|Distortion}}. {{Skill|Signet of Midnight}} is your panic button: break stuns, applies {{Tooltip|Stealth}} + {{Skill|Distortion}} and cleanses 5 conditions thanks to {{Trait|Blurred Inscriptions}}. SoM is the only mass condition cleanse in the build, keep that in mind when facing condition specs. Correcting mistakes or recovering from bursts becomes harder while this is on CD. | ||
+ | |||
+ | * {{Skill|Bladeturn Requiem}} acts as an instant cleanse and source of {{Tooltip|Aegis}}, plus the multiple hits could rip Aegis from enemies and get rid of {{Tooltip|Blind}} in you so that your more important skills can connect. Aside from that it doesn't do much, it's by far your weakest shatter. | ||
+ | <!--* {{Skill|Bladeturn Requiem}} is a short CD block, feel free to use it whenever you're pressured before resorting to bigger CDs. | ||
+ | ** This skill does damage not only while channeling but even a few seconds after the skill has finished. Bladeturn Requiem could bring you out of {{Tooltip|Stealth}} when used in melee range of an enemy, which is a major downside for a defensive skill.--> | ||
+ | |||
+ | * ''If taken'' {{Skill|Blade Renewal}} is your time out, protecting you from both direct damage and condition burst while also stocking Blades (and that has further synergy with the Signet heal). | ||
+ | |||
+ | *The build has plenty of ways to deal with conditions: | ||
+ | ** Weapon swapping removes a condition via {{Sigil|Cleansing}}. | ||
+ | ** {{Skill|Signet of Midnight}} is your mass cleanse, removing a total of 5 conditions with {{Trait|Blurred Inscriptions}}. | ||
+ | ** {{Trait|Mender's Purity}} removes another one when you use your healing skill. | ||
+ | ** {{Trait|Restorative Illusions}} cleanses whenever you shatter. | ||
+ | |||
+ | * Sword's {{Skill|Blurred Frenzy}} can be used to avoid damage, it's essentially a weaker version of {{Skill|Distortion}} that roots you in place but has a lower CD. With proper timing this could save you even from unblockable burst chains without having to blow bigger CDs. | ||
+ | |||
+ | |||
+ | '''Damage''' | ||
+ | * {{Skill|Bladesong Harmony}} is your primary burst skill, try to use it with as many Blades stocked as possible. | ||
+ | |||
+ | * {{Trait|Bladeturn Refrain}} and {{Trait|Duelist's Reversal}} are the traits that fuel your burst combos. You stock 3 blades and gain powerful boons for a short period of time after dodging or blocking an attack - you should use this window to counterpressure targets with shatters and hard hitting skills. | ||
+ | |||
+ | * The easiest way to hit 5 Blades is to wait for the 2 {{Skill|Phantasmal Berserker}}s summoned by GS skill #4 to expire and then follow up with a shatter. | ||
+ | |||
+ | * {{Skill|Bladesong Sorrow}} is more of a filler shatter but can still do respectable damage while also ripping boons from the target via {{Trait|Shattered Concentration}}. | ||
+ | |||
+ | * {{Skill|Mirror Blade}} is best used in melee range where the bounces give you {{Tooltip|Might}} and their travel time is minimal (and if no allies are in melee the blade might not bounce at all). | ||
+ | |||
+ | * {{Skill|Magic Bullet}} is the best setup skill in the build, the stun lasts long enough to pull off a shatter + GS combo. | ||
+ | |||
+ | * The main burst skills on Sword/Pistol are {{Skill|Phantasmal Duelist}} and {{Skill|Illusionary Leap}}. | ||
+ | |||
+ | * Sometimes you might want to consider using {{Skill|Signet of Midnight}} offensively: this could instantly cleanse {{Tooltip|Weakness}} and {{Tooltip|Blind}} from you while providing a small window of invulnerability which allows you to facetank enemy burst and counterpressure them freely. The brief {{Tooltip|Stealth}} could even make it harder for enemies to avoid your attacks. | ||
+ | ** It's a risky move unless you can secure a kill or have a backup {{Skill|Distortion}} or {{Skill|Blink}} ready in case you get focused. |
Revision as of 16:11, 18 September 2023
This is a test build. You may comment and rate it.
Focused on: Strike damage
Designed for: WvW Roaming
Difficulty:
Easy
This build was last updated on September 18, 2023.
Overview
A Power Shatter Virtuoso build for WvW roaming that takes Inspiration fr extra sustain.
Skill Bar
Greatsword
Sword/Pistol
Utility
Template Code
[&DQcKJRc7QhUjDyMP3BqGAWUBjwGDAWkBmgG8AQAAAAAAAAAAAAAAAAAAAAADWgA2ADIAAA==]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Marauder
Marauder
Accessory
Marauder
Marauder
Amulet
Marauder
Marauder
Ring
Marauder
Marauder
Ring
Marauder
Marauder
Greatsword
Marauder
Marauder
Sigil
Sigil
Sword
Marauder
Marauder
Pistol
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Consumables
Food
- - great offensive stats and some direct damage mitigation.
- - a bit more defensive but equally viable option.
- - highest damage option, no damage mitigation but the life steal procs still provide some sustain.
- - this food provides some defense against condition damage without sacrificing damage.
- - active damage mitigation via more frequent access to dodging, and the Might generation has synergy with various traits.
- Budget version:
- or - cheap precision bump and armor ignoring damage procs that also heal you.
Utility
- or .
Usage
Elite specialization basics
- Shatters are replaced by Bladesongs (we're still going to refer to these as shatters).
- Instead of generating clones in combat you now stack Blades and Blades persist even after combat. The maximum count is 5 instead of 3.
- Bladesongs are a bit more clunky than regular shatters. They require you to face the target to activate and have a cast time, therefore cannot be used defensively while stunned.
General
- is a very simple yet versatile skill allowing you to chase enemies, retreat to the safety of the highghround, break stuns, or get around the map faster.
Sustain
- For Virtuoso the best defense is a good offense. Bladesongs/Shatters are crucial for sustain.
- Shatter skills grant Aegis from while blocking an attack procs and , applying boons and generating 3 Blades. This is the important part.
- Stocking a Blade heals you from the passive of , while using a shatter skills heals you from and even removes a condition.
- Try not to use the active of unless you're in serious trouble (or need to squeeze out more burst damage from Phantasms to get a kill) as the passive is way too valuable.
- Every Signet skill grants Stealth + and cleanses 5 conditions thanks to . SoM is the only mass condition cleanse in the build, keep that in mind when facing condition specs. Correcting mistakes or recovering from bursts becomes harder while this is on CD. . is your panic button: break stuns, applies
- Aegis, plus the multiple hits could rip Aegis from enemies and get rid of Blind in you so that your more important skills can connect. Aside from that it doesn't do much, it's by far your weakest shatter. acts as an instant cleanse and source of
- If taken is your time out, protecting you from both direct damage and condition burst while also stocking Blades (and that has further synergy with the Signet heal).
- The build has plenty of ways to deal with conditions:
- Weapon swapping removes a condition via .
- is your mass cleanse, removing a total of 5 conditions with .
- removes another one when you use your healing skill.
- cleanses whenever you shatter.
- Sword's can be used to avoid damage, it's essentially a weaker version of that roots you in place but has a lower CD. With proper timing this could save you even from unblockable burst chains without having to blow bigger CDs.
Damage
- is your primary burst skill, try to use it with as many Blades stocked as possible.
- and are the traits that fuel your burst combos. You stock 3 blades and gain powerful boons for a short period of time after dodging or blocking an attack - you should use this window to counterpressure targets with shatters and hard hitting skills.
- The easiest way to hit 5 Blades is to wait for the 2 s summoned by GS skill #4 to expire and then follow up with a shatter.
- is more of a filler shatter but can still do respectable damage while also ripping boons from the target via .
- Might and their travel time is minimal (and if no allies are in melee the blade might not bounce at all). is best used in melee range where the bounces give you
- is the best setup skill in the build, the stun lasts long enough to pull off a shatter + GS combo.
- The main burst skills on Sword/Pistol are and .
- Sometimes you might want to consider using Weakness and Blind from you while providing a small window of invulnerability which allows you to facetank enemy burst and counterpressure them freely. The brief Stealth could even make it harder for enemies to avoid your attacks.
- It's a risky move unless you can secure a kill or have a backup or ready in case you get focused.
offensively: this could instantly cleanse
Ratings
This is probably the most forgiving version of power Mesmer that exists in PvP modes. Quite durable but the damage isn't as high as the other specs', mobility is a bit mediocre and it can't really cleave. Some cele matchups might be stalemates too.
Comments
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