Difference between revisions of "Scourge - Support Scourge (WvW)"
Line 26: | Line 26: | ||
| utility1 = Trail of Anguish | | utility1 = Trail of Anguish | ||
| utility2 = Well of Corruption | | utility2 = Well of Corruption | ||
− | | utility3 = | + | | utility3 = Desiccate |
| elite = Ghastly Breach | | elite = Ghastly Breach | ||
}} | }} | ||
Line 33: | Line 33: | ||
===Variants=== | ===Variants=== | ||
;Utility | ;Utility | ||
− | * {{Skill|Desiccate}} | + | * {{Skill|Desiccate}} {{to}} {{Skill|Serpent Siphon}} more defensive option |
+ | ** Trades {{Tooltip|Might}} and {{Tooltip|Fury}} for Barrier and {{Tooltip|Aegis}} | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [&DQgTNTIbPD1+ | + | code = [&DQgTNTIbPD1+FgAAchYAAHMBAAAkFwAAYBcAAAAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
Line 52: | Line 53: | ||
| weight = Light | | weight = Light | ||
| stats = Minstrel | | stats = Minstrel | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of the Monk |
| rune-qt = 6 | | rune-qt = 6 | ||
| relic = Relic of Cerus | | relic = Relic of Cerus | ||
Line 66: | Line 67: | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
Line 75: | Line 72: | ||
* Outgoing healing can be swapped to boon duration for less rez power but more {{Tooltip|Alacrity}} | * Outgoing healing can be swapped to boon duration for less rez power but more {{Tooltip|Alacrity}} | ||
− | + | ;Relic | |
+ | * {{Relic|Relic of Speed}} | ||
+ | |||
+ | ;Sigils | ||
* {{Sigil|Superior Sigil of Bounty}} | * {{Sigil|Superior Sigil of Bounty}} | ||
* {{Sigil|Superior Sigil of Concentration}} | * {{Sigil|Superior Sigil of Concentration}} | ||
Line 83: | Line 83: | ||
* {{Food|Bowl of Fruit Salad with Mint Garnish}} | * {{Food|Bowl of Fruit Salad with Mint Garnish}} | ||
* {{Utility|Bountiful Maintenance Oil}} | * {{Utility|Bountiful Maintenance Oil}} | ||
− | ** Alternatives: {{Utility|Sharpening Skull}} or {{Utility| | + | ** Alternatives: {{Utility|Sharpening Skull}} or {{Utility|Holographic Super Drumstick}} |
Revision as of 16:35, 16 November 2023
This build was last updated on November 16, 2023 and is up to date for the October 8, 2024 patch.
Overview
A build designed to strip boons and provide barrier while applying Alacrity.
Skill Bar
Axe/Warhorn
Greatsword
Utility
Variants
- Utility
Template Code
[&DQgTNTIbPD1+FgAAchYAAHMBAAAkFwAAYBcAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Axe
Minstrel
Minstrel
Warhorn
Minstrel
Minstrel
Sigil
Sigil
Greatsword
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
- Outgoing healing can be swapped to boon duration for less rez power but more Alacrity
- Relic
- Sigils
Consumables
-
- Alternatives: or
Usage
General
- It is extremely important to use deliberately to proc , do not waste it.
Overall Priorities
- High
- Wells
- Transfusion
- Moderate
- Support
- Boon rip
- Low
Surviving
- This build has moderate passive defense
- This build has no mobility skill access
- This builds has low active defenses
- Be conservative with , it is your only stunbreak
- Don't use if the cast is likely to be interrupted
|
Detailed Explanations
Wells
- Save your
- If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
for the commanders call
- When using pulsing ground AoEs like , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
Transfusion
- Use to activate and pull any allied downstates within 600 range to your character
- After transfusing, interact with the rez to activate and quickly bring revive them
- Be careful not to pull downstates away from your group. If you can't activate in a good position, don't use it at all
- Don't stay rezzing a downstate when the enemy group is pushing to or spiking it, its more important to keep yourself alive
Boon rip
- Use and when the enemy group is pushing towards you or your group is in melee
- Use off CD whenever the enemy group is in range
- While is your only stunbreak, it can be used for unlimited target boon rip if you feel your party support is good enough
- Your Punishment skills all remove boons, but with the exception of
- Try to aim them to hit both allies and enemies as much as possible
should be prioritized on allies
Support
- Use , and as often as possible on pushes and during extended engages
- Barrier lasts 5 seconds after application before decaying
- Make sure to use
- Save your final charge of when there is 12 seconds or less left on 's cooldown
on your group before casting , or
- Pay attention to allies with
- begins flashing on the buff bar at 5 seconds remaining
used on them, apply barrier before the buff times out
Ratings
Strong barriers and all of the utility that necro offers: (boon strips/corrupts), pulls via GS, well bombs. Perm alac is iffy. I'd say alac uptime is maybe closer to ~75%. It's a good build, but not sure if good enough to replace secondary support/healer (tempest, druid or heal vindi) in a 5-man grp. It's super fun seeing the big barrier numbers though!
Comments
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