Difference between revisions of "Reaper - Low Intensity Power DPS"
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* {{Skill|Grasping Darkness}} | * {{Skill|Grasping Darkness}} | ||
* {{Skill|Executioner's Scythe}} | * {{Skill|Executioner's Scythe}} | ||
− | * {{Skill|Infusing Terror}} | + | * {{Skill|Infusing Terror}} {{to}} {{Skill|Terrify}} |
Revision as of 22:05, 3 November 2023
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Direct damage
Designed for: Raids and Fractals
Difficulty:
TBD
This build was last updated on November 03, 2023.
Overview
Reaper is a self-sufficient AoE DPS class that is easy to do learn and very forgiving for mistakes.
Skill Bar
Greatsword
Utility
Weapon Variants
The second weapon set can be filled with Staff or Dagger+Warhorn/Torch.
- None of the offhand weapon options offer any DPS. Warhorn is the default choice for the CC from , but other options can be taken.
Skill Variants
Healing
- - your biggest heal, that also heals allies.
- - if conditions are a problem.
Utility
- If no CC is needed, replace with for defence or for offence.
- As you get more comfortable with the build, replace and with and . Use these wells instead of in the rotation.
Elite
- - if area CC is needed.
Template Code
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Specializations
Trait Variants
- can be replaced with if you are using a staff.
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Assassin
Assassin
Legs
Berserker
Berserker
Feet
Assassin
Assassin
Backpiece
Assassin
Assassin
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Relic
Equipment Variants
- would only be a minor DPS loss.
Consumables
Food
Utility
Usage
Rotation
The logic behind this rotation is to maximise
uptime by entering shroud as often as is possible, while trying to time with so that the pulsing effects benefit from the extra ferocity from and extra critical damage from . Downtime is simply filled with auto attacks.The buff from
is maintained for as long as possible by spacing out and .Activate
at any time while in shroud to reduce incoming damage.
Opener
- - this triggers on each pulse, making the buff last for 12 seconds.
Reaper's Shroud Loop
- ⇒ ⇒ until is off cooldown (first loop keep Auto Attacking till Life Force is halfway depleted).
Greatsword Loop
- ⇒ ⇒ until is almost off cooldown.
- Repeat Reaper's Shroud Rotation
CC
- ⇒
Ratings
Comments
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