Difference between revisions of "Untamed - Power Untamed"
(Didn't know about the sword ambush. Shows how little I play this class lol) |
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|elite = Forest's Fortification | |elite = Forest's Fortification | ||
}} | }} | ||
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==Weapon Variants== | ==Weapon Variants== | ||
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* {{Skill|Perilous Gift}} - can be used to negate incoming damage for 3 seconds, but overall has lower healing than {{Skill|"We Heal As One!"}}. | * {{Skill|Perilous Gift}} - can be used to negate incoming damage for 3 seconds, but overall has lower healing than {{Skill|"We Heal As One!"}}. | ||
===Utility skills=== | ===Utility skills=== | ||
+ | * {{Skill|Storm Spirit}} - can be used for more AoE damage. Also helps trigger {{Trait|Enhancing Impact}}. | ||
* {{Skill|Mutate Conditions}} - if conditions are a problem. | * {{Skill|Mutate Conditions}} - if conditions are a problem. | ||
* {{Skill|Quickening Zephyr}} - stunbreak and quickness. | * {{Skill|Quickening Zephyr}} - stunbreak and quickness. | ||
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The trait {{Trait|Let Loose}} provides some {{Tooltip|quickness}} to nearby allies. Together with {{Trait|Enhancing Impact}}, you achieve permanent self-quickness. | The trait {{Trait|Let Loose}} provides some {{Tooltip|quickness}} to nearby allies. Together with {{Trait|Enhancing Impact}}, you achieve permanent self-quickness. | ||
− | Your goal is to use your Unleashed Ambush at the start and end of each weapon swap rotation. With sword your Unleashed Ambush is {{Skill|Deft Strike}}, and with hammer it's {{Skill|Relentless Whirl}}. | + | Your goal is to use your Unleashed Ambush at the start and end of each weapon swap rotation. With sword your Unleashed Ambush is {{Skill|Deft Strike}}, and with hammer it's {{Skill|Relentless Whirl}}. {{Skill|Deft Strike}} also inflicts crowd control so it (together with {{Skill|Path of Scars}}) will also trigger {{Trait|Enhancing Impact}}. Thanks to {{Trait|Let Loose}} resetting the cooldown of the Unleashed Ambush, you can use them twice per weapon swap rotation. |
− | You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of {{Trait|Vow of the Untamed}}. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again. | + | You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of {{Trait|Vow of the Untamed}}. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again. Note that the pet doesn't gain any bonus from being Unleashed. |
A general rotation regardless of weapon goes as follows: | A general rotation regardless of weapon goes as follows: | ||
#Start with the pet unleashed. Send the pet to attack with {{Skill|Venomous Outburst}} and use {{Skill|Unleash Ranger}}. | #Start with the pet unleashed. Send the pet to attack with {{Skill|Venomous Outburst}} and use {{Skill|Unleash Ranger}}. | ||
+ | #Unleashed Ambush {{Skill|Deft Strike}} or {{Skill|Relentless Whirl}}. | ||
+ | #Use all your weapon skills. | ||
+ | #{{Tooltip|Weapon swap}} | ||
#Unleashed Ambush {{Skill|Deft Strike}} or {{Skill|Relentless Whirl}}. | #Unleashed Ambush {{Skill|Deft Strike}} or {{Skill|Relentless Whirl}}. | ||
#Use all your weapon skills. | #Use all your weapon skills. | ||
#When weapon swap is almost ready, use {{Skill|Unleash Pet}} and cast whatever F1,2,3 skills are ready, and {{Skill|Unleash Ranger}}. | #When weapon swap is almost ready, use {{Skill|Unleash Pet}} and cast whatever F1,2,3 skills are ready, and {{Skill|Unleash Ranger}}. | ||
#Unleashed Ambush {{Skill|Deft Strike}} or {{Skill|Relentless Whirl}} | #Unleashed Ambush {{Skill|Deft Strike}} or {{Skill|Relentless Whirl}} | ||
− | # | + | #Repeat from step 4 |
+ | |||
When executed properly, this will provide you with permanent quickness for yourself, and some quickness to nearby allies. | When executed properly, this will provide you with permanent quickness for yourself, and some quickness to nearby allies. | ||
Revision as of 11:51, 30 March 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Power Untamed focuses on the trait Quickness to yourself and some quickness to nearby allies.
to spam Unleashed Ambushes which, together with , provide permanentTemplate Code
Skill Bar
Weapon Variants
- Longbow - can replace hammer for less damage but from range
Skill Variants
Healing skill
- - can be used to negate incoming damage for 3 seconds, but overall has lower healing than .
Utility skills
- - can be used for more AoE damage. Also helps trigger .
- - if conditions are a problem.
- - stunbreak and quickness.
Elite Skill
- - can be used when playing in groups to revive allies
Specializations
- Variants
- - more dodges.
- - for more swiftness.
Equipment
Ascended equipment is not required.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
You have control over your pet's attacks. Set to auto cast with control+mouse 2 the skills that focus on doing damage, and leave on manual control the skills that focus on utility or crowd control so you can use them when needed.
The trait quickness to nearby allies. Together with , you achieve permanent self-quickness.
provides someYour goal is to use your Unleashed Ambush at the start and end of each weapon swap rotation. With sword your Unleashed Ambush is
, and with hammer it's . also inflicts crowd control so it (together with ) will also trigger . Thanks to resetting the cooldown of the Unleashed Ambush, you can use them twice per weapon swap rotation.You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of
. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again. Note that the pet doesn't gain any bonus from being Unleashed.A general rotation regardless of weapon goes as follows:
- Start with the pet unleashed. Send the pet to attack with and use .
- Unleashed Ambush or .
- Use all your weapon skills.
- Weapon swap
- Unleashed Ambush or .
- Use all your weapon skills.
- When weapon swap is almost ready, use and cast whatever F1,2,3 skills are ready, and .
- Unleashed Ambush or
- Repeat from step 4
When executed properly, this will provide you with permanent quickness for yourself, and some quickness to nearby allies.
Defense and sustain
- Unleashed Ambush heal you a little thanks to .
- If a big attack is coming and you can't avoid it, use to reduce incoming damage thanks to .
- Block projectiles with or reflect them with .
Crowd control
- (when the pet is unleashed)
- (when the pet is unleashed)
Ratings
Comments
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