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Difference between revisions of "ECL2VR"

(critical lander)
Line 3: Line 3:
 
| specialization = Daredevil
 
| specialization = Daredevil
 
| designed for = Conquest
 
| designed for = Conquest
| rating = great
+
| rating =  
 
| focus = Mobility, Strike Damage, Utility
 
| focus = Mobility, Strike Damage, Utility
| difficulty = 3
+
| difficulty = 2
 
| xpac = HoT
 
| xpac = HoT
 
}}
 
}}
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| weapon1 = dagger
 
| weapon1 = dagger
 
| weapon2 = pistol
 
| weapon2 = pistol
| weapon3 = Shortbow
+
| weapon3 = sword
 +
| weapon3 = pistol
 
| healing = Hide in Shadows
 
| healing = Hide in Shadows
| utility1 = Blinding Powder
+
| utility1 = Shadowstep
| utility2 = Shadowstep
+
| utility2 = Signet of Agility
| utility3 = Signet of Agility
+
| utility3 = Shadow Refuge
| elite = Dagger Storm
+
| elite = Basilisk Venom
 
}}
 
}}
  
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The only utility that shouldn't be replaced is {{Skill|Shadowstep}}. There are many great options for the other slots, including:
 
The only utility that shouldn't be replaced is {{Skill|Shadowstep}}. There are many great options for the other slots, including:
 
<!--* {{Skill|Blinding Powder}} - stun break and on-demand {{Tooltip|Stealth}} access. As a combo finisher this could also be used in {{Skill|Black Powder}} for even longer stealth duration.-->
 
<!--* {{Skill|Blinding Powder}} - stun break and on-demand {{Tooltip|Stealth}} access. As a combo finisher this could also be used in {{Skill|Black Powder}} for even longer stealth duration.-->
* {{Skill|Impairing Daggers}} - adds more burst to the build and the {{Tooltip|Immobilize}} could be used to set up kills.
 
<!--* {{Skill|Signet of Agility}} - useful passive and a strong active, one of the best choices if conditions are giving you trouble.-->
 
 
* {{Skill|Shadow Portal}} - exceptionally strong map control tool that's great for getting decaps or cutting down on time you spend roaming between fights.
 
 
* {{Skill|Bandit's Defense}} - short CD stun break with a block, and the CC on the chain skill could help you set up kills.
 
 
 
 
'''Elite'''
 
'''Elite'''
* {{Skill|Basilisk Venom}} - better setup for coordinated burst, can even be shared with allies.
+
* {{Skill|Dagger Storm}} - a choice if you like Evade
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQUcJiwnBykMAQAANAEAAFgAAABXAQAAnwEAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code =  
 
}}
 
}}
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Deadly Arts|mid|top|mid}}
+
{{Specialization|Critical Strikes|bot|mid|top}}
 
{{Specialization|Trickery|bot|top|mid}}
 
{{Specialization|Trickery|bot|top|mid}}
{{Specialization|Daredevil|top|mid|mid}}
+
{{Specialization|Daredevil|mid|mid|bot}}
 
'''Variants'''
 
'''Variants'''
* {{Trait|Escapist's Fortitude}} - this trait is great for dealing with condition pressure, but kind of forces you to run {{Rune|Warrior}} as you'll need the extra vitality.
 
 
 
 
===Specialization Variants===
 
===Specialization Variants===
'''Critical Strikes''' over '''Deadly Arts.''' This version of the build trades some survivability and utility value for higher damage:
 
{{Specialization|Critical Strikes|bot|mid|top|variant=y}}
 
<!--'''Shadow Arts''' over '''Deadly Arts''' offers better sustain but lowers your damage:
 
{{Specialization|Shadow Arts|mid|mid|mid|variant=y}}-->
 
 
 
 
==Equipment==
 
==Equipment==
 
{{PvP equipment
 
{{PvP equipment
 
| weapon1 = Dagger
 
| weapon1 = Dagger
 
| weapon2 = Pistol
 
| weapon2 = Pistol
| sigil1 = Exploitation
+
| sigil1 = Intelligence
| sigil2 = Compounding
+
| sigil2 = Energy
| weapon3 = Shortbow
+
| weapon3 = sword
| sigil3 = Cleansing
+
  weapon3 = pistol
 +
| sigil3 = Intelligence
 
| sigil4 = Energy
 
| sigil4 = Energy
| rune = Vampirism
+
| rune = Rage
| amulet = Berserker
+
| amulet = Assassin
| relic = Relic of Fireworks
+
| relic = Relic of Daredevil
 
}}
 
}}
  
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===Equipment Variants===
 
===Equipment Variants===
 
'''Relics'''
 
'''Relics'''
* {{Relic|Relic of the Daredevil}} - lower burst potential but more consistency.
+
* {{Relic|Relic of the fireworks}} - a more viable option for 10% more damage
  
  
 
'''Runes'''
 
'''Runes'''
* {{Rune|Holosmith}} - very similar to Vampirism, slightly lower HP for a bit higher crit chance. Higher risk/reward option.
 
 
 
* {{Rune|Warrior}} - more beginner-friendly option with higher HP.
 
* {{Rune|Warrior}} - more beginner-friendly option with higher HP.
  

Revision as of 15:36, 5 October 2024


This build is unrated.

Focused on: MobilityStrike damage and Utility

Designed for: PvP Conquest

Expansions required: Heart of Thorns builds

Difficulty:
Normal

Overview

D/P Thief is a PvP build that's an asset to the team not only because of its pressure, but also due to the utility it brings - most notably the top tier mobility and the AoE stealth. The build focuses on decapping unguarded enemy points and outnumbering fights before quickly moving on to the next one - in short, its role is map control. One of the harder builds to play.


Skill Bar

Dagger/Pistol
Pistol
Utility


Skill Variants

Utility

The only utility that shouldn't be replaced is Shadowstep. There are many great options for the other slots, including: Elite

  • Dagger Storm - a choice if you like Evade


Template Code

Missing template code
Copy Template Code


Specializations

Variants

Specialization Variants

Equipment

Dagger
Pistol
Sigil
Sigil
Sword weapon3 = pistol
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Relics

  • Relic of the fireworks - a more viable option for 10% more damage


Runes

  • Rune of Warrior - more beginner-friendly option with higher HP.


Sigils

  • Sigil of Escape or Sigil of Purging over Sigil of Energy - better condition cleansing.
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