Difference between revisions of "Harbinger - Power DPS"
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| specialization = Harbinger | | specialization = Harbinger | ||
| designed for = Raid, Fractal | | designed for = Raid, Fractal | ||
− | | rating = | + | | rating = Draft |
| focus = Strike Damage | | focus = Strike Damage | ||
+ | | xpac = eod, soto | ||
| meta = | | meta = | ||
}} | }} | ||
==Overview== | ==Overview== | ||
− | A power DPS build for Harbinger. | + | A power DPS build for <s>Reaper</s>Harbinger. |
+ | |||
Line 16: | Line 18: | ||
| profession = Necromancer | | profession = Necromancer | ||
| specialization = Harbinger | | specialization = Harbinger | ||
− | | weapon1 = | + | | weapon1 = Greatsword |
− | | weapon2 = | + | | weapon2 = |
− | | weapon3 = | + | | weapon3 = Dagger |
− | | weapon4 = | + | | weapon4 = Sword |
| healing = Elixir of Promise | | healing = Elixir of Promise | ||
| utility1 = Well of Suffering | | utility1 = Well of Suffering | ||
| utility2 = Well of Darkness | | utility2 = Well of Darkness | ||
− | | utility3 = | + | | utility3 = Signet of Spite |
− | | elite = | + | | elite = Elixir of Ambition |
− | |||
− | |||
}} | }} | ||
+ | |||
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code = [&DQg1KTIlQBXnGucagQCBAEABQAFwAXABlQCSAAAAAAAAAAAAAAAAAAAAAAA=] | code = [&DQg1KTIlQBXnGucagQCBAEABQAFwAXABlQCSAAAAAAAAAAAAAAAAAAAAAAA=] | ||
}} | }} | ||
+ | |||
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{{Specialization|Soul Reaping|top|top|mid|}} | {{Specialization|Soul Reaping|top|top|mid|}} | ||
{{Specialization|Harbinger|top|top|top|}} | {{Specialization|Harbinger|top|top|top|}} | ||
+ | |||
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| weight = Light | | weight = Light | ||
| stats = Berserker | | stats = Berserker | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Dragonhunter |
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Greatsword |
− | | weapon2 = | + | | weapon2 = |
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Force |
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Accuracy |
| weapon1-stats = | | weapon1-stats = | ||
| weapon2-stats = | | weapon2-stats = | ||
− | | weapon3 = | + | | weapon3 = Dagger |
− | | weapon4 = | + | | weapon4 = Sword |
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Force |
+ | | sigil4 = Superior Sigil of Accuracy | ||
| weapon3-stats = | | weapon3-stats = | ||
| weapon4-stats = | | weapon4-stats = | ||
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
− | | infusion1-qt = | + | | infusion1-qt = 12 |
− | | head = | + | | infusion2 = Precise +9 Agony Infusion |
+ | | infusion2-qt = 6 | ||
+ | | head = Assassin | ||
| shoulders = | | shoulders = | ||
| chest = | | chest = | ||
Line 75: | Line 81: | ||
}} | }} | ||
− | * {{Sigil|Superior Sigil of | + | ===Equipment Variants=== |
+ | * You want to aim for ~2005-2010 precision (with {{sigil|Superior Sigil of Accuracy}}). | ||
+ | * {{rune|Superior Rune of the Scholar}} would be a tiny DPS loss. | ||
+ | * {{Sigil|Superior Sigil of the Night}} or slaying sigils if you can benefit from the bonus (replacing {{sigil|Superior Sigil of Force}}). | ||
+ | * If you don't have stat infusions, use {{tooltip|Assassin stats}} legs. | ||
+ | |||
+ | ===Impact Sigil Variant=== | ||
+ | If you want to benefit from {{sigil|Superior Sigil of Impact}}, you will need to slot in more assassins pieces: | ||
− | |||
− | |||
{{PvE equipment | {{PvE equipment | ||
+ | | stats = Berserker | ||
| weight = Light | | weight = Light | ||
− | + | | rune = Superior Rune of the Dragonhunter | |
− | | rune = Superior Rune of the | ||
| rune-qt = 6 | | rune-qt = 6 | ||
− | | weapon1 = | + | | weapon1 = Greatsword |
− | | weapon2 = | + | | weapon2 = |
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Force |
− | | sigil2 = Superior Sigil of | + | | sigil2 = Superior Sigil of Impact |
− | + | | weapon3 = Staff | |
− | |||
− | | weapon3 = | ||
| weapon4 = | | weapon4 = | ||
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Force |
− | | | + | | sigil4 = Superior Sigil of Impact |
− | |||
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
− | | head = | + | | relic = Relic of Fireworks |
− | | shoulders = | + | | variant = y |
− | | chest = | + | <!-- Custom stats --> |
− | | hands = | + | | head = Assassin |
− | | legs = | + | | shoulders = |
− | | feet = | + | | chest = |
− | | backpiece = | + | | hands = |
− | | accessory1 = | + | | legs = |
− | | accessory2 = | + | | feet = |
− | | amulet = | + | | backpiece = Assassin |
− | | ring1 = | + | | accessory1 = Assassin |
− | | ring2 = | + | | accessory2 = Assassin |
+ | | amulet = | ||
+ | | ring1 = Assassin | ||
+ | | ring2 = Assassin | ||
}} | }} | ||
+ | |||
+ | * You want to aim for ~2155 precision. | ||
+ | |||
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'''Utility:''' | '''Utility:''' | ||
* {{utility|Superior Sharpening Stone}} | * {{utility|Superior Sharpening Stone}} | ||
+ | |||
+ | |||
+ | |||
+ | ==Usage== | ||
+ | |||
+ | ===Rotation=== | ||
+ | If possible, precast {{skill|Elixir of Promise}} just before the fight starts. | ||
+ | |||
+ | |||
+ | <big>'''Opener'''</big> | ||
+ | # {{Skill|Nightfall}} - this triggers {{relic|Relic of Fireworks}} on each pulse, making the buff last for 12 seconds | ||
+ | # {{skill|Elixir of Ambition}} to build up blight stacks | ||
+ | # {{Skill|Well of Darkness}} | ||
+ | # {{Skill|Well of Suffering}} | ||
+ | # {{tooltip|Weapon Swap}} | ||
+ | # {{skill|Life Siphon}} | ||
+ | # {{skill|Harbinger Shroud}} | ||
+ | |||
+ | |||
+ | <big>'''Harbinger Shroud'''</big> | ||
+ | # {{skill|Dark Barrage}} | ||
+ | # {{skill|Devouring Cut}} | ||
+ | # {{skill|Tainted Bolts}} until '''Dark Barrage''' is off cooldown | ||
+ | # {{skill|Dark Barrage}} | ||
+ | # {{skill|Voracious Arc}} | ||
+ | # {{skill|Vital Draw}} | ||
+ | # {{skill|Devouring Cut}} before you hit 25 blight stacks | ||
+ | # {{skill|Tainted Bolts}} until '''Dark Barrage''' is off cooldown | ||
+ | # {{skill|Dark Barrage}} | ||
+ | # {{skill|Exit Harbinger Shroud}} | ||
+ | |||
+ | |||
+ | <big>'''Dagger-to-Greatsword'''</big> | ||
+ | # {{Skill|Hungering Maelstrom}} | ||
+ | # {{skill|Dark Pact}} | ||
+ | # {{Skill|Devouring Visage}} (if available) | ||
+ | # {{skill|Gormandize}} | ||
+ | # {{Skill|Consume}} (if available) | ||
+ | # {{skill|Life Siphon}} | ||
+ | # {{tooltip|Weapon swap}} | ||
+ | # {{Skill|Gravedigger}} | ||
+ | # {{Skill|Death Spiral}} | ||
+ | # {{Skill|Elixir of Promise}} | ||
+ | # {{Skill|Nightfall}} | ||
+ | # {{Skill|Well of Darkness}} | ||
+ | # {{Skill|Well of Suffering}} | ||
+ | # {{Skill|Grasping Darkness}} | ||
+ | # {{Skill|Harbinger Shroud}} | ||
+ | # Repeat '''Harbinger Shroud''' Rotation | ||
+ | |||
+ | |||
+ | <big>'''Greatsword-to-Staff'''</big> | ||
+ | # {{Skill|Gravedigger}} | ||
+ | # {{Skill|Death Spiral}} | ||
+ | # {{Skill|Dusk Strike}} - a single auto is optimal if you're fast enough | ||
+ | # {{Skill|Nightfall}} | ||
+ | # {{tooltip|Weapon swap}} | ||
+ | # {{Skill|Hungering Maelstrom}} | ||
+ | # {{skill|Dark Pact}} | ||
+ | # {{Skill|Elixir of Promise}} | ||
+ | # {{Skill|Devouring Visage}} (if available) | ||
+ | # {{skill|Gormandize}} | ||
+ | # {{Skill|Consume}} (if available) | ||
+ | # {{Skill|Well of Darkness}} | ||
+ | # {{Skill|Well of Suffering}} | ||
+ | # {{skill|Life Siphon}} | ||
+ | # {{Skill|Harbinger Shroud}} | ||
+ | # Repeat '''Harbinger Shroud''' Rotation | ||
+ | |||
+ | |||
+ | The full loop cycles between '''Harbinger Shroud''' {{to}} '''Dagger-to-Greatsword''' {{to}} '''Harbinger Shroud''' {{to}} '''Greatsword-to-Dagger''' {{to}} Repeat | ||
+ | |||
+ | |||
+ | [https://youtu.be/jMH3QJaSynM Video example] | ||
+ | |||
+ | [https://youtu.be/gPfZ3fDXdLI Video example (mainhand sword)] | ||
+ | |||
+ | |||
+ | <big>'''Rotation Explanation'''</big> | ||
+ | |||
+ | Above 50% health, the rotation boils down to the following: | ||
+ | * Every time you swap to '''Greatsword''' (or exit shroud to it), use each available skill once. | ||
+ | * Every time you swap to '''Dagger/Sword''' (or exit shroud to it) use all available skills once, separating the sword abilities and their flip skill with another skill use. | ||
+ | ** {{skill|Grasping Darkness}} and {{skill|Devouring Visage}} {{to}} {{skill|Consume}} have long cooldowns and so are only used once each loop. | ||
+ | * Always whirl inside the boss so you hit with every whirl finisher from {{Skill|Soul Spiral}}. | ||
+ | |||
+ | |||
+ | '''Below 50% Health''' | ||
+ | |||
+ | When the boss is below 50% health, your rotation changes due to {{Skill|Gravedigger}} having no cooldown. As {{skill|Devouring Visage}} {{to}} {{skill|Consume}} deals lower damage than {{Skill|Gravedigger}}, you omit these skills from your loop and do two or three extra {{Skill|Gravedigger}}s while on '''Greatsword''' (how many depends on how fast you are). |
Revision as of 02:26, 20 April 2024
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Strike damage
Designed for: Raids and Fractals
Overview
A power DPS build for ReaperHarbinger.
Skill Bar
Template Code
Specializations
Equipment
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x12
x6
Equipment Variants
- You want to aim for ~2005-2010 precision (with ).
- would be a tiny DPS loss.
- or slaying sigils if you can benefit from the bonus (replacing ).
- If you don't have stat infusions, use Assassin stats legs.
Impact Sigil Variant
If you want to benefit from
, you will need to slot in more assassins pieces:Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Assassin
Assassin
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
x6
x18
- You want to aim for ~2155 precision.
Consumables
Food:
- or ascended versions
Utility:
Usage
Rotation
If possible, precast
just before the fight starts.
Opener
- - this triggers on each pulse, making the buff last for 12 seconds
- to build up blight stacks
- Weapon Swap
Harbinger Shroud
- until Dark Barrage is off cooldown
- before you hit 25 blight stacks
- until Dark Barrage is off cooldown
Dagger-to-Greatsword
- (if available)
- (if available)
- Weapon swap
- Repeat Harbinger Shroud Rotation
Greatsword-to-Staff
- - a single auto is optimal if you're fast enough
- Weapon swap
- (if available)
- (if available)
- Repeat Harbinger Shroud Rotation
The full loop cycles between Harbinger Shroud ⇒ Dagger-to-Greatsword ⇒ Harbinger Shroud ⇒ Greatsword-to-Dagger ⇒ Repeat
Video example (mainhand sword)
Rotation Explanation
Above 50% health, the rotation boils down to the following:
- Every time you swap to Greatsword (or exit shroud to it), use each available skill once.
- Every time you swap to Dagger/Sword (or exit shroud to it) use all available skills once, separating the sword abilities and their flip skill with another skill use.
- ⇒ have long cooldowns and so are only used once each loop. and
- Always whirl inside the boss so you hit with every whirl finisher from .
Below 50% Health
When the boss is below 50% health, your rotation changes due to ⇒ deals lower damage than , you omit these skills from your loop and do two or three extra s while on Greatsword (how many depends on how fast you are).
having no cooldown. AsRatings
Comments
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