Difference between revisions of "Chronomancer - Power DPS"
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# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
# Repeat from step 1 | # Repeat from step 1 | ||
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+ | [https://youtu.be/v-oAg-yeW-s Video example] | ||
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As the fight progresses, you will have to think whether it would be better to cast Continuum Split right off cooldown during the focus set rotation, or delay it briefly until you swap to sword. If the boss is going to die or phase soon, don't delay CS. If the boss is not going to phase/die, or is going to phase very soon, delay CS until you swap to sword or until the boss phases in again. | As the fight progresses, you will have to think whether it would be better to cast Continuum Split right off cooldown during the focus set rotation, or delay it briefly until you swap to sword. If the boss is going to die or phase soon, don't delay CS. If the boss is not going to phase/die, or is going to phase very soon, delay CS until you swap to sword or until the boss phases in again. |
Revision as of 23:23, 25 July 2022
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Raids and Fractals
Overview
A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good CC, utility, and versatility, and is capable of generating its own Fury and some Alacrity, and even remove boons.
This build greatly benefits from a high uptime of Slow on your target. , and general crowd control through contribute to a decent slow uptime.
Skill Bar
Weapon Variants
- Pistol: can replace focus when there are too many adds, since the Phantasmal Warden from focus attacks random targets in range.
Skill Variants
- instead of if your target has more boons than can be removed.
- instead of for more CC, but you will lose a big source of Slow.
- if extra CC is required. Be aware of the long cooldown.
These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like
, , or other.
Template Code
Specializations
Specialization Variants
- Slow uptime. extremely situational, if the boss already has 100%
- Slow uptime is too low (~30% or less). on encounters where
Illusions
If your group has terrible boon uptime and you are barely getting Quickness and Might, you can replace Domination for Illusions. This is obviously a DPS loss, but you lose even more dps if you don't have those 2 key boons.
Equipment
Berserker
Berserker
Berserker
Berserker
Assassin
Assassin
Berserker
Assassin
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
Berserker
x6
x18
- This set provides exactly 60% critical chance. With Fury and you reach 100% critical chance.
- Alternatively, use full Berserker stats gear with , and for 59,1% critical chance, reaching 99,1% with fury and Danger Time.
- This berserker eagle set has the exact same ferocity, 19 more power, 0,9% less critical chance, and doesn't need to worry about staying above 95% health.
Equipment Variants
Danger Time accuracy
As your illusions do not gain the benefits of your
, the variant below is more subject to RNG and will have a lower burst for players that are able to perform the illusion-heavy continuum split opener. It is easier to gear and should provide high long-term DPSBerserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x14
x4
- If you do not have stat infusions, switch one accessory to Assassin stats.
Improved Alacrity
If running with Slow uptime is extremely low, use the following gear.
becauseBerserker
Assassin
Berserker
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- Only a single mainhand sword is required
Consumables
Food
Utility
Usage
The goal of the rotation is to use
and to cast your phantasm 4 times in short succession. This is achieved by casting your phantasms inside Continuum Split, casting them again thanks to Signet of the Ether, and repeating this process after Continuum Split ends.Opening burst
Start on Sword/Focus.
- Weapon swap
- ⇒ enter at the end the cast of this skill.
- (if using Time Warp)
- ⇒ to cancel the aftercast of Illusionary Leap.
- and begin casting the 2 charges of
- - should end during Blurred Frenzy.
- and begin casting the 2 charges of
- ⇒ Weapon swap to cancel the aftercast of Gravity Well. (if using Gravity Well)
- Proceed to Loop rotation
Loop
This is a simplified loop rotation, you should use
and when needed to spawn 3 clones and shatter them with .Fill the gaps with auto attacks. Try to not interrupt your auto attack chain as the damage is heavily loaded into
.- ⇒ Weapon swap to cancel the aftercast of Blurred Frenzy.
- Weapon swap
- Repeat from step 1
As the fight progresses, you will have to think whether it would be better to cast Continuum Split right off cooldown during the focus set rotation, or delay it briefly until you swap to sword. If the boss is going to die or phase soon, don't delay CS. If the boss is not going to phase/die, or is going to phase very soon, delay CS until you swap to sword or until the boss phases in again.
Crowd Control
- ⇒
- ⇒
- Your CC will also Slow thanks to , with an internal cooldown of 3 seconds
Notes
- Fill gaps in between skills listed in the rotation with auto-attack chains and Blurred Frenzy.
- Use whenever you have 3 clones up.
- Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, .
- and will interrupt your current skill cast. That is why the Continuum Split burst rotation ends with Blurred Frenzy, to ensure you finish the casting time (by cancelling its aftercast) of your last phantasm inside the split, so that it is off cooldown after the split.
- Save clones to shatter with if you will need to CC in the immediate future.
- You can use → to pull adds onto the boss if needed.
- should be cast as soon as there is a charge available.
- In the initial burst inside Continuum Split, slightly delay to first get some stacks of , but ensure you can still cast it twice inside the Split.
- If the boss does not have Slow, it might be worth to cast → to daze the enemy and trigger to inflict 3 seconds of slow if you are going to be doing significant damage in those 3 seconds (such as having phantasms attacking and using and ).
Ratings
Comments
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