Difference between revisions of "Herald - Power DPS"
Line 5: | Line 5: | ||
| rating = Good | | rating = Good | ||
| focus = Strike Damage, Boon Support, Utility | | focus = Strike Damage, Boon Support, Utility | ||
+ | | xpac = hot | ||
| meta = | | meta = | ||
}} | }} | ||
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− | === | + | ===Trait Variants=== |
* Use {{Trait|Incensed Response}} if your other supports are unable to keep your might uptime capped. | * Use {{Trait|Incensed Response}} if your other supports are unable to keep your might uptime capped. | ||
* Use {{Trait|Rapid Flow}} if you have another party member providing protection. | * Use {{Trait|Rapid Flow}} if you have another party member providing protection. | ||
Line 88: | Line 89: | ||
==Consumables== | ==Consumables== | ||
− | '''Food | + | |
+ | '''Food''' | ||
* {{food|Bowl of Sweet and Spicy Butternut Squash Soup}} or ascended versions | * {{food|Bowl of Sweet and Spicy Butternut Squash Soup}} or ascended versions | ||
* Recommended Budget-Food: {{food|Plate of Orrian Steak Frittes}} or {{food|Soul Pastry}} | * Recommended Budget-Food: {{food|Plate of Orrian Steak Frittes}} or {{food|Soul Pastry}} | ||
− | '''Utility | + | '''Utility''' |
* {{utility|Superior Sharpening Stone}} | * {{utility|Superior Sharpening Stone}} | ||
Line 105: | Line 107: | ||
+ | ===Rotation=== | ||
− | + | <big>'''Opening'''</big> | |
− | |||
Start on Sword/Sword and {{Skill|Legendary Dragon Stance}} with {{Skill|Facet of Nature}} active. | Start on Sword/Sword and {{Skill|Legendary Dragon Stance}} with {{Skill|Facet of Nature}} active. | ||
# Activate {{Skill|Facet of Strength}} + {{Skill|Facet of Elements}} + {{Skill|Facet of Darkness}} | # Activate {{Skill|Facet of Strength}} + {{Skill|Facet of Elements}} + {{Skill|Facet of Darkness}} | ||
Line 116: | Line 118: | ||
− | + | <big>'''Loop'''</big> | |
# {{Skill|Impossible Odds}} | # {{Skill|Impossible Odds}} | ||
# {{Skill|Chilling Isolation}} | # {{Skill|Chilling Isolation}} | ||
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− | ==Notes== | + | ===Notes=== |
* Try to not interrupt your auto-attack chain - much of the damage from it is loaded onto the final strike. | * Try to not interrupt your auto-attack chain - much of the damage from it is loaded onto the final strike. | ||
* Only swap to staff if breakbar contribution is needed - staff has no strong damaging skills so swapping to it is a major damage loss. | * Only swap to staff if breakbar contribution is needed - staff has no strong damaging skills so swapping to it is a major damage loss. | ||
* {{Skill|Facet of Nature}} should always be maintained, so make sure to swap legends before your energy drains completely. | * {{Skill|Facet of Nature}} should always be maintained, so make sure to swap legends before your energy drains completely. | ||
** If boon strip is required, you can activate it while in Assassin stance for the boon strip from {{Skill|True Nature (Assassin)}}. | ** If boon strip is required, you can activate it while in Assassin stance for the boon strip from {{Skill|True Nature (Assassin)}}. |
Revision as of 17:24, 11 August 2022
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage, Boon support and Utility
Designed for: Raids and Fractals
Overview
A power DPS build for Herald. One of the very first raid DPS builds in the Heart of Thorns era, this build has now returned to viability. Its ability to provide good sustained damage, very good CC and Vulnerability, while supporting your whole squad with a variety of boons, life-siphon and extra boon duration makes Power Herald an extremely helpful addition for every encounter.
While not being the best choice in most encounters, this build is easy to play and is able to sustain itself very well, making it a good build for beginners.
Skill Bar
Template Code
Specializations
Trait Variants
- Use if your other supports are unable to keep your might uptime capped.
- Use if you have another party member providing protection.
- Consider using instead of if your party is desperate for extra might and fury generation. Making this change will significantly reduce your personal damage output but is better for the group if there are no better sources of boons.
- Use if extra boon removal is needed.
Equipment
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
Equipment Variants
- can be used if extra might generation is required.
- You can swap the Stunned. for a if playing an encounter where the boss can be
Consumables
Food
- or ascended versions
- Recommended Budget-Food: or
Utility
Usage
- You will spend most of the time in Sword/Sword as it is by far your strongest damaging weapon set.
- Try to maintain as long as possible.
- In the order that you should use them, CC-Skills are:
- should only be used as a last resort as the large energy cost will heavily impact your ability to do damage.
, and .
Rotation
Opening Start on Sword/Sword and
with active.- Activate + +
- + +
Loop
- Auto attack until Chilling Isolation is available
- Auto attack until Chilling Isolation is available
- Activate , and during the cast of Chilling Isolation
- Auto attack until Chilling Isolation is available
- One auto chain
- Activate
- Repeat from step 1
Notes
- Try to not interrupt your auto-attack chain - much of the damage from it is loaded onto the final strike.
- Only swap to staff if breakbar contribution is needed - staff has no strong damaging skills so swapping to it is a major damage loss.
- If boon strip is required, you can activate it while in Assassin stance for the boon strip from .
should always be maintained, so make sure to swap legends before your energy drains completely.
Ratings
Comments
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