Difference between revisions of "Chronomancer - Power DPS"
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==Overview== | ==Overview== | ||
A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good CC, utility, and versatility, and is capable of generating its own {{tooltip|Fury}} and some {{tooltip|Alacrity}}, and even remove boons. | A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good CC, utility, and versatility, and is capable of generating its own {{tooltip|Fury}} and some {{tooltip|Alacrity}}, and even remove boons. | ||
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| weapon1 = sword | | weapon1 = sword | ||
| weapon2 = sword | | weapon2 = sword | ||
− | | weapon3 = | + | | weapon3 = greatsword |
− | | weapon4 = | + | | weapon4 = |
| healing = Signet of the Ether | | healing = Signet of the Ether | ||
| utility1 = Mantra of Pain | | utility1 = Mantra of Pain | ||
− | | utility2 = | + | | utility2 = Well of Calamity |
| utility3 = Phantasmal Disenchanter | | utility3 = Phantasmal Disenchanter | ||
− | | elite = | + | | elite = Gravity Well |
}} | }} | ||
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===Skill Variants=== | ===Skill Variants=== | ||
*{{Skill|Phantasmal Defender}} instead of {{Skill|Phantasmal Disenchanter}} if your target has more boons than can be removed. | *{{Skill|Phantasmal Defender}} instead of {{Skill|Phantasmal Disenchanter}} if your target has more boons than can be removed. | ||
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*{{Skill|Signet of Humility}} if extra CC is required. Be aware of the long cooldown. | *{{Skill|Signet of Humility}} if extra CC is required. Be aware of the long cooldown. | ||
These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like {{Skill|Feedback}}, {{Skill|Portal Entre}}, {{Skill|Mantra of Distraction}} or other. | These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like {{Skill|Feedback}}, {{Skill|Portal Entre}}, {{Skill|Mantra of Distraction}} or other. | ||
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==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQcKGQEdKD4jDyMPaQFpAQQTawGPAY8BsxK8AQAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
+ | {{Specialization|Domination|top|mid|top}} | ||
{{Specialization|Dueling|top|bot|top}} | {{Specialization|Dueling|top|bot|top}} | ||
− | {{Specialization| | + | {{Specialization|Chronomancer|mid|bot|bot}} |
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===Specialization Variants=== | ===Specialization Variants=== | ||
− | * {{Trait| | + | * {{Trait|Delayed Reactions}} - if extra CC is needed |
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| stats = Berserker | | stats = Berserker | ||
| weight = Light | | weight = Light | ||
− | | rune = Superior Rune of the | + | | rune = Superior Rune of the Thief |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Sword | | weapon1 = Sword | ||
| weapon2 = Sword | | weapon2 = Sword | ||
− | | weapon4 = | + | | weapon3 = Greatsword |
+ | | weapon4 = | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Impact | | sigil2 = Superior Sigil of Impact | ||
+ | | sigil3 = Superior Sigil of Force | ||
| sigil4 = Superior Sigil of Impact | | sigil4 = Superior Sigil of Impact | ||
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
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<!-- Custom stats --> | <!-- Custom stats --> | ||
| head = | | head = | ||
− | | shoulders = | + | | shoulders = Assassin |
| chest = | | chest = | ||
| hands = | | hands = | ||
− | | legs | + | | legs = Assassin |
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| feet = | | feet = | ||
− | | backpiece = | + | | backpiece = Assassin |
− | | accessory1 = | + | | accessory1 = Assassin |
− | | accessory2 = | + | | accessory2 = |
| amulet = | | amulet = | ||
− | | ring1 = | + | | ring1 = Assassin |
− | | ring2 = | + | | ring2 = |
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}} | }} | ||
− | * | + | * This set provides exactly 75% critical chance with {{Food|Plate of Truffle Steak}}, reaching 100% with {{Tooltip|Fury}}. |
==Consumables== | ==Consumables== | ||
'''Food''' | '''Food''' | ||
− | * {{Food|Peppercorn- | + | * {{Food|Plate of Peppercorn-Spiced Coq Au Vin}} / {{Food|Plate of Coq Au Vin with Salsa}} |
− | * {{Food| | + | * {{Food|Plate of Truffle Steak}} |
'''Utility''' | '''Utility''' | ||
− | * {{Utility| | + | * {{Utility|Furious Sharpening Stone}} |
==Usage== | ==Usage== | ||
− | + | Your most important skills are {{Skill|Split Second}}, {{Skill|Phantasmal Berserker}}, and {{Skill|Phantasmal Swordsman}}. | |
− | ==== Opening | + | ==== Opening ==== |
− | Start on | + | Start on Greatsword. |
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# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
− | # {{Skill| | + | # {{Skill|Phantasmal Berserker}} |
− | # {{Skill| | + | # {{Skill|Mirror Blade}} |
− | # {{Skill|Phantasmal | + | # {{Tooltip|Weapon swap}} |
− | + | # {{Skill|Blurred Frenzy}} | |
− | # {{Skill| | + | # {{Skill|Illusionary Leap}} |
+ | # {{Skill|Phantasmal Swordsman}} {{to}} {{Skill|Continuum Split}} at the very end of the cast time of the Swordsman. | ||
+ | # {{Skill|Well of Calamity}} and start spamming {{Skill|Mantra of Pain}}. | ||
+ | # {{Skill|Signet of the Ether}} | ||
+ | # {{Skill|Phantasmal Swordsman}} | ||
# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
+ | # {{Skill|Gravity Well}} and {{Skill|Split Second}} | ||
+ | # {{Skill|Blurred Frenzy}} Continuum Split ends during this cast, if you were succesful following this very tigth rotation, Gravity Well is off cooldown. | ||
+ | # {{Skill|Phantasmal Swordsman}} | ||
+ | # {{Skill|Well of Calamity}} | ||
# {{Skill|Signet of the Ether}} | # {{Skill|Signet of the Ether}} | ||
# {{Skill|Phantasmal Swordsman}} | # {{Skill|Phantasmal Swordsman}} | ||
+ | # {{Tooltip|Weapon swap}} | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Mirror Blade}} | ||
+ | # {{Skill|Mind Stab}} and {{Skill|Split Second}} | ||
# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
− | # {{Skill|Gravity Well}} | + | # {{Skill|Gravity Well}} |
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====Loop==== | ====Loop==== | ||
− | + | The loop revolves around the following priority. | |
+ | * When you swap to sword, the first and last skill before you swap again is {{Skill|Phantasmal Berserker}}. Fill the gaps with {{Skill|Blurred Frenzy}} and never interrupt your auto attack chain because the most of the damage comes from the final strike {{Skill|Mind Spike}}. | ||
+ | * When you swap to greatword, follow this rotation filling the gaps with the auto attack {{Skill|Spatial Surge}}. | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Signet of the Ether}} | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Mirror Blade}} | ||
+ | # {{Skill|Mind Stab}} | ||
+ | # {{Skill|Phantasmal Disenchanter}} | ||
+ | # {{Skill|Mirror Blade}} | ||
+ | # {{Skill|Mind Stab}} | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Mirror Blade}} | ||
+ | # {{Tooltip|Weapon swap}} | ||
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+ | * Use {{Skill|Well of Calamity}} and {{Skill|Phantasmal Disenchanter}} off cooldown. | ||
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− | + | ==== Continuum Split ==== | |
− | # {{Skill|Phantasmal | + | When CS is almost off cooldown, prepare 3 clones to use it in the greatsword set. |
− | # {{Skill| | + | # {{Skill|Phantasmal Berserker}} {{to}} {{Skill|Continuum Split}} |
− | # {{Skill| | + | # {{Skill|Phantasmal Disenchanter}} |
− | # {{Skill|Phantasmal | + | # {{Skill|Signet of the Ether}} |
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Phantasmal Disenchanter}} | ||
+ | # {{Skill|Well of Calamity}} | ||
+ | # {{Skill|Gravity Well}} | ||
+ | # {{Skill|Mirror Blade}} and Continuum Split ends. | ||
+ | # {{Skill|Mind Stab}} | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
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# {{Skill|Signet of the Ether}} | # {{Skill|Signet of the Ether}} | ||
+ | # {{Skill|Phantasmal Berserker}} | ||
+ | # {{Skill|Phantasmal Disenchanter}} | ||
+ | # {{Skill|Well of Calamity}} | ||
+ | # {{Skill|Mirror Blade}} | ||
+ | # {{Tooltip|Weapon swap}} | ||
# {{Skill|Phantasmal Swordsman}} | # {{Skill|Phantasmal Swordsman}} | ||
− | # {{ | + | # {{Skill|Blurred Frenzy}} |
− | # {{Skill| | + | # {{Skill|Gravity Well}} |
− | # | + | # Continue with the priority. |
+ | [https://youtu.be/7IbfVyPjS9g Video example] Please note this video is from '''before''' the buffs to chronomancer in 02 August 2022. | ||
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===Crowd Control=== | ===Crowd Control=== | ||
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* {{Skill|Time Sink}} | * {{Skill|Time Sink}} | ||
* {{Skill|Illusionary Riposte}} {{to}} {{Skill|Counter Blade}} | * {{Skill|Illusionary Riposte}} {{to}} {{Skill|Counter Blade}} | ||
− | * {{Skill| | + | * {{Skill|Illusionary Wave}} |
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===Notes=== | ===Notes=== | ||
− | * | + | * Essentially, you use all your skills except {{Skill|Illusionary Leap}} and {{Skill|Illusionary Wave}} |
− | * Use {{Skill|Split Second}} whenever you have 3 clones up. | + | * Use {{Skill|Split Second}} whenever you have 3 clones up and {{Skill|Rewinder}} when Split Second is on cooldown and you know that you will have 3 clones again by the time Split Second comes off cooldown. Alternatively, just ignore Rewinder for a 2% dps loss. |
* Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, {{Skill|Mind Spike}}. | * Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, {{Skill|Mind Spike}}. | ||
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* Save clones to shatter with {{Skill|Time Sink}} if you will need to CC in the immediate future. | * Save clones to shatter with {{Skill|Time Sink}} if you will need to CC in the immediate future. | ||
− | * | + | * After the opener, {{Skill|Mantra of Pain}} should be anytime there is a charge available. |
− | + | * You will need to flank (attack from behind or the side) at least for 40% of the figth to make use of your {{Rune|Superior Rune of the Thief}}. | |
− | * | + | * {{skill|Blurred Frenzy}}, {{Skill|Mind Stab}} and {{Skill|Signet of the Ether}} will interrupt your current skill cast. That is why the Continuum Split burst rotation ends with Blurred Frenzy, to ensure you finish the casting time (by cancelling its aftercast) of your last skill inside the split, so that it is off cooldown after the split. |
− | * | + | * Don't worry too much if you were unable to fit {{Skill|Gravity Well}} inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks. |
Revision as of 12:21, 29 July 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Raids and Fractals
Overview
A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good CC, utility, and versatility, and is capable of generating its own Fury and some Alacrity, and even remove boons.
Skill Bar
Skill Variants
- instead of if your target has more boons than can be removed.
- if extra CC is required. Be aware of the long cooldown.
These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like
, , or other.
Template Code
Specializations
Specialization Variants
- - if extra CC is needed
Equipment
Berserker
Assassin
Berserker
Berserker
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
x6
x18
- This set provides exactly 75% critical chance with , reaching 100% with Fury.
Consumables
Food
- /
Utility
Usage
Your most important skills are
, , and .Opening
Start on Greatsword.
- Weapon swap
- ⇒ at the very end of the cast time of the Swordsman.
- and start spamming .
- and
- Continuum Split ends during this cast, if you were succesful following this very tigth rotation, Gravity Well is off cooldown.
- Weapon swap
- and
Loop
The loop revolves around the following priority.
- When you swap to sword, the first and last skill before you swap again is . Fill the gaps with and never interrupt your auto attack chain because the most of the damage comes from the final strike .
- When you swap to greatword, follow this rotation filling the gaps with the auto attack .
- Use and off cooldown.
Continuum Split
When CS is almost off cooldown, prepare 3 clones to use it in the greatsword set.
- ⇒
- and Continuum Split ends.
- Weapon swap
- Continue with the priority.
Video example Please note this video is from before the buffs to chronomancer in 02 August 2022.
Crowd Control
- ⇒
Notes
- Essentially, you use all your skills except and
- Use whenever you have 3 clones up and when Split Second is on cooldown and you know that you will have 3 clones again by the time Split Second comes off cooldown. Alternatively, just ignore Rewinder for a 2% dps loss.
- Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, .
- Save clones to shatter with if you will need to CC in the immediate future.
- After the opener, should be anytime there is a charge available.
- You will need to flank (attack from behind or the side) at least for 40% of the figth to make use of your .
- , and will interrupt your current skill cast. That is why the Continuum Split burst rotation ends with Blurred Frenzy, to ensure you finish the casting time (by cancelling its aftercast) of your last skill inside the split, so that it is off cooldown after the split.
- Don't worry too much if you were unable to fit inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks.
Ratings
Comments
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