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Difference between revisions of "Tempest - Condition Auramancer"

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'''Heal'''
 
'''Heal'''
 
* {{Skill|Ether Renewal}} - better condition cleansing but the longer cast time makes it easier to interrupt.
 
* {{Skill|Ether Renewal}} - better condition cleansing but the longer cast time makes it easier to interrupt.
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'''Elite'''
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* {{Skill|Conjure Fiery Greatsword}} - burst damage and better mobility, could be a lifesaver when you're getting chased.
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQYaNx85MDsXAXUAdBJPAZAAkADDEusAJgCZEgAAAAAAAAAAAAAAAAAAAAA=]
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code = [&DQYlAB8pMDsXAXQAwxIAAJAAAAB0EgAAJgAAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Fire|top|mid|bot}}
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{{Specialization|Fire|top|mid|mid}}
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''Variants''
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* {{Trait|Bliding Ashes}} trades damage for a bit more sustain.
 
{{Specialization|Earth|bot|top|bot}}
 
{{Specialization|Earth|bot|top|bot}}
 
{{Specialization|Tempest|bot|mid|bot}}
 
{{Specialization|Tempest|bot|mid|bot}}
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''Variants''
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* {{Trait|Invigorating Torrents}} adds extra sustain to the build but makes it harder to secure your Overloads.
  
  

Revision as of 13:29, 25 April 2023

This is a test build. You may comment and rate it.

Focused on: Condition damage

Designed for: PvP Conquest

Difficulty:
TBD
This build was last updated on April 25, 2023.


Overview

A condition Tempest build for PvP with exceptional sustain against all types of damage and moderate group support.


Skill Bar

Scepter/Focus
Utility


Skill Variants

Heal

  • Ether Renewal - better condition cleansing but the longer cast time makes it easier to interrupt.

Elite

  • Conjure Fiery Greatsword - burst damage and better mobility, could be a lifesaver when you're getting chased.


Template Code

[&DQYlAB8pMDsXAXQAwxIAAJAAAAB0EgAAJgAAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants

  • Bliding Ashes trades damage for a bit more sustain.

Variants

  • Invigorating Torrents adds extra sustain to the build but makes it harder to secure your Overloads.


Equipment

Scepter
Focus
Sigil
Sigil
Rune
Amulet


Equipment Variants

Runes

  • Rune of Forge - bit more tanky and offers a frequent aura proc.


Usage

To be added.


Ratings

This build has a rating of 5 stars based on 7 votes.
Log in or register to rate this build.
5 stars
Auroraborealis gave this build 5 stars • November 2024
Oppressively strong after all the recent buffs to daggers. Has everything in its kit to be meta, and can easily hold in 1v2. Only thing the build is missing is mobility. Only real threat to it is necromancer with unblockable boon corrupt, but other than that most other match-ups are quite balanced or favorable. It can be run with demon queen to proc some poison into the condi spread making it even more oppressive in 1v1's in which case taking cleansing fire (replacing aftershock) is recommended for sustain against condition damage and additional burn source.
4 stars
Vinny gave this build 4 stars • October 2024
Not sure why they keep buffing this, it's definitely strong and allows for newbies to dip their toes into Tempest. Definitely a jack-of-all-trades role, doesn't truly master any of them. Has a plethora of AoEs via "Feel the Burn!", "Aftershock!" and obviously Overloads. It's definitely showing the power of a well-timed Fire Elemental.
5 stars
Ethan gave this build 5 stars • September 2024
D/D, despite being overall weaker than S/F, in my opinion makes the build feel much better to play, more access to combos for extra aura procs, higher mobility and better spike damage aswell as healing and cleansing all contribute to a making the build more well rounded. You do ofcourse loose ranged damage and air/earth 5, but running with a dedicated support, such as chrono which is everywhere right now, allows you to run into people's faces without much thought. Very fun, and as a bonus, saw play in the 2v2 tournament alongside a hybrid condi support vindicator and did extremely well, however that was the S/F version, showing that both are viable in different scenarios or game modes. D/D is better in conquest and S/F is better in 2v2/3v3
5 stars
Wizard Kelly gave this build 5 stars • June 2024
I feel powerful as ever when using this build. It can still support its team while dishing out decent damage. Only problem is builds with high cleanse and you are not a natural healer.
4 stars
Hanz gave this build 4 stars • May 2024
It's somewhere between a 4 and a 5 for me. It's a solid build but being sort of a jack of all trades, master of none means that in every role there are going to be better builds (be it support or teamfight), so if you were to make a competitive comp this would be hard to fit in (unless it becomes strong enough to be stacked). It's quite decent for ranked soloQ though since you can be useful anywhere on the map and can adapt to any rotations your team makes. Good damage and healing, kinda weak mobility. I never mind getting one on the team, in the end they tend to pull their weight but it was definitely stronger pre-scepter nerfs, dagger's nowhere near as busted as peak scepter was.
5 stars
Gkhougaz gave this build 5 stars • September 2023
Amazing burn DPS and team presence with boons and auras. For me, focus offhand is much stronger due to Transmute Fire (fire 5) alone. The build generates an aura every few seconds, which gives 800 heal+regen+protection+vigor+cleanse on everyone nearby and then you can transmute the fire auras for big AoE fire, boons and cleanse. I'd say this is an easy build to get into because you can spend 80% of your time in fire, but the 20% other time where you have to play piano in other attunements is where legends are born. It tends to strongly swing fights in your team's favor and wins games. Enter the fight in lightning for Gale knockdown, but then instantly swap to Fire to proc fire aura from Sunspot trait ->flamewall on approach -> Burning Speed hip thrust -> transmute fire from sunspot trait -> into BOOM BOOM BOOM chain of Feel the Burn -> transmute fire -> fire shield -> transmute fire -> feel the burn -> transmute fire loop for with constant heals and aoe boons burns and cleanses. I recommend Latent Stamina trait for uber dodges. You get so many dodges from Latent Stamina that you can spend half the match in an invuln state. Basically BOOM BOOM BOOM dodge BOOM dodge endlessly until they are dead. UPDATE: you should bring rune of the forge + sigil of smoldering if you want to do actual damage.
5 stars
Aalterego gave this build 5 stars • May 2023
My favorite build in PvP right now! Great jack-of-all-trades and is proving just as strong in the miniseason as in Conquest. Brings so much value to fights, you will often end games with both Damage and Healing badges (and 0 deaths). Been addicted since I discovered it, it feels extremely powerful and very flexible. Recently preferring the Tempestuous Aria variant due to the Power-heavy meta but all of them feel great. This build lets you have your cake and eat it, too. It can be a bit tricky to learn at first, but once you get it down it is incredibly rewarding.

Comments

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