Difference between revisions of "Silimaur/elementalist"

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** Acts as a stun break
 
** Acts as a stun break
 
** Simple to use in all content
 
** Simple to use in all content
Cons:
+
* Cons:
 
** Higher damage options available
 
** Higher damage options available
  
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** High DPS
 
** High DPS
 
** Can be pre-cast multiple times to stack your elementals (cast before a fight starts)
 
** Can be pre-cast multiple times to stack your elementals (cast before a fight starts)
Cons:
+
* Cons:
 
** Can be clunky in the open world as elementals will die when you mount up
 
** Can be clunky in the open world as elementals will die when you mount up
 
** If you are not able to pre-cast this skill stacking your elementals prior to starting an instanced encounter you will not be able to get the most out of this skill
 
** If you are not able to pre-cast this skill stacking your elementals prior to starting an instanced encounter you will not be able to get the most out of this skill
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* Useful if you require additional defence
 
* Useful if you require additional defence
 
* Situationally useful in certain encounters requiring blocks
 
* Situationally useful in certain encounters requiring blocks
 +
 +
==Specializations==
 +
{{Specialization|Fire|top|top|top}}
 +
''Variants''
 +
* {{Trait|Pyromancer's Puissance}} can be used to generate consistent 25 might in the open world.
 +
{{Specialization|Arcane|top|bot|mid}}
 +
''Variants''
 +
* {{Trait|Arcane Resurrection}} can be very helpful group support if your group is struggling with a lot of downstates.
 +
{{Specialization|Earth|mid|top|mid}}

Revision as of 21:32, 7 May 2023

Elementalist Builds

Introduction

Please note this guide is a work in progress that I will be adding to as and when I have time. If you have any specific questions or suggestions please get in touch!

The below builds assume you have reached level 80 as an elementalist and therefore you have all traits and utility skills unlocked. These builds are designed to work both in the open world and in instanced content such as fractals, raids and strikes.

Core Condi Elementalist

Skill Bar

Scepter/Focus
Utility


Optional skills for your third utility: Glyph of Elemental Power Note: always cast in fire attunement

  • Pros:
    • Decent DPS
    • Acts as a stun break
    • Simple to use in all content
  • Cons:
    • Higher damage options available


Glyph of Elementals Note: always cast in fire attunement

  • Pros:
    • High DPS
    • Can be pre-cast multiple times to stack your elementals (cast before a fight starts)
  • Cons:
    • Can be clunky in the open world as elementals will die when you mount up
    • If you are not able to pre-cast this skill stacking your elementals prior to starting an instanced encounter you will not be able to get the most out of this skill
    • Encounters such as the Kaineng Overlook strike will also kill all your elementals making this skill sub-optimal
    • Damage can be RNG based

Lightning Flash

  • Provides additional mobility in the open world
  • Situationally useful in encounters requiring a lot of movement

Arcane Shield

  • Useful if you require additional defence
  • Situationally useful in certain encounters requiring blocks

Specializations

Variants

  • Pyromancer's Puissance can be used to generate consistent 25 might in the open world.

Variants

  • Arcane Resurrection can be very helpful group support if your group is struggling with a lot of downstates.
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