Difference between revisions of "Herald - Quickness Support Power DPS"
(Updated for latest patch) |
|||
Line 55: | Line 55: | ||
==Equipment== | ==Equipment== | ||
− | + | '''BE AWARE: On July 18th, Herald will no longer need boon duration to maintain quickness, so if the cost of gearing is prohibitive you may wish to wait.''' | |
{{PvE equipment | {{PvE equipment | ||
| stats = Berserker | | stats = Berserker | ||
Line 91: | Line 91: | ||
}} | }} | ||
− | * | + | * 25% boon duration is taken to provide a healthy safety net on {{tooltip|Quickness}} uptime. |
− | |||
Line 130: | Line 129: | ||
* {{Skill|Legendary Dragon Stance}} - absolutely key to the build, this is your source of almost all your non-{{tooltip|Quickness}} boons. It's {{Skill|Facet of Nature}}—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. | * {{Skill|Legendary Dragon Stance}} - absolutely key to the build, this is your source of almost all your non-{{tooltip|Quickness}} boons. It's {{Skill|Facet of Nature}}—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. | ||
− | *{{Skill|Legendary Assassin Stance}} provides the highest personal DPS through {{Skill|Impossible Odds}}. It also offers personal mobility through {{Skill|Phase Traversal}}, and CC through {{Skill|Jade Winds}}. | + | * {{Skill|Legendary Assassin Stance}} provides the highest personal DPS through {{Skill|Impossible Odds}}. It also offers personal mobility through {{Skill|Phase Traversal}}, and CC through {{Skill|Jade Winds}}. |
* {{Skill|Legendary Dwarf Stance}} is a personal DPS loss of about ~1k. You can provide {{Tooltip|Stability}} through {{Skill|Inspiring Reinforcement}}, CC through {{Skill|Forced Engagement}}, and reduce personal incoming strike and condition damage by 20% with {{Skill|Vengeful Hammers}}. If needed, it can also reduce incoming strike damage to your subgroup by 50% with {{Skill|Rite of the Great Dwarf}}. | * {{Skill|Legendary Dwarf Stance}} is a personal DPS loss of about ~1k. You can provide {{Tooltip|Stability}} through {{Skill|Inspiring Reinforcement}}, CC through {{Skill|Forced Engagement}}, and reduce personal incoming strike and condition damage by 20% with {{Skill|Vengeful Hammers}}. If needed, it can also reduce incoming strike damage to your subgroup by 50% with {{Skill|Rite of the Great Dwarf}}. | ||
Line 143: | Line 142: | ||
<big>'''Opener'''</big> | <big>'''Opener'''</big> | ||
− | * Start on '''Glint''' with {{Skill|Facet of Nature}} | + | * Start on '''Glint''' with {{Skill|Facet of Nature}}, {{Skill|Facet of Elements}} and {{Skill|Facet of Darkness}} active: |
− | |||
− | |||
# {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} | # {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} | ||
− | # | + | # {{Skill|Elemental Blast}} |
− | # {{Skill|Facet of Chaos}} {{ | + | # {{Skill|Facet of Chaos}} to get to 6 upkeep |
− | # {{Skill|True Nature (Dragon)}} | + | # {{skill|Chilling Isolation}} |
+ | # {{Skill|Shackling Wave}} | ||
+ | # {{Skill|True Nature (Dragon)}} - we slightly delay using this to be sure that Quickness has pulsed at least once | ||
# {{Skill|Legendary Assassin Stance}} | # {{Skill|Legendary Assassin Stance}} | ||
# {{Skill|Impossible Odds}} | # {{Skill|Impossible Odds}} | ||
− | |||
# {{Skill|Deathstrike}} | # {{Skill|Deathstrike}} | ||
− | |||
Line 164: | Line 161: | ||
<big>'''Legendary Dragon Stance'''</big> | <big>'''Legendary Dragon Stance'''</big> | ||
− | You activate and consume {{Skill|Facet of Strength}} and {{Skill|Facet of Elements}} at the start and end of the '''Legendary Dragon Stance''' section, filling the remaining time with sword skills and | + | You activate and consume {{Skill|Facet of Strength}} and {{Skill|Facet of Elements}} at the start and end of the '''Legendary Dragon Stance''' section, filling the remaining time with sword skills and activating {{skill|Facet of Chaos}} and {{skill|Facet of Nature}} when they are available. |
+ | # {{skill|Facet of Darkness}} | ||
# {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} | # {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} | ||
# {{Skill|Facet of Elements}} {{to}} {{Skill|Elemental Blast}} | # {{Skill|Facet of Elements}} {{to}} {{Skill|Elemental Blast}} | ||
− | |||
# Auto-attack and use {{Skill|Chilling Isolation}}, {{Skill|Shackling Wave}} and {{Skill|Deathstrike}} off cooldown. Make sure to finish your auto chains. | # Auto-attack and use {{Skill|Chilling Isolation}}, {{Skill|Shackling Wave}} and {{Skill|Deathstrike}} off cooldown. Make sure to finish your auto chains. | ||
− | # {{Skill|Facet of Nature}} when | + | # {{Skill|Facet of Nature}} and {{Skill|Facet of Chaos}} when they comes off cooldown - be careful not to tap them twice and immediately consume |
− | |||
− | |||
# Just before '''Facet of Strength''' and '''Facet of Elements''' come off cooldown, activate {{Skill|Chaotic Release}} and {{Skill|True Nature (Dragon)}} | # Just before '''Facet of Strength''' and '''Facet of Elements''' come off cooldown, activate {{Skill|Chaotic Release}} and {{Skill|True Nature (Dragon)}} | ||
# {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} | # {{Skill|Facet of Strength}} {{to}} {{Skill|Burst of Strength}} |
Revision as of 01:09, 8 July 2023
Overview
A power Herald build that provides permanent Quickness, Fury, Swiftness, Regeneration, Protection, and around 13 Might to its subgroup. It also provides to its subgroup, increasing boon duration while channelling Glint, and giving life siphon while channelling Shiro.
It can also provide other utilities depending on the second Legend chosen, such as Stability or damage reduction.
Template Code
Skill Bar
- Your second Legend defaults to . Read the Legends section below to see other alternatives.
Specializations
- / - lower dps in exchange for sustain, might be worth on very few fights with extreme preassure like Boneskinner.
Equipment
BE AWARE: On July 18th, Herald will no longer need boon duration to maintain quickness, so if the cost of gearing is prohibitive you may wish to wait.
Berserker
Berserker
Diviner
Assassin
Diviner
Assassin
Diviner
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
- 25% boon duration is taken to provide a healthy safety net on Quickness uptime.
Equipment Variants
Sigil Variants
is taken because it deals more damage than due to Herald's relatively low damage and abundance of power modifiers, but it can be swapped out in some situations:
- On encounters where the target can be Stunned or Exposed (such as strikes, fractals, or Keep Construct) then you should use a instead.
- If you're struggling to maintain boons, you could bring a .
- If your subgroup is struggling to keep up 25 stacks of Might, it might be beneficial to bring to gain an extra ~5 stacks of might generation through .
Rune Variants
- Many of the popular Alacrity providers also provide 25 stacks of Might, but in the event this is not the case, you could use to gain an extra ~5 stacks of might generation.
Consumables
Food
- ,
Utility
Usage
Quickness
You apply Quickness through the trait . This pulses healing and Quickness whenever you are using upkeep energy of six or above. Fortunately, all of your non- legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but and combined are six energy, so these two are maintained together.
Legends
- Quickness boons. It's —Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. - absolutely key to the build, this is your source of almost all your non-
- provides the highest personal DPS through . It also offers personal mobility through , and CC through .
- Stability through , CC through , and reduce personal incoming strike and condition damage by 20% with . If needed, it can also reduce incoming strike damage to your subgroup by 50% with . is a personal DPS loss of about ~1k. You can provide
- is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through . It also offers condition cleanse through , CC through , and a very weak heal through —Centaur.
- It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
should never be played in bosses, but it offers a pull with which may be useful when fighting trash mobs if your group does not have pulls.
Rotation
Opener
- Start on Glint with , and active:
- ⇒
- to get to 6 upkeep
- - we slightly delay using this to be sure that Quickness has pulsed at least once
Legendary Assassin Stance
When on
, immediately activate and use , and off cooldown. The rest of the time is spent autoattacking (make sure to finish your auto chains). Swap back to as soon as possible.
Legendary Dragon Stance
You activate and consume
and at the start and end of the Legendary Dragon Stance section, filling the remaining time with sword skills and activating and when they are available.- ⇒
- ⇒
- Auto-attack and use , and off cooldown. Make sure to finish your auto chains.
- and when they comes off cooldown - be careful not to tap them twice and immediately consume
- Just before Facet of Strength and Facet of Elements come off cooldown, activate and
- ⇒
- ⇒
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium