Difference between revisions of "Vindicator - Ventari Support"
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==Usage== | ==Usage== | ||
− | To be | + | '''General''' |
+ | |||
+ | |||
+ | |||
+ | '''Ventari''' | ||
+ | * This legend has a unique mechanic, the tablet. | ||
+ | |||
+ | * {{Skill|Project Tranquility}} summons Ventari's tablet which you get to move around freely with its chain skill {{Skill|Ventari's Will}}. | ||
+ | |||
+ | * The other 4 skills all trigger around the tablet, so you must chase allies with it constantly. | ||
+ | |||
+ | * The first time you project the tablet into the battlefield your next Ventari skill becomes '''empowered'''. | ||
+ | ** To regain this empowerment buff you must destroy the tablet and resummon it, either with {{Skill|Energy Expulsion}} or by moving more than 1.5k range away from the tablet. | ||
+ | |||
+ | * The primary healing skill here is {{Skill|Natural Harmony}}. Very simple stuff, just a big AoE heal on a relatively low cost and low recharge. | ||
+ | ** '''Empowered:''' heals more and grants endurance. | ||
+ | |||
+ | * {{Skill|Purifying Essence}} is the main condi cleansing tool on this and heals for a decent amount after each condition removed. If an ally's heavily pressured by conditions prioritize this skill over {{Skill|Natural Harmony}}. | ||
+ | ** '''Empowered:''' removes more conditions. | ||
+ | |||
+ | * {{Skill|Protective Solace}} is a rather situational skill. It's an anti-projectile dome you can move around and maintain for extended periods of time, also servves as a Light field for condi cleansing combos. This is a proactive skill rather than reactive, preventing ranged enemy specs like Deadeyes from harming your team if you can activate it in time. If your energy allows it you can shield your team from incoming damage by maintaining the bubble while healing them up with other skills, but don't maintain it when it isn't necessary. | ||
+ | ** '''Empowered:''' grants {{Tooltip|Protection}}, further playing into the damage mitigation role. | ||
+ | |||
+ | * The elite {{Skill|Energy Expulsion}} is sort of a jack-of-all-trades skill, it does a bit of everything (healing, cleansing, knockdown, boon application, etc.) but the 2 most notable characteristics are the CC and the tablet reset. As an AoE CC skill this offers another form of mitigation, allowing you to sabotage enemy burst attempts and allow your team to escape. Using this skill also destroys the tablet which you should '''immediately resummon''', doing so will once again empower the next skill you use. | ||
+ | ** '''Empowered:''' grants {{Tooltip|Stability}} which is quite important on this legend as Ventari is extremely susceptible to CC. | ||
+ | |||
+ | * Ventari is the only Revenant legend which '''doesn't have a stunbreak,''' but at least all of its skills can be used while stunned. If you're afraid of getting CC chained to death you could open with {{Skill|Energy Expulsion}} right after swapping to Ventari from Alliance stance in which case this skill will be empowered and give you and your allies some much needed {{Tooltip|Stability}}. Even if you don't open with this and get caught in a CC this skill is still useful, as you can CC enemies right back by blowing up the tablet. | ||
+ | |||
+ | |||
+ | '''Condition Cleansing''' | ||
+ | * Dodging removes 1 condition from yourself and allies. | ||
+ | |||
+ | * Staff's {{Skill|Renewing Wave}} cleanses 2. This is also a Blast finisher and can be combo'd with {{Skill|Protective Solace}} for more AoE cleansing. | ||
+ | |||
+ | * Ventari has {{Skill|Purifying Essence}} which is instant and heals for each condition it removes. | ||
+ | |||
+ | * Saint Viktor's {{Skill|Tree Song}} works much like {{Skill|Purifying Essence}} but with a cast time. | ||
+ | |||
+ | * The Ventari elite {{Skill|Energy Expulsion}} also offers some cleansing and as a Blast finisher it can be combo'd with {{Skill|Purifying Essence}} just like Renewing Wave, but it has a delay and this combo cleanses fewer conditions than Purifying Essence while costing more energy. View it as more of a bonus, and resort to Purifying Essence as your go-to. |
Revision as of 15:09, 14 May 2024
This is a test build. You may comment and rate it.
Focused on: Support
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on May 14, 2024.
Overview
A PvP Vindicator support build using Ventari, Saint Viktor, and lots of empowered dodges to dish out massive heals.
Skill Bar
Sword/Shield
Staff
Utility
Utility
Skill Variants
Weapons
- Scepter over Sword - another viable option, requires the Secrets of the Obscure expansion.
- If you don't have Secrets of the Obscure and Heart of Thorns you're going to have to play with Greatsword instead of Sword/Shield.
Template Code
[&DQkMHwMZRTrcEdwR1BEGEisSKxIGEtQRyhHKEQcGAgAGEisS1BEAAAAAAAADVgBXAFkAAA==]
Specializations
Equipment
Sword
Shield
Sigil
Sigil
Staff
Sigil
Sigil
Rune
Amulet
Relic
Usage
General
Ventari
- This legend has a unique mechanic, the tablet.
- summons Ventari's tablet which you get to move around freely with its chain skill .
- The other 4 skills all trigger around the tablet, so you must chase allies with it constantly.
- The first time you project the tablet into the battlefield your next Ventari skill becomes empowered.
- To regain this empowerment buff you must destroy the tablet and resummon it, either with or by moving more than 1.5k range away from the tablet.
- The primary healing skill here is
- Empowered: heals more and grants endurance.
. Very simple stuff, just a big AoE heal on a relatively low cost and low recharge.
- Empowered: removes more conditions.
is the main condi cleansing tool on this and heals for a decent amount after each condition removed. If an ally's heavily pressured by conditions prioritize this skill over .
- Empowered: grants Protection, further playing into the damage mitigation role.
is a rather situational skill. It's an anti-projectile dome you can move around and maintain for extended periods of time, also servves as a Light field for condi cleansing combos. This is a proactive skill rather than reactive, preventing ranged enemy specs like Deadeyes from harming your team if you can activate it in time. If your energy allows it you can shield your team from incoming damage by maintaining the bubble while healing them up with other skills, but don't maintain it when it isn't necessary.
- The elite
- Empowered: grants Stability which is quite important on this legend as Ventari is extremely susceptible to CC.
is sort of a jack-of-all-trades skill, it does a bit of everything (healing, cleansing, knockdown, boon application, etc.) but the 2 most notable characteristics are the CC and the tablet reset. As an AoE CC skill this offers another form of mitigation, allowing you to sabotage enemy burst attempts and allow your team to escape. Using this skill also destroys the tablet which you should immediately resummon, doing so will once again empower the next skill you use.
- Ventari is the only Revenant legend which doesn't have a stunbreak, but at least all of its skills can be used while stunned. If you're afraid of getting CC chained to death you could open with Stability. Even if you don't open with this and get caught in a CC this skill is still useful, as you can CC enemies right back by blowing up the tablet. right after swapping to Ventari from Alliance stance in which case this skill will be empowered and give you and your allies some much needed
Condition Cleansing
- Dodging removes 1 condition from yourself and allies.
- Staff's cleanses 2. This is also a Blast finisher and can be combo'd with for more AoE cleansing.
- Ventari has which is instant and heals for each condition it removes.
- Saint Viktor's works much like but with a cast time.
- The Ventari elite also offers some cleansing and as a Blast finisher it can be combo'd with just like Renewing Wave, but it has a delay and this combo cleanses fewer conditions than Purifying Essence while costing more energy. View it as more of a bonus, and resort to Purifying Essence as your go-to.
Ratings
Ventari got nerfed into the ground in the patch focused on ridding us of bunker meta, which unfortunately, support Vindicator got caught in the crossfire, also receiving several trait nerfs. This combined with already evident class weaknesses such as lack of rez potential or stunbreak on Ventari results in an extremely weak build. Plus almost all of its healing is delayed and reliant on the janky tablet and scepter. I wish this was better but I can't even see this being played in silver. Doesn't help that shield 5 does nothing in this meta since everyone has unblockables now, and I've found that dying in the middle of the block to condis is quite common. If you wanted to lean into a more supportive playstyle on Rev, playing the hammer salvation Renegade might be better since the kalla heal helps allies and it uses flock relic for an extra heal.
It did see some play in the mAT recently but I still think several other support builds are better than this. Good things first, the healing is amazing and the cleansing's fairly good too. Tablet can be janky at times but it does have its moments, especially when you need to heal allies in hard to reach places. But its toolkit is not that versatile, doesn't really provide any special benefits to the team like auras on Tempest and its access to boons is rather limited and doesn't even have any additional rez power (no rez skill or rez speed increase). Getting caught in a CC on Ventari can often be fatal with how much damage is flying around these days, and while Ventari skills are instant they do have delays and sometimes you die before the skill even goes off. It's not bad but I don't think it's great.
Needs more access to stability to be more useful. Once youre focused youre gonna die pretty quick. Without stab, your dodge heal is interuptable. Tablet skills offer no stability and no stunbreak. This is a good fractal build though.
I've been using this build for the past week and have won ~76% of my ranked games with almost 600k healing each game; however, I chose Resolute Evasion over Dwarven Battle Training and Rite of the Great Dwarf over Steadfast Rejuvenation. If you add in transference sigil to both weapons, your healing skyrockets and makes Tree Song heal for 4200+ with full condition removal.
All in all this build is a pure example of its name: support. You go in with your team, and so long as they are near you, they will not, and I mean will not, die.
Comments
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