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Difference between revisions of "Herald - Mad King's Labyrinth"

m
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| meta = yes
 
| meta = yes
 
| focus = Boons and Survivability
 
| focus = Boons and Survivability
| xpac = HoT
+
| xpac = HoT, SotO
 
| difficulty = 1  
 
| difficulty = 1  
 
}}
 
}}
  
 
==Overview==
 
==Overview==
A {{Tooltip|Herald}} for the Mad King’s Labyrinth with concentration, conditional damage, magic find, and survivability. With permanent {{Tooltip|Regeneration}} {{Tooltip|Swiftness}} {{Tooltip|Protection}} and {{Tooltip|Quickness}} this build focuses on boons for the squad and survivability.  
+
Introducing a {{Tooltip|Herald}} build designed for the Mad King’s Labyrinth that emphasizes concentration, conditional damage, magic find, and survivability. This setup ensures a constant presence of {{Tooltip|Regeneration}}, {{Tooltip|Swiftness}}, {{Tooltip|Protection}}, and {{Tooltip|Quickness}}, prioritizing boons for the team along with enhanced survivability.
  
This build specifically refrains from increased Power, Precision, and Ferocity. It keeps them at the absolute minimum for level 80.
+
Notably, this build intentionally avoids boosting Power, Precision, and Ferocity, maintaining them at the minimum required level for 80.
  
 
==Skillbar==
 
==Skillbar==
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|legend2 = Shiro
 
|legend2 = Shiro
 
}}
 
}}
 
==Template Code==
 
{{TemplateCode|
 
code = [&DQkPPwMrNBvcEdwRKxIrEtQR1BEGEgYSyhHKEQECAQIrEtQRBhIrEtQRBhIDawA1AAUAAA==]}}
 
  
 
==Specializations==
 
==Specializations==
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{{Specialization|Invocation|bot|mid|mid}}
 
{{Specialization|Invocation|bot|mid|mid}}
 
{{Specialization|Herald|bot|mid|top}}
 
{{Specialization|Herald|bot|mid|top}}
 +
 +
 +
==Template Code==
 +
{{TemplateCode|
 +
code = [&DQkPPwMrNBvcEdwRKxIrEtQR1BEGEgYSyhHKEQECAQIrEtQRBhIrEtQRBhIDawA1AAUAAA==]}}
  
 
==Equipment==
 
==Equipment==
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===Variants===
 
===Variants===
 +
;Weapons
 +
*{{Skill bar variant|hammer}} can be used for those that do not have SoTo's Weaponmaster Training unlocked.
 
* If not using infusions to add Concentration then full Ritualist can be used. What matters is that concentration over 1000 caps the 100% Boon Duration, so any additional concentration provides no additional benefit.  
 
* If not using infusions to add Concentration then full Ritualist can be used. What matters is that concentration over 1000 caps the 100% Boon Duration, so any additional concentration provides no additional benefit.  
  
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==Usage==
 
==Usage==
 
===Standard Rotation===
 
===Standard Rotation===
The goal is to maintain speed and survivability but avoid adding power and direct damage. Mobs should be tagged, not killed instantly.  
+
The aim is to prioritize speed and survivability while steering clear of increasing power and direct damage. Focus on tagging mobs rather than eliminating them instantly.
  
In  {{Skill|Legendary Dragon Stance}} run {{Skill|Facet of Light}} {{Skill|Facet of Elements}} and {{Skill|Facet of Chaos}} simultaneously to have an Energy Upkeep cost of -1 allowing {{Tooltip|Quickness}} to appear. Once your energy is below 10% switch to Assassin and you will start at 70% Energy.
+
While in {{Skill|Legendary Dragon Stance}}, activate {{Skill|Facet of Light}}, {{Skill|Facet of Elements}}, and {{Skill|Facet of Chaos}} at the same time to achieve a -1 Energy Upkeep cost, enabling the presence of {{Tooltip|Quickness}}. When your energy dips below 10%, switch to Assassin stance, which will start you off with 70% Energy.
  
In {{Skill|Legendary Assassin Stance}} run {{Skill|Impossible Odds}} to have a Movement Speed Increase of 50% as well as the -1 Energy Upkeep cost. Once your energy is below 10% switch to Dragon Stance and you will start at 70% Energy.
+
When in {{Skill|Legendary Assassin Stance}}, use {{Skill|Impossible Odds}} to gain a 50% increase in movement speed and maintain the -1 Energy Upkeep cost. When your energy drops below 10%, transition back to Dragon Stance, where you'll again begin with 70% Energy.
  
With this, you will also continuously have 6x stacks of Rising Momentum which will help to maintain high movement speed.  
+
This strategy ensures you consistently maintain 6 stacks of Rising Momentum, further supporting high movement speed.
  
 
===General Tips===
 
===General Tips===

Revision as of 00:42, 23 September 2024

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Boons and survivability

Designed for: Open World

Expansions required: Heart of Thorns buildsSecrets of the Obscure builds

Difficulty:
Easy
This build was last updated on September 23, 2024 and is up to date for the October 8, 2024 patch.

Overview

Introducing a Herald Herald build designed for the Mad King’s Labyrinth that emphasizes concentration, conditional damage, magic find, and survivability. This setup ensures a constant presence of Regeneration Regeneration, Swiftness Swiftness, Protection Protection, and Quickness Quickness, prioritizing boons for the team along with enhanced survivability.

Notably, this build intentionally avoids boosting Power, Precision, and Ferocity, maintaining them at the minimum required level for 80.

Skillbar

Short Bow
Mace/Axe
Utility
Utility

Specializations


Template Code

[&DQkPPwMrNBvcEdwRKxIrEtQR1BEGEgYSyhHKEQECAQIrEtQRBhIrEtQRBhIDawA1AAUAAA==]
Copy Template Code

Equipment

Head
Ritualist
Shoulders
Ritualist
Chest
Ritualist
Hands
Ritualist
Legs
Ritualist
Feet
Ritualist
Backpiece
Trailblazer
Accessory
Trailblazer
Accessory
Trailblazer
Amulet
Trailblazer
Ring
Trailblazer
Ring
Trailblazer
Short Bow
Ritualist
Sigil
Sigil
Mace
Ritualist
Axe
Ritualist
Sigil
Sigil
Rune
x6
Infusion
x18
Relic

Variants

Weapons
  • Template:Skill bar variant can be used for those that do not have SoTo's Weaponmaster Training unlocked.
  • If not using infusions to add Concentration then full Ritualist can be used. What matters is that concentration over 1000 caps the 100% Boon Duration, so any additional concentration provides no additional benefit.

Consumables

Food

  • Adds concentration and +40% Magic Find

Utility

  • Adds conditional damage and +30% Magic Find

Usage

Standard Rotation

The aim is to prioritize speed and survivability while steering clear of increasing power and direct damage. Focus on tagging mobs rather than eliminating them instantly.

While in Legendary Dragon Stance, activate Facet of Light, Facet of Elements, and Facet of Chaos at the same time to achieve a -1 Energy Upkeep cost, enabling the presence of Quickness Quickness. When your energy dips below 10%, switch to Assassin stance, which will start you off with 70% Energy.

When in Legendary Assassin Stance, use Impossible Odds to gain a 50% increase in movement speed and maintain the -1 Energy Upkeep cost. When your energy drops below 10%, transition back to Dragon Stance, where you'll again begin with 70% Energy.

This strategy ensures you consistently maintain 6 stacks of Rising Momentum, further supporting high movement speed.

General Tips

  • Guild Item Research can add 10% Magic Find if selected
  • Candy Corn Gobbler offers several boons including Magic Find
  • Jade Bot Core: Tier 10 increases Vitality by 235
  • Jade Bot Service Chip: Rescue Protocol highly recommended
  • In the Enrichment slot, use Otter’s Blessing Enrichment for +20% Magic Find

Recommended Squad Message

Simple Rules to Benefit Everyone:

1) Max 1k Power, 1k Precision, 0 Ferocity (Check Attributes). 2) Do NOT Open Doors. Tag will. 3) Do NOT Run Ahead of Tag (Stay Together). 4) Avoid Knockbacks, Encourage Pulls. 5) Avoid Buffs Might & Fury.


Ratings

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Comments

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