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Difference between revisions of "Virtuoso - Power Virtuoso"

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| designed for = open world, open world general
 
| designed for = open world, open world general
 
| focus = strike damage
 
| focus = strike damage
| rating = good
+
| rating = great
 
| xpac = eod
 
| xpac = eod
 
| difficulty = 1
 
| difficulty = 1
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==Overview==
 
==Overview==
Power Virtuoso is a relatively simple build with good burst damage at long range. Virtuosos cannot summon clones. Instead, they stock Blades. This has the disadvantage of clones no longer tanking for you, but the advantage of Blades persisting after combat unlike clones which die after the fight.
+
Power Virtuoso is a relatively simple build with good burst damage. Virtuosos cannot summon clones. Instead, they stock Blades. This has the disadvantage of clones no longer tanking for you, but the advantage of Blades persisting after combat unlike clones which die after the fight.
  
 
Power virtuoso has great burst damage, but lacks boon generation compared to power chronomancer which shines in longer fights.
 
Power virtuoso has great burst damage, but lacks boon generation compared to power chronomancer which shines in longer fights.
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==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQcBHRgaQiojDyMP3RrdGmkBaQFlAd8a5RrtEgAAAAAAAAAAAAAAAAAAAAACWgAxAAA=]
+
code = [&DQcBHRgaQiojDyMP3RrdGmkBaQFlAYUB5RrtEgAAAAAAAAAAAAAAAAAAAAADLwBaAAkBAA==]
 
}}
 
}}
  
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|specialization = virtuoso
 
|specialization = virtuoso
 
|weapon1 = Dagger
 
|weapon1 = Dagger
|weapon2 = Focus
+
|weapon2 = Sword
|weapon3 = Greatsword
+
|weapon3 = Spear
 
|weapon4 =  
 
|weapon4 =  
 
|healing = Signet of the Ether
 
|healing = Signet of the Ether
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===Weapon Variants===
 
===Weapon Variants===
* {{Tooltip|Sword|Mainhand Sword}} - Lower DPS, melee. Strong defensive utility via {{Skill|Blurred Frenzy}}. Boonrip.
+
{{Tooltip|Spear}} - Usage of land spear requires [https://wiki.guildwars2.com/wiki/Lowland_Spear_Training Lowland spear] from Janthir Wilds.
* {{Tooltip|Sword|Offhand Sword}} - Can replace {{Tooltip|Greatsword}} or {{Tooltip|Focus}} for higher DPS + a block at the cost of CC.  
+
* {{Tooltip|Greatsword}} - replaces spear for players without Janthir Wilds, requires the trait {{Trait|Bountiful Blades}}
 +
* {{Tooltip|Sword|Mainhand Sword}} - can replace dagger to trade damage for the strong defensive utility of {{Skill|Blurred Frenzy}} and boon removal of {{Skill|Mind Spike}}.
 +
* {{Tooltip|Focus}} - Can replace offhand sword for the very helpful pull of {{Skill|Temporal Curtain}}, but you lose acces to the block of sword and its slightly higher damage.
  
 
===Skill Variants===
 
===Skill Variants===
 
====Healing====
 
====Healing====
{{Skill|Signet of the Ether}} combines healing and damage by refreshing your phantasm skills.
+
We default to {{Skill|Signet of the Ether}} which combines healing and damage by refreshing your phantasm skills. In rare situations, another option can be considered:
* {{Skill|Ether Feast}} - can be used when you require more healing or condition cleansing.
+
* {{Skill|Ether Feast}} - sacrifices damage for its higher healing or condition cleansing.
 
====Utility====
 
====Utility====
 +
We default to:<br>
 +
{{Skill|Rain of Swords}} provides good AoE damage. Shouldn't be replaced unless really needed.<br>
 +
{{Skill|Mantra of Pain}} provides instant cast damage. Can be replaced.<br>
 +
{{Skill|Blink}} provides great mobility and stun break. Can be replaced.<br>
 +
If you want or need to run other skills, here are some suggestions:
 
* {{Skill|Mantra of Resolve}} - condition cleanse for yourself and nearby allies.
 
* {{Skill|Mantra of Resolve}} - condition cleanse for yourself and nearby allies.
 
* {{Skill|Feedback}} - projectile reflection.
 
* {{Skill|Feedback}} - projectile reflection.
Line 50: Line 57:
 
* {{Skill|Portal Entre}} - utility.
 
* {{Skill|Portal Entre}} - utility.
 
====Elite skill====
 
====Elite skill====
{{Skill|Thousand Cuts}} provides good damage and great CC, you will almost never replace it.
+
We default to {{Skill|Thousand Cuts}} for its good damage. If required, it can be replaced by:
* {{Skill|Signet of Humility}} - slightly less cc than Gravity Well but it happens immediately if you need to break a defiance bar really fast.
+
* {{Skill|Signet of Humility}} - deals high cc for deleting break bars.
  
  
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{{Specialization|Illusions|mid|mid|top}}
 
{{Specialization|Illusions|mid|mid|top}}
 
{{Specialization|Virtuoso|mid|mid|mid}}
 
{{Specialization|Virtuoso|mid|mid|mid}}
===Specialization Variants===
+
;Variants
* {{Trait|Bladeturn Refrain}} - sacrifices damage for extra defense
+
* {{Trait|Bladeturn Refrain}} - sacrifices damage for extra defense.
 
===Domination===
 
===Domination===
 
Domination can be taken over Illusions if you are playing in a group providing you permanent {{Tooltip|Quickness}} and {{Tooltip|Might}}.
 
Domination can be taken over Illusions if you are playing in a group providing you permanent {{Tooltip|Quickness}} and {{Tooltip|Might}}.
{{Specialization|Domination|top|mid|top|variant=y}}
+
{{Specialization|Domination|mid|mid|top|variant=y}}
 +
;Variants
 +
* {{Trait|Bountiful Blades}} if using greatsword.
  
  
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| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Dagger
 
| weapon1 = Dagger
| weapon2 = Focus
+
| weapon2 = Sword
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
 
| sigil2 = Superior Sigil of Accuracy
 
| sigil2 = Superior Sigil of Accuracy
| weapon3 = Greatsword
+
| weapon3 = Spear
 
| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
 
| sigil4 = Superior Sigil of Accuracy
 
| sigil4 = Superior Sigil of Accuracy
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| legs = assassin
 
| legs = assassin
 
| feet =
 
| feet =
| relic = Relic of the Thief
+
| relic = Relic of Fireworks
 
}}
 
}}
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.
+
* We default to Relic of Fireworks, but you can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
* You can use {{Relic|Relic of Zakiros}} to trade a minor amount of damage for sustain, {{Relic|Relic of the Cavalier}} to start combat with boons, or {{Relic|Relic of Durability}} for a little extra defense.
 
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.
  
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===Damage===
 
===Damage===
 
The build is very simple to use.
 
The build is very simple to use.
* Prioritise your phantasm skills for damage and Blade generation. Use {{Skill|Signet of the Ether}} to cast {{Skill|Phantasmal Swordsman}} twice, but only when {{Skill|Phantasmal Disenchanter}} is on cooldown.
+
* Prioritise your phantasm skills for damage and Blade generation. Use {{Skill|Signet of the Ether}} to cast {{Skill|Phantasmal Lancer}} twice, but only when empowered by {{Tooltip|Clarity}} from {{Skill|Mind the Gap}}.
* Start fights with greatsword, use all skills, then swap to dagger+focus.
+
* On dagger, spam {{Skill|Bladecall}} and {{Skill|Unstable Bladestorm}} off cooldown.
 
* Only use Bladesongs when you have 5 Blades stocked to get 2 back from {{Trait|Infinite Forge}}. This is extremely important because, unlike condition virtuoso, your Blade generation is quite slow.
 
* Only use Bladesongs when you have 5 Blades stocked to get 2 back from {{Trait|Infinite Forge}}. This is extremely important because, unlike condition virtuoso, your Blade generation is quite slow.
  
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* {{Skill|Illusionary Riposte}} is a block.
 
* {{Skill|Illusionary Riposte}} is a block.
 
* If you need condition cleanse, slot {{Skill|Mantra of Resolve}}.
 
* If you need condition cleanse, slot {{Skill|Mantra of Resolve}}.
* {{Skill|Phantasmal Warden}} is a projectile block
+
* {{Skill|Imaginary Inversion}} is an extra dodge and removes conditions.
  
 
===Crowd Control===
 
===Crowd Control===
* {{Skill|Counter Blade}} - daze
+
* {{Skill|Illusionary Riposte}} {{to}} {{Skill|Counter Blade}} - daze.
* {{Skill|Bladesong Dissonance}} - daze
+
* {{Skill|Bladesong Dissonance}} - daze.
* {{Skill|Illusionary Wave}} - knockback
+
* {{Skill|Mental Collapse}} - stun if used with {{Tooltip|Clarity}} from {{Skill|Mind the Gap}}.
* {{Skill|Temporal Curtain}} > {{Skill|Into the Void}} - pull
+
* {{Skill|Illusionary Wave}} - knockback (greatsword only).
 +
* {{Skill|Temporal Curtain}} > {{Skill|Into the Void}} - pull (focus only).

Revision as of 18:09, 15 January 2025

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Easy
This build was last updated on January 15, 2025 and is up to date for the February 11, 2025 patch.

Overview

Power Virtuoso is a relatively simple build with good burst damage. Virtuosos cannot summon clones. Instead, they stock Blades. This has the disadvantage of clones no longer tanking for you, but the advantage of Blades persisting after combat unlike clones which die after the fight.

Power virtuoso has great burst damage, but lacks boon generation compared to power chronomancer which shines in longer fights.

Template Code

[&DQcBHRgaQiojDyMP3RrdGmkBaQFlAYUB5RrtEgAAAAAAAAAAAAAAAAAAAAADLwBaAAkBAA==]
Copy Template Code


Skill Bar

Dagger/Sword
Spear
Utility


Weapon Variants

Spear Spear - Usage of land spear requires Lowland spear from Janthir Wilds.

Skill Variants

Healing

We default to

which combines healing and damage by refreshing your phantasm skills. In rare situations, another option can be considered:

  • - sacrifices damage for its higher healing or condition cleansing.

Utility

We default to:

provides good AoE damage. Shouldn't be replaced unless really needed.
provides instant cast damage. Can be replaced.
provides great mobility and stun break. Can be replaced.
If you want or need to run other skills, here are some suggestions:

Elite skill

We default to

for its good damage. If required, it can be replaced by:


Specializations

Variants

Domination

Domination can be taken over Illusions if you are playing in a group providing you permanent Quickness Quickness and Might Might.

Variants


Equipment

  • Ascended gear is not required.
Head
Assassin
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Assassin
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Dagger
Berserker
Sword
Berserker
Sigil
Sigil
Spear
Berserker
Sigil
Sigil
Rune
x6


Relic
  • We default to Relic of Fireworks, but you can use to trade a minor amount of damage for sustain, to start combat with boons, or for a little extra defense.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

Defense

Farming


Usage

This build plays very similarly to core mesmer. Clones are replaced by Blades and persist after combat. Shatters are replaced by Bladesongs. Once you stock 5 Blades, use

.

Damage

The build is very simple to use.

Defense

  • You're a fully ranged build, use that to your advantage. Never stop moving, get out of enemy attacks or dodge them.
  • When using sword, dodges incoming attacks for 1 second. Use this to avoid attacks instead of dodging.
  • is a block.
  • If you need condition cleanse, slot .
  • is an extra dodge and removes conditions.

Crowd Control


Ratings

This build has a rating of 4 stars based on 2 votes.
Log in or register to rate this build.
4 stars
Warming Hearth gave this build 4 stars • May 2023
Very easy to play and very good burst. Compared to condition virtuoso, however, this power variant doesn't have sustain and has much lower Blade generation in combat.
4 stars
Starlitjupiter gave this build 4 stars • March 2023
Power Virtuoso is a very solid Power DPS build with good damage at range and a simple rotation. It is an excellent option in farm zergs due to its high burst and good sustained DPS but may be on the squishy side for solo play. I strongly recommend players try this build, as it's relatively easy to get very high damage with it.

Comments

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