Difference between revisions of "Chronomancer - Power DPS"
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# {{Skill|Blurred Frenzy}} | # {{Skill|Blurred Frenzy}} | ||
# {{Skill|Illusionary Leap}} | # {{Skill|Illusionary Leap}} | ||
− | # {{Skill|Phantasmal Swordsman}} {{to}} {{Skill|Continuum Split}} at the very end of the cast time of the Swordsman | + | # {{Skill|Phantasmal Swordsman}} {{to}} {{Skill|Continuum Split}} at the very end of the cast time of the Swordsman and start spamming {{Skill|Mantra of Pain}}. |
− | + | # {{Skill|Well of Calamity}} | |
# {{Skill|Signet of the Ether}} | # {{Skill|Signet of the Ether}} | ||
# {{Skill|Phantasmal Swordsman}} | # {{Skill|Phantasmal Swordsman}} | ||
# {{Skill|Phantasmal Disenchanter}} | # {{Skill|Phantasmal Disenchanter}} | ||
− | # {{Skill|Gravity Well}} and {{Skill|Split Second}} | + | # {{Skill|Gravity Well}} and {{Skill|Split Second}} |
− | # {{Skill|Blurred Frenzy}} | + | # {{Skill|Blurred Frenzy}}. If you were succesful following this very tigth rotation, Continuum Split ends during Blurred Frenzy and Gravity Well is off cooldown. |
# {{Skill|Phantasmal Swordsman}} | # {{Skill|Phantasmal Swordsman}} | ||
# {{Skill|Well of Calamity}} | # {{Skill|Well of Calamity}} | ||
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====Loop==== | ====Loop==== | ||
The loop revolves around the following priority. | The loop revolves around the following priority. | ||
− | * When you swap to sword, the first and last skill before you swap again is {{Skill|Phantasmal | + | * When you swap to sword, the first and last skill before you swap again is {{Skill|Phantasmal Swordsman}}. Fill the gaps with {{Skill|Blurred Frenzy}} and never interrupt your auto attack chain because the most of the damage comes from the final strike {{Skill|Mind Spike}}. |
* When you swap to greatword, follow this rotation filling the gaps with the auto attack {{Skill|Spatial Surge}}. | * When you swap to greatword, follow this rotation filling the gaps with the auto attack {{Skill|Spatial Surge}}. | ||
# {{Skill|Phantasmal Berserker}} | # {{Skill|Phantasmal Berserker}} | ||
Line 180: | Line 180: | ||
* Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, {{Skill|Mind Spike}}. | * Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, {{Skill|Mind Spike}}. | ||
* Save clones to shatter with {{Skill|Time Sink}} if you will need to CC in the immediate future. | * Save clones to shatter with {{Skill|Time Sink}} if you will need to CC in the immediate future. | ||
− | * After the opener, {{Skill|Mantra of Pain}} | + | * After the opener, use {{Skill|Mantra of Pain}} anytime it gets a charge. |
* You will need to flank (attack from behind or the side) at least for 40% of the figth to make use of your {{Rune|Superior Rune of the Thief}}. | * You will need to flank (attack from behind or the side) at least for 40% of the figth to make use of your {{Rune|Superior Rune of the Thief}}. | ||
− | * {{skill|Blurred Frenzy}}, {{Skill|Mind Stab}} and {{Skill|Signet of the Ether}} will interrupt your current skill cast. | + | * {{skill|Blurred Frenzy}}, {{Skill|Mind Stab}} and {{Skill|Signet of the Ether}} will interrupt your current skill cast. You can take advantage of this to cancel aftercast animations. These animation cancels are important to succesfully execute the Continuum Split opener. |
* Don't worry too much if you were unable to fit {{Skill|Gravity Well}} inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks. | * Don't worry too much if you were unable to fit {{Skill|Gravity Well}} inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks. |
Revision as of 00:06, 30 July 2022
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Raids and Fractals
Overview
A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good CC, utility, and versatility, and is capable of generating its own Fury and some Alacrity, and even remove boons.
Skill Bar
Skill Variants
- instead of if your target has more boons than can be removed.
- if extra CC is required. Be aware of the long cooldown.
These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like
, , or other.
Template Code
Specializations
Specialization Variants
- - if extra CC is needed
Equipment
Berserker
Assassin
Berserker
Berserker
Assassin
Berserker
Assassin
Assassin
Berserker
Berserker
Assassin
Berserker
Berserker
Berserker
Berserker
x6
x18
- This set provides exactly 75% critical chance with , reaching 100% with Fury.
Consumables
Food
- /
Utility
Usage
Your most important skills are
, , and .Opening
Start on Greatsword.
- Weapon swap
- ⇒ at the very end of the cast time of the Swordsman and start spamming .
- and
- . If you were succesful following this very tigth rotation, Continuum Split ends during Blurred Frenzy and Gravity Well is off cooldown.
- Weapon swap
- and
Loop
The loop revolves around the following priority.
- When you swap to sword, the first and last skill before you swap again is . Fill the gaps with and never interrupt your auto attack chain because the most of the damage comes from the final strike .
- When you swap to greatword, follow this rotation filling the gaps with the auto attack .
- Use and off cooldown.
Continuum Split
When CS is almost off cooldown, prepare 3 clones to use it in the greatsword set.
- ⇒
- and Continuum Split ends.
- Weapon swap
- Continue with the priority.
Video example Please note this video is from before the buffs to chronomancer in 02 August 2022.
Crowd Control
- ⇒
Notes
- Essentially, you use all your skills except and
- Use whenever you have 3 clones up and when Split Second is on cooldown and you know that you will have 3 clones again by the time Split Second comes off cooldown. Alternatively, just ignore Rewinder for a 2% dps loss.
- Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, .
- Save clones to shatter with if you will need to CC in the immediate future.
- After the opener, use anytime it gets a charge.
- You will need to flank (attack from behind or the side) at least for 40% of the figth to make use of your .
- , and will interrupt your current skill cast. You can take advantage of this to cancel aftercast animations. These animation cancels are important to succesfully execute the Continuum Split opener.
- Don't worry too much if you were unable to fit inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks.
Ratings
Comments
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