Difference between revisions of "Harbinger - Quickness Support Healer"
Line 32: | Line 32: | ||
;Utility skills | ;Utility skills | ||
*{{Skill|Elixir of Ambition}} can be replace by {{Skill|Summon Flesh Golem}} for more CC. | *{{Skill|Elixir of Ambition}} can be replace by {{Skill|Summon Flesh Golem}} for more CC. | ||
− | *If | + | *If your group lack of {{tooltip|Might}} : Swap {{Skill|Elixir of Anguish}} for {{Skill|Blood Is Power}} |
You can provide 100% uptime for 25 stack of {{tooltip|Might}} | You can provide 100% uptime for 25 stack of {{tooltip|Might}} | ||
Line 76: | Line 76: | ||
*Rotation Goal | *Rotation Goal | ||
The Goal here is to put Quickness and heal, so stay in {{Skill|Harbinger Shroud}} for quickness and use {{Skill|Voracious Arc}} to heal (and port deads to you). | The Goal here is to put Quickness and heal, so stay in {{Skill|Harbinger Shroud}} for quickness and use {{Skill|Voracious Arc}} to heal (and port deads to you). | ||
+ | *When out of {{Skill|Harbinger Shroud}} : | ||
+ | # Use utility skills on CD | ||
+ | |||
*Other sources of heal : | *Other sources of heal : | ||
# {{Skill|Locust Swarm}} (Life steal) | # {{Skill|Locust Swarm}} (Life steal) | ||
# {{Skill|Well of Blood}} (Direct Heal + Reanimation) Use it in case of emergency | # {{Skill|Well of Blood}} (Direct Heal + Reanimation) Use it in case of emergency | ||
# {{Skill|Mark of Blood}} (Regen) | # {{Skill|Mark of Blood}} (Regen) |
Revision as of 17:12, 7 September 2022
This is a test build. You may comment and rate it.
Focused on: Support quick heal
Designed for: Fractals and Raids
Difficulty:
TBD
This build was last updated on September 07, 2022.
Overview
Fan of healscourge build i was sad that i cant play it in raids due to the impossibility to bring quickness or Alacrity So i decided to work around the Harbinger and find a solution. I tried this build on many raids or strikes and i'm pride to tell you that it do the job !
Huge Healing and CC incoming
Skillbar
Pistol/Warhorn
Staff
Utility
Skill Variants
- Utility skills
- can be replace by for more CC.
- If your group lack of Might : Swap for
You can provide 100% uptime for 25 stack of Might
Template Code
[&DQgTOTIZQCrnGigPdAF1AewagQDUGkAB6BqVAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Magi
Magi
Shoulders
Magi
Magi
Chest
Magi
Magi
Hands
Magi
Magi
Legs
Magi
Magi
Feet
Magi
Magi
Backpiece
Magi
Magi
Accessory
Magi
Magi
Accessory
Magi
Magi
Amulet
Magi
Magi
Ring
Magi
Magi
Ring
Magi
Magi
Staff
Magi
Magi
Sigil
Sigil
Pistol
Magi
Magi
Warhorn
Magi
Magi
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
Food
Utility
Usage
Standard Rotation
- Rotation Goal
The Goal here is to put Quickness and heal, so stay in
for quickness and use to heal (and port deads to you).- When out of :
- Use utility skills on CD
- Other sources of heal :
- (Life steal)
- (Direct Heal + Reanimation) Use it in case of emergency
- (Regen)
Ratings
A bit of a meme, but was surprisingly effective when I tried it. The lack of protection on what is already a weak healer is a bit of a killer, but the absurd frequency of its transfusions does give it some value, especially as a secondary healer or when paired with a dps alac that can provide the missing protection.
Gandorpheus's comment below is spot-on, and I can add very little to it. It can barely deal with the "moderately threatening" pulsing arena damage on the player themself, let alone others, and any kinds of spike damage during actual encounters find basically no answer here. It *does* provide full Quickness and Fury uptime and reasonable Regeneration, but by themselves those can only do so much, and the survivability this build grants is negligible. There's not really anything this build does that, for example, Heal Quickbrand doesn't do better; if you're dead set on having a healer Necromancer then you should just go with a Scourge build instead, and if you really want to do Quickness then go for a DPS Harbinger build.
Comments
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