Reaper - Power Curses Roamer
This is a test build. You may comment and rate it.
Focused on: Direct damage
Designed for: WvW Roaming
Difficulty:
TBD
This build was last updated on May 13, 2023.
Overview
A bursty Power Reaper build for WvW roaming. Its sustain is rather low, but sometimes the best defense is a good offense.
Skill Bar
Greatsword
Axe/Focus
Utility
Skill Variants
Utility
For the optional slot:
- - ranged teleport and stun breaking, useful for disengaging or chasing down targets.
- Blind or Weakness and could even act as a low-CD ranged snare. - better condition management, instantly gets rid of conditions that'd get in the way of doing damage like
- - great CC that makes it hard for enemies to reach you or escape your damage.
- Weakness shuts down power-based builds in melee too. Furthermore the healing reduction from Poison could help you wear down tanky Cele builds. - creates a safe zone against ranged enemies, could help against some popular specs like Deadeyes or Soulbeasts and the
- - ranged CC which stops enemies from escaping, and even helps with LF management.
Template Code
[&DQgnGgIvIjbBEqIAvQH6APoAMAGmEr0BAxOSAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Marauder
Marauder
Feet
Marauder
Marauder
Backpiece
Marauder
Marauder
Accessory
Marauder
Marauder
Accessory
Marauder
Marauder
Amulet
Marauder
Marauder
Ring
Marauder
Marauder
Ring
Marauder
Marauder
Staff
Cavalier
Cavalier
Sigil
Sigil
Axe
Cavalier
Cavalier
Dagger
Cavalier
Cavalier
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
Food
- - passive damage mitigation and great stats.
- - active damage mitigation.
- - budget version
Utility
- or .
Usage
To be added
Ratings
I'm very impressed so far. Both Curses and Death magic act as defensive lines in the build more or less but that doesn't show on the damage because the burst is still great. At the same time Carapace stacks, high Protection uptime and Weakness spam make this build quite tanky even with Marauder stats. Curses supplies us with good boon corruption too which helps us bring down Cele builds and further adds to both the damage and sustain (if we can corrupt Might into Weakness for instance). Curses also bumps up our crit chance considerably while Death Magic increases Power. Condition cleansing is above average as well. Mobility's okay, Pack runes + Agility sigil give it good Swiftness uptime and then there's Death's Charge too, or even Flesh Wurm if you're willing to drop Suffer. It's a 5/5 from me, even after the boon corruption nerfs.
Comments
Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium