Virtuoso - DPS Virt
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Crowd control, Boon removal and Strike damage
Designed for: WvW Zerg
Difficulty:
TBD
This build was last updated on June 02, 2023.
Overview
A high spike damage power build that uses the combination of
and to effectively spike targets in zerg fights. allows it to also bring strong boon removal since it procs on each blade of .
Skill Bar
Greatsword
Greatsword
Utility
Variants
- Weapons
- Sword/Focus can be used instead of one Greatsword for the utility of at the cost of damage
- Utilities
- Elite
Template Code
[]
Specializations
Variants
Equipment
Head
Marauder
Marauder
Shoulders
Marauder
Marauder
Chest
Marauder
Marauder
Hands
Marauder
Marauder
Legs
Dragon
Dragon
Feet
Marauder
Marauder
Backpiece
Dragon
Dragon
Accessory
Dragon
Dragon
Accessory
Dragon
Dragon
Amulet
Dragon
Dragon
Ring
Dragon
Dragon
Ring
Dragon
Dragon
Greatsword
Marauder
Marauder
Sigil
Sigil
Greatsword
Marauder
Marauder
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
Variants
- Gear
- Swap Dragon stats to Marauder or Berserker stats if playing Dueling
Usage
Overall Priorities
- High
- Damage
- Moderate
- Boon Removal
- Low
- Boon Application
Surviving
- This build has moderate passive defense
- This build has low mobility skill access
- This builds has high active defenses
Active defense priority
- Dodge
Detailed Explanations
Damage
Boon Removal
Boon Application
Ratings
This is a difficult build to play and requires much more awareness of positioning than other ranged dps builds but the results are incredibly good if played well. Power virtuoso is capable of inflicting massive spike damage and boon stripping and can opt to bring some of the powerful utility skills inherent to the mesmer profession (veil, portal). With a high skill level, this build can notably outperform a scourge in both strips and damage. Unforunately, I do not think most players will be able to achieve such a performance level with the build. Nonetheless, I rate it 5/5 because it truly is that good in skilled hands.
Really cool build. Making so your phantasmas now are summoned with the distortion is a game changer that finally allows you to utilize one of the Mesmer's main mechanic in zergs.
Snatches a DPS role that would previously be filled by Thief, dishing out sudden damage spikes. Doing so at range allows it to be much more forgiving for usage in public groups. Its action, including strips, are mostly projectile based though, and therefore not of unlimited effectivity.
Could be compared to old Scourge, but I don't see it replacing Scourges en masse yet; however still a viable replacement for non-maxing groups.
Superior strips to scourge, with DPS comparable to a staff weaver, and with single target spike capability comparable to gunflame. Very solid build, and most cases just a numerically superior scourge.
Comments
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