Mirage - Power Shatter
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage, Mobility and Control
Designed for: PvP Conquest
Difficulty:
Hard
This build was last updated on June 25, 2023 and is up to date for the October 8, 2024 patch.
Overview
A PvP Power Mirage shatter build with exceptional burst and mobility, made to +1 fights and gank targets.
Skill Bar
Greatsword
Sword/Torch
Utility
Slot Changes
Utility
- - short CD stealth access and stun break.
- - longer stealth duration but also on a longer cooldown. Generates a clone so it could even be used offensively on rare occasions. Unlike the signet, this skill does interrupt your skill casting which is a major downside.
- - on-demand CC that has synergy with various traits.
Template Code
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Specializations
Equipment
Greatsword
Sigil
Sigil
Sword
Torch
Sigil
Sigil
Rune
Amulet
Equipment Variants
Rune
- or - if you're willing to give up mobility for more damage.
Amulet
- - for higher burst at the cost of lower health.
Usage
To be added
Top Streamers
- Twitch: RIP
Ratings
Strong build, and very fun to play with surprising sustain for a zerkers build. Easy to lock down targets and burst them, and can hold its own vs 2. I prefer to run dagger/pistol with absorption/energy sigils over sword/torch, and Dom 1-1-3, Dueling 1-2-3, Mirage 2-1-1
Got a lot better after Mirage reworks and Dueling spec buffs, I'm seeing this more often now in ranked and it does feel great to play. Kind of a spiritual successor to GW1 mes with its focus on CC while still doing great damage. Mobility's also superior to other Mesmer builds because of Mirage's Sword ambush, but it's quite squishy and Chrono might still be better overall.
This build is okay, however when I play power mirage dom 113 duel 313 and mirage 211 seems like a better setup. I would also like to add, no matter how fast you think you are, a thief is faster, and they destroy you. So be wary of that.
A decent power mesmer build, however Mirage mantle over Desert distortion is simply puzzling.
The optimal power mirage would be
Dom: 1-1-3,
Duel: 1-1-3
Mirage: 2-1-1
Signet of midnight and signet of illusions would work better, and give much needed sustain with the ability to regain distortion. Furthermore duelling blinding dissipation gives a great blind, which works well when fighting thieves.
This is not the optimal variation of this build. Several changes have been made including utilities, traits, and a sigil swap. My stream always comes to me with the wrong build which I later correct. This build is good but can be difficult to play. Its a TEAMFIGHT spec. You dont want to be sidenoding with this. You CAN become a roamer or sidenoder but your main goal is teamfights. It is strong but in the current metagame you have a lot of hardcounters you cannot beat/answer.
Replace Torch with Focus for mobility,CC,cleave. Dont run mantras, rune signet of midnight for invis/blind/stunbreak and signet of illusions more multiple clones and shatter resets/double distortion, and run imagine burden over powerblock and this build is a 5/5 stars. Literally yeets anyone and the dmg output/disengage is insane.
The power shatter Mirage build is one of the strongest build in the PvP community, where you usually see at least 1 of them each match. It's only real weakness is its lack of condition cleanse, which makes it weak against the current meta condition Mesmer (Scourge not being a problem cause the shades can be easily avoided).
You can replace Portal for Mantra of Pain (so Mobility for extra damage) to deliver fatal blows to ennemies, mostly causing a "one shot" death by pressing multiple skills into a very short span of time. It can easily replace a Thief in a composition since the mobility is similar to the Thief's.
Some changes can be made to the traits too. Taking Desperate Decoy can add up to your survivability, and let's you charge your mantras in longer fights. Renewing Oasis can also be taken for the regeneration in Mirage Cloak, which actually helps dealing with some conditions.
All in all a very strong build that requires practice to get down to its fullest potential.
I play this build from time to time and it never fails to impress. I take Illu Ambush for optional slot and Imagined Burden for some nastiness but everything else is the same. The playstyle is very fun, nets powerful burst while being able to dodge while bursting which is tremendous. Sword ambush allows for mobility that Power Mes/Chrono lack. All in all a very powerful build... and certainly one of the overlooked ones. Its ranged damage is superior to cMirage's ranged staff damage IMO ... not to mention the might stacking is better for this build too.
Mirage provides durability and out of combat mobility that Power Chronomancer always lacked but significantly reduces the number of ways to CC a target. Recent nerfs to some of its worst matchups as well as the recent mesmer changes have made this build more effective.
The phantasm changes as well as the mind wrack ammo trait both give this build additional reach that help it in rougher matchups.
Comments
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