Mesmer - Core Power Mesmer
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World, Open World General and Open World Core
Difficulty:
Easy
This build was last updated on June 30, 2023 and is up to date for the October 8, 2024 patch.
Overview
Core Power Mesmer open world build that has really good burst damage and good sustained damage. It also serves as a good introduction to the Mesmer class as a whole, needing to rely on its clone generation and shatters to succeed.
Skill Bar
Sword/Sword
Greatsword
Utility
Weapon Variants
- Focus - can replace offhand sword to trade some damage for the really strong ability to pack mobs together with .
Skill Variants
Most mesmer utility skills focus on utility instead of damage. This build recommends
and for a balanced mix of damage and utility. But you can consider other options.- Taunts, but it has a really long cooldown and bad damage. - phantasm that
- - a utility skill used to transport yourself and others. Useful to shorten distances when looping back to areas or during jumping puzzles.
- - to reflect projectiles.
- - if you need multiple successive stun breaks.
- - if you need to cleanse dangerous conditions.
- - if fighting champions or bounties with defiance bars.
Template Code
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Specializations
- If you are not using a greatsword, replace with .
- If you are levelling up your character, unlock your specializations in this order: Domination -> Illusions -> Duelling
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Assassin
Assassin
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Berserker
Berserker
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Sword
Berserker
Berserker
Sword
Berserker
Berserker
Sigil
Sigil
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x14
x14
Infusion
x4
x4
- This set uses the same gear as Build:Virtuoso - Power DPS, making it good for general PVE. This is because it is simply not worth it to get a gear set optimised for core mesmer. It relies on virtuoso's trait to reach 100% critical chance.
- If you do not have stat infusions, switch your head armor to Assassin stats.
Consumables
- Food
- Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
- - farming
- , - DPS
- - defense
- Utility
- (and variants) - farming
- , - dps
Usage
Damage
Your highest damage skills are
, , , and .The general idea behind the build is to use all your Phantasm skills, then reset their cooldown with
, and use them again. This provides really good burst damage and good sustained damage. All of these phantasms will become clones after attacking, allowing you to shatter them for great damage with . You could also use for crowd control or for invulnerability.Burst Opener
Against bosses and other durable enemies, try to follow this opening burst.
- from range
- Weapon swap before entering combat
- Weapon swap
- in melee
- Auto attack. Most of the auto attack damage comes from the third skill,
= Notes
- Cast
- If you want to minmax, you can use if Mind Wrack is on cooldown and you know you will have 3 clones again by the time Mind Wrack comes off cooldown. If you're unsure, just don't use Cry of Frustration because it is a minimal damage increase.
with 3 clones.
- Cast whenever you have 2 charges.
- will interrupt whatever you're doing (except using your heal skill) to cast it. So be careful not to interrupt yourself during an important skill like .
Defense and sustain
- Remember you can dodge attacks with , or block them with .
- is an amazing skill to make yourself invulnerable, with the duration increasing with each clone shattered. If the boss is doing a long attack you can use Distortion to completely ignore it and keep doing damage.
- You have essentially no sustain but, in exchange, you deal really high damage.
- If you find this playstyle too complicated you can swap for . This simplifies the rotation by reducing the number of times you use phantasms, and you can get more healing and more often from Ether Feast, but is a huge damage loss.
Crowd Control
- ⇒
Ratings
Core mesmer has one of the highest damage capabilities of all core classes, and this build perfectly allows you to reach that potential. Generally speaking, mesmer is easy to play but hard to master, but this build will work great regardless of your level of skill. The perfect build to level a mesmer to 80 and start unlocking elite specializations.
Solid build that is impressively strong for core. Can get you to the elite specs quickly and easily, soloing nearly every hero point (can just kite with greatsword if you have issues).
My only real issue is the emphasis on shattering traits, as I've found them unnecessary in the vast majority of cases.
Instead I would recommend:
- Domination t1 - Bountiful Blades: makes it so Greatsword 4 and 2 massacre most things without needing to do anything else
- Domination t3 - Vicious Expression: straightforward damage boost on most enemies, especially given you have a lot of built in boon removal
- Illusions t1 - Persistence of Memory: this has great synergy with the rest of the build. Extra quickness uptime, insane fury duration, and some other shenanigans (see below).
There's a very powerful interaction with Persistence of Memory and Rune of the Pack here. If you use GS4 to open combat at close-mid range, your phantasm(s) will gain the Rune buff, and then transfer it to you. With Bountiful Blades creating 2 phantasms, they each get the buff, vaulting you to 20+ might stacks (without Mantra of Pain!) almost immediately. Overall, this synergy not only boosts your damage significantly, but also your swiftness uptime when chaining kills. With these changes, Phantasmal Disenchanter is a good option over Mantra of Pain, especially if you're like me and only rarely end up charging Mantra in open world anyway.
This build is very good for core content it's very easy and fun, I use it and it works great for me
Comments
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