Berserker - Power DPS
This build was last updated on September 01, 2023 and is up to date for the October 8, 2024 patch.
Overview
A fresh iteration of the Heart of Thorns era build, Power Berserker. This version has strong burst and sustained damage from spamming
in .
Skill Bar
Axe/Axe
Greatsword
Utility
Weapon Variants
Greatsword is only a minor DPS gain, so you could keep the offset for utility weapons such as:
- Mace (in either hand) for CC
- Warhorn to provide Swiftness in the event you don't have it from your supports
- Rifle or Longbow for ranged damage
If using any of these options, just camp Axe/Axe for damage.
Skill Variants
- or can replace or . This will provide more burst DPS through , but will be lower DPS long-term so you'll need to know what your phase times will be. Therefore this is more viable in fractals than in raids.
Template Code
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Specializations
Trait Variants
- If the target has boons, run .
Equipment
Head
Assassin
Assassin
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Berserker
Berserker
Feet
Berserker
Berserker
Backpiece
Assassin
Assassin
Accessory
Berserker
Berserker
Accessory
Berserker
Berserker
Amulet
Assassin
Assassin
Ring
Berserker
Berserker
Ring
Berserker
Berserker
Axe
Berserker
Berserker
Axe
Berserker
Berserker
Sigil
Sigil
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
- You want to aim for 2050 precision.
Equipment Variants
- It would be marginally higher damage to run full Berserker stats with either four Precise Infusions or an Assassin stats headpiece, and (or ascended alternatives) as your food. The recommended setup was chosen to use the more common food option.
- In encounters where the boss does not get stunned, you can replace the with a on the Axe and a on the Greatsword. This will be a small DPS increase.
Consumables
Food
- or ascended alternatives
Utility
Usage
Rotation
The rotation aims to get as many casts of
and off during mode as possible. Effectively, this means that while on Axe/Axe you cast followed by a combination of skills that gets you back to 10 Adrenaline to recast .When your target is below 25% health,
gains extra damage so it is used extra times during the Axe section, also allowing for an extra .
Opener
- Weapon Swap
- - make sure to let the entire attack finish!
- Weapon Swap
Greatsword section
- during Arc Divider
- - Make sure the final hit goes through or you may not have enough adrenaline for Arc Divider
- Weapon Swap
Axe/Axe section
- - the extra adrenaline from means you can immediately Decapitate after this
- ⇒
- (only below 50%)
- Weapon Swap
- Return to start of Greatsword section
General Tips
Greatsword
- You can manually weapon stow (or weapon swap) immediately after the third hit of to shave ~0.25s off the cast time. This may not seem like much, but it adds up.
Axe
- If you have trouble memorising the Axe section, it may be helpful to think of it as a priority list to build adrenaline for your next :
- +
- + or
- +
- When Weapon Swap instead of . is almost off cooldown, use your remaining axe skills (make sure to be at full adrenaline) and
Berserk
- All your Rage skills extend the duration of Berserk, which means it is important to use them as soon as they are available to avoid dropping out of Berserk.
- This involves using , and to maintain damage rather than a stunbreak/CC.
- If you drop out of Berserk, you should already be at full adrenaline when it is next available, so you use ⇒ after entering Berserk instead. This means your second Berserk has a longer duration and is easier to maintain.
- Generally you shouldn't be auto-attacking while mode is active.
Outside of Berserk
- Ideally you are always in Berserk during DPS phases.
- Stay on Axe when you're not in Berserk, but as isn't available you should just use your Axe skills as they come off cooldown.
- Try to complete your Axe auto chains when not in Berserk.
- Do not use your rage skills whilst outside of Berserk.
- Use as soon as it is available.
Ratings
A very fast-paced build that will do well on any encounter where it can reliably hit the boss to maintain berserk.
good damage, but the lack of cc doesn't give it much carry potential, two skills both with 20 second cds between, the build works well if you can rely on your group
Awesome build! I came back to the game from a long break I was using Phalanx Strength warrior build and luckily I found this one and I didn't have to switch gear or anything just sigils. This build is way more OP then the one I was using before, tho warrior is still kinda squishy but thats propably just how it is ^^ I love this build.
I legit stopped playing my warrior because of the recent changes to Berserker. I thought the spec was ruined, but this came along. Always glad to see an axe/axe warr build. Super fun to play. 5/5
Nice burst damage. For fractals, dungeons, and Power damage on raids i t works.
You can use shield for more CC and protect, or another good option for healing is the berserker one. I almost prefer full zojja + fury signet, anyway that's just a personal opinion :p
Comments
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