Berserker - Quickness Support Power DPS
This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.
Focused on: Direct damage and Support
Designed for: Raids and Fractals
Overview
Once a meta-defining DPS-support, Bannerslave has returned as a Quickness provider. Banners provide a large amount of Quickness up front and then pulse supplementary boons for a while afterwards. This makes warrior excellent for handling mechanics as it can spend long times off stack, and can provide its boons up to 960 units away. As banners cannot be moved once placed, it does struggle to maintain uptime on encounters with lots of movement.
This build provides permanent Quickness, around 70% Resistance, and either 7 stacks of Might or permanent Fury. It can provide a permanent 25 stacks of Might by swapping to the Tactics traitline.
Skill Bar
Weapon Variants
Greatsword offers the highest damage, but it could be swapped out for more utility if desired.
- You can run an off-hand Mace (leaving the main-hand slot of your second weapon set empty). This allows you to still have access to your main-hand Axe and maintain damage while still providing decent CC.
- Warhorn to provide some additional boon coverage. This can be especially valuable if your subgroup doesn't have another source of Swiftness as the buff from is significant.
Skill Variants
- will give greater DPS in short, phased fights where you will have enough downtime to precast it. This is most relevant in fractals.
- can be used to provide temporary immunity to damage allowing you to ignore certain mechanics such as the shockwaves at Sabir.
- If you don't need the CC from , and can start phases with full adrenaline, then offers some extra boon generation and an emergency res.
Template Code
Specializations
Tactics Variant
If you want to provide Might for your subgroup, you can bring the Tactics traitline instead of Strength
- This setup will struggle to fully generate 25 Might, but in practise there will usually be some other sources that keep it capped. If there aren't you can swap to .
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Dragon
Berserker
Berserker
Berserker
Berserker
Dragon
Berserker
Berserker
Berserker
x6
x18
Consumables
Food
- or ascended alternatives
Utility
- Any applicable slaying potion in Fractals when possible
Usage
Rotation
The rotation aims to get as many casts of
off during mode as possible. Effectively, this means that while on Axe/Axe you cast followed by a combination of skills that gets you back to 10 Adrenaline to recast . These combinations can be any of the following, listed in order of priority:- +
- +
- +
- - note that you should let this fully channel, don't interrupt it once you have full adrenaline!
- or +
- +
When you're not in
mode, you can follow the same general principles, replacing your Burst skill casts with auto-attack chains.
General Tips
- Use to reset your (or if not usine Greatsword), as long as you're not going to need the healing from it later.
- Never interrupt your Axe auto-attack chains when you're not in Berserk Mode
- Swap to Mace/Mace only if CC is required.
- Swapping from Axe/Axe for CC is a large DPS loss, especially when you're in - try and rely primarily on for any CC needs.
, and are your CC options on the set.
Ratings
Comments
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