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Soulbeast - Power DPS

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage

Designed for: Raids and Fractals

Expansions required: Path of Fire Builds

Difficulty:
Normal
This build was last updated on February 02, 2024 and is up to date for the October 8, 2024 patch.

Overview

A power DPS Soulbeast build for fractals and raids. This build brings very high burst damage and good CC, making it strong in short fights or fights with burst phases. It also provides heavy Vulnerability Vulnerability and can drop Frost Trap or Signet of the Wild to bring Ranger utility with a small personal DPS loss.


Skill Bar

Pig
Red Moa
Sword/Axe
Hammer
Utility


Weapon Variants

Offhand Axe is the only irreplaceable weapon.

  • Mainhand Sword Can be replaced with an Axe for slightly higher burst and some ranged flexibility, but slightly lower overall damage.
  • Hammer can be replaced with Longbow, which is useful for precasting as it doesn't require a target and can therefore be done before the boss is vulnerable - particularly useful in fractals.
  • Hammer can also be replaced with Greatsword. This is a moderate DPS loss, but could have some niche use due to the extra CC, evade and block (timed correctly, Counterattack Counterattack Kick is a powerful attack).
  • Sword/Axe & Axe/Warhorn is the best option for sustained ranged damage.


Pets Variants

Pig Pig not only provides the highest DPS, but has a powerful CC in Brutal Charge (soulbeast porcine). As it's also a core option, this makes it pretty much the only pet of note. If there is some niche utility you desire, any of the other Ferocious pets can be taken. Red Moa Red Moa's F1 skill Harmonic Cry (soulbeast) is a moderate 5man heal, which may be the most useful.


Skill Variants

Utility

Never replace "Sic 'Em!"

  • Moa Stance - an effective 66% boon duration increase, which can be shared 5man with the trait Leader of the Pack. This can allow others in your sub to provide more boons with lower boon duration if they coordinate their skill casts with Moa Stance. Since Moa Stance only lasts on allies for 5 seconds when shared, this will require a lot of coordination to be effective.
  • Spike Trap - if CC is needed, e.g. Slothasor and Samarog.
  • "Protect Me!" - AoE stunbreak.


Template Code

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Copy Template Code


Specializations

  • Leader of the Pack is higher damage for phases lasting less than 20 seconds.


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Sword
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

  • Sigil of Superior Sigil of Severance on longbow in fractals, if phases start with a breakbar.
  • Sigil of Superior Sigil of the Night and Major Sigil of the Night on night time encounters.
  • Slaying sigils if applicable.


Consumables

Food

  • or ascended versions


Utility

  • or slaying potions


Usage

Rotation Fundamentals

Whilst merged with your pet, you gain multiple benefits. Not only do you gain stats and skills from the merged pet, but all of the traits in the Beastmastery line that affect your pet now affect you instead. Crucially, this also applies to the skill "Sic 'Em!", giving you a period where you deal 25% extra damage against your target!

The logic behind this rotation is to use your high burst damage skills such as Worldly Impact and Whirling Defense while under the damage buff of "Sic 'Em!". The rotation is also designed to keep up the 10% damage buff from Twice as Vicious as much as possible, using CC skills to proc the buff.


Beginner Rotation

Camp Sword/Axe (if you want a ranged option then Axe/Warhorn will do more damage than Longbow), and mostly just use skills as they come off cooldown. The primary thing to focus on is pairing "Sic 'Em!" with Whirling Defense and using Path of Scars off cooldown to maintain Twice as Vicious.


Hammer Rotations

Opener

  1. One Wolf Pack
  2. Frost Trap
  3. Brutal Charge (soulbeast porcine) and "Sic 'Em!" during the cast
  4. Maul (soulbeast porcine)
  5. Unleashed Savage Shock Wave
  6. Unleashed Wild Swing
  7. Weapon swap Weapon swap


Sword/Axe Loop

  1. Path of Scars
  2. Pounce
  3. Serpent's Strike
  4. Whirling Defense
  5. Slash (ranger sword) Crippling Thrust Precision Swipe
  6. Pounce
  7. Worldly Impact
  8. Slash (ranger sword) Crippling Thrust Precision Swipe
  9. Serpent's Strike
  10. Maul (soulbeast porcine)
  11. Path of Scars
  12. Weapon Swap Weapon Swap


Hammer Loop

  1. Unleashed Savage Shock Wave
  2. Unleashed Wild Swing
  3. Hammer Strike Hammer Slam Heavy Smash - Force x3
  4. Unleashed Thump
  5. Unleashed Wild Swing
  6. Hammer Strike Hammer Slam Heavy Smash - Force x2
  7. Brutal Charge (soulbeast porcine)
  8. One Wolf Pack if available, otherwise Unleashed Overbearing Smash
  9. Frost Trap
  10. Maul (soulbeast porcine) and "Sic 'Em!" during the cast
  11. Unleashed Savage Shock Wave
  12. Unleashed Wild Swing
  13. Repeat from start of Sword/Axe Loop

Video example (with sword)


Axe/Axe Loop
If running Axe/Axe, replace the Sword/Axe loop above with the following:

  1. Path of Scars
  2. Winter's Bite
  3. Splitblade
  4. Whirling Defense
  5. Ricochet until Splitblade is available again
  6. Splitblade
  7. Worldly Impact
  8. Winter's Bite
  9. Ricochet until Path of Scars is nearly available again
  10. Maul (soulbeast porcine)
  11. Path of Scars
  12. Splitblade
  13. Weapon Swap Weapon Swap


Video example (with axe)


Greatsword Rotation

Video example (with sword/axe)

Video example (with axe/axe)


"Longbow" Rotation

Opener

  1. Barrage - make sure to let this skill fully channel (the cast bar will flash)
  2. Frost Trap
  3. "Sic 'Em!"
  4. Point Blank Shot
  5. One Wolf Pack
  6. Weapon Swap Weapon Swap
  7. Pounce
  8. Serpent's Strike
  9. Path of Scars
  10. Worldly Impact
  11. Whirling Defense
  12. Pounce
  13. Frenzied Attack (soulbeast)


Rest of the rotation

For the rest of the rotation, you autoattack on sword (making sure to finish the chains) and use skills as they come off cooldown. You also want to make sure that the following skills are only used under the effect of "Sic 'Em!":

  • Worldly Impact
  • Whirling Defense
  • One Wolf Pack


Video Example for the Longbow + Red Moa rotation


Axe/Warhorn Rotation

This rotation is much more structured and brings more CC (though most of it is used as part of the rotation).

Use Frost Trap off cooldown - the cooldown is slightly longer than the loop so over time it will drift later in the rotation.


Opener

  1. Frost Trap
  2. One Wolf Pack
  3. Call of the Wild - to trigger Twice as Vicious
  4. Hunter's Call
  5. Splitblade and "Sic 'Em!" during the cast
  6. Winter's Bite
  7. Weapon Swap Weapon Swap


Sword/Axe Loop

  1. Pounce
  2. Serpent's Strike
  3. Path of Scars
  4. Worldly Impact
  5. Whirling Defense
  6. Pounce
  7. Kick (soulbeast)
  8. Charge (soulbeast)
  9. Autoattack and use Serpent's Strike when it comes off cooldown - try to finish your auto chains
  10. Pounce
  11. Path of Scars
  12. Weapon Swap Weapon Swap


Axe/Warhorn Loop

  1. Splitblade
  2. Winter's Bite
  3. Kick (soulbeast)
  4. Autoattack until Splitblade is off cooldown
  5. Splitblade
  6. Charge (soulbeast) - this is used here to ensure Twice as Vicious is always active
  7. Autoattack until Hunter's Call is off cooldown
  8. Hunter's Call
  9. Winter's Bite and "Sic 'Em!" during the cast
  10. Kick (soulbeast)
  11. Frost Trap
  12. Splitblade
  13. Weapon Swap Weapon Swap
  14. Return to start of Sword/Axe Loop


Video example for the Axe/Warhorn + Rock Gazelle rotation


General Tips

  • The extra damage from "Sic 'Em!" only applies to the target, so be careful not to use it on the wrong thing.
  • If there are split phases, you can use them to swap back to the starting weapon set and repeat the opener at the start of the next phase.


CC

  • Brutal Charge (soulbeast porcine)
  • Path of Scars
  • Call of the Wild (on Warhorn)


Ratings

This build has a rating of 5 stars based on 4 votes.
Log in or register to rate this build.
5 stars
Ramsey25 gave this build 5 stars • February 2024
Simply just the King of Fractals. One of the best and most reliable power DPS in the game. With so much room for other utilities.
5 stars
OfficerAndyGentleman gave this build 5 stars • November 2022
Still the best burst in the game, and with the buff to mainhand axe, decent sustained damage as well. OP as heck in fractals.
5 stars
Screaming gave this build 5 stars • April 2020
An extremely strong Power DPS build, with some of the highest burst in the game as well as the capability of bringing some of the strongest DPS buffs in the game for power classes with Frost Spirit and One Wolf Pack, making Power Soulbeast a mainstay in the current fractal meta and an extremely good choice on many raid bosses, especially when paired with Dragonhunters or Weavers. That it can now bring Spotter further benefits it, especially in raids as now an entire squad can have spotter without having to run double druid. Soulbeast, without a doubt, is probably one of the best possible Power DPS you can possibly play as of the current patch, alongside Power Holosmith and Power Chrono.
5 stars
Chinkeeyong gave this build 5 stars • September 2018
An insanely strong burst DPS with the option of bringing raid utility and raid buffs.

Comments

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