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Cyto

This is a test build. You may comment and rate it.

Focused on: Strike damageSupport and Defense

Designed for: PvP Conquest

Expansions required: Heart of Thorns buildsSecrets of the Obscure builds

Difficulty:
Normal


Overview

Support SB Scrapper. A high-sustain Scrapper build made to win slow 1v1s and provide heals, stability and barrier to your team.


Skill Bar

Shortbow
Utility
Med Kit
Elixir Gun
Elite Mortar Kit

Skill Variants

  • Medic Gyro - Mobile blast fields.
  • Tool Kit - More damage and CC. Loses stunbreak.

Template Code

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Specializations

Trait Variants

  • Iron Blooded - Improve self sustain.
  • Autodefense Bomb Dispenser - Better sustain for holding caps.

Equipment

Shortbow
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

  • Relic of Karakosa

Usage

  • This build is for Bunker, Team Support and Resurecting. This build is made to fight on node opponents with it's multiple AOEs, soft CCs and high stability uptime.

Burst

  • This builds primary burst is: Thunderclap -> Drop Gunk -> Acid Bomb -> Rocket Charge/Electro-whirl

Defence

  • Stability Sources: Toss Elixir B - Defense Field - Function Gyro
  • Healing Sources: Elixir S - Rapid Regeneration - Super Elixir - Elixir Shell - Compounding Chemicals
  • Barrier Sources: Bulwark Gyro - Impact Savant - Self-Regulating Defenses
  • Soft-CC Sources: Flash Shell - Endothermic Shell - Drop Gunk(RNG)

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damageMobility and Control

Designed for: PvP Conquest

Difficulty:
Normal

Overview

An oldschool, core version of the Fresh Air PvP archetype. Its role is to roam the map and +1 fights, quickly bursting down targets. With enough experience it could also win some duels, although that's not the main focus here. Scepter/Focus FA is one of the harder elementalist specs to master, but the core version actually has better condition removal than most other iterations of FA which should make it a bit more forgiving to play.

Core Fresh Air isn't just some stripped down version of an elite spec build - being able to run Fire Fire makes it quite strong in its own right.

Being a core Ele build it's available for F2P players.


Skill Bar

Dagger/Dagger
Utility


Skill Variants

Elite

  • Tornado - much like FGS this could still be used as an escape tool, and the CC combined with the damage this skill deals could act as a finishing move against low HP targets who just barely survived your burst. The CC even works on downed enemies, allowing you to mess with ground targeted rez skills like Signet of Mercy by flinging the downed enemy out of the rez skill's target radius.
  • Glyph of Elementals - the Fire elemental is very underrated and can do a lot of damage, but another reason to take this would be the Final Shielding synergy. This trait can give you a lesser Arcane Shield once every 20 seconds when using an elite - the glyph's chain skill (which is on a 15s CD) can also proc this trait. You may choose to delay using the active a bit and enjoy a frequent instant defensive proc, or just take this skill for a bit of extra damage.


Template Code

[&DQYfKykqJR50AHUATwFPAZAAkAAcAesAlwCWAAAAAAAAAAAAAAAAAAAAAAACVgAxAAA=]
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Specializations


Equipment

Dagger
Dagger
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Amulets and Runes

  • - makes the build a bit more forgiving to play in exchange for lower damage. Take Rune of Holosmith if you go with this amulet.
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