Harbinger - Power Spear Vampbringer
This is a test build. You may comment and rate it.
Focused on: Strike damage, Boon removal and Mobility
Designed for: PvP Conquest
Difficulty:
Normal
This build was last updated on August 21, 2024.
Overview
A high damage PvP Power Harbinger build meant to teamfight, but can hold it's own in some duels. This version of Spear harbinger focuses on life steal and mobility to survive and stick to targets better.
Skill Bar
Sword/Sword
Staff
Utility
Skill Variants
Utility
For the optional slot:
- - even better mobility + a stunbreak.
- Protection and CC and with Fear. Good for kiting or teamfights. - added AoE
- - works both as a defensive and offensive skill.
- - good AoE damage with Vuln stacking.
- Might and Fury into Weakness and Blind, significantly lowering the damage your opponent can do. - decent AoE damage and more boon corruption. Mostly offensive but also has some defensive value, as it can transform boons like
Template Code
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Specializations
Variants
- trades damage for sustain.
Equipment
Sword
Sword
Sigil
Sigil
Spear
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relics
- Alacrity can help with everything from damage to survival. - extra
- - better burst damage.
Amulets
- - higher risk/reward option.
Usage
To be added
Ratings
It can do ok but it's incredibly squishy, mobility can only do so much for you. I don't think this is viable enough to be competitive given its weaknesses, but it can be playable at an average rating range at least. IMO the damage isn't high enough to justify all the shortcomings of spear, and it offers very little else. It's kinda fun but unless Anet reworks it, this weapon will be forgotten very soon on Necro.
Comments
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