Mirage - Power Spear Mirage
This is a test build. You may comment and rate it.
Focused on: Strike damage, Mobility and Control
Designed for: PvP Conquest
Difficulty:
Hard
This build was last updated on October 22, 2024.
Overview
A high damage Power Mirage PvP build utilizing the recently introduced Spear.
Skill Bar
Spear
Sword/Shield
Utility
Skill Variants
Heal
- Vigor and an additional evade at the cost of less healing and condition cleansing. - more
Utility
can be replaced:
- - stealth access and stunbreak.
- - versatile utility with an evade, gap-closer, and possible damage.
- - low CD stunbreak + evasion, also gives you an opportunity to immediately counterpressure targets by granting you Mirage Cloak.
Template Code
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Specializations
Variants
- - shorter cool downs on sword skills.
Variants
- - reduce incoming damaging condition duration.
- - gives boon rip and bonus strike damage.
- - more dazes from sword clones.
Equipment
Spear
Sigil
Sigil
Sword
Shield
Sigil
Sigil
Rune
Amulet
Relic
Equipment Variants
Relic
- - if you struggle to keep up with your target.
Rune
- - alternative to switching relics. You only switch one or the other, not both.
Usage
To be added
Ratings
Any mesmer spear build is a 5 right now. This one is at least alittle more interactive than chrono in the sense that it's less likely to one shot you (it still can though). Plus extra mobility through ambush spam and it has that inulnerability that makes people hate mirage. I've seen people play this almost like a thief with the deception that ports you to the target and then back out again with its return. Might be a good swap since signet of illusions is definitely not as strong as it used to be. Still the weakest of the three spear builds, with virtuoso coming out on top, definitely better than alot of other stuff right now though, and it is relatively common in ranked. I question having dune cloak though, as this is a roamer/teamfighter, I feel as though often the clones end up dying alot, making it hard to get value out of the trait. I've tried elusive mind and it can be decent against condi matchups or situations where chill or weakness are problems, but infinite horizon is my go to, as it let's you stack up cc and damage from the ambushes, while also providing extra boonrip if taking mirage mantle. I also think that rending shatter could replace empowered illusions if you want to rely less on phantasm bursts and more on following up on shatters, but that's also just personal preference because I don't like relying on the phantasm since they are so easily negated.
Comments
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