Renegade - Mallyx Renegade
This build was last updated on November 09, 2024 and is up to date for the October 8, 2024 patch.
Overview
A support Renegade build for WvW, centered around alacrity share and boon rip. Offers access to Alacrity and great group utility through Jalis and Mallyx.
Skillbar
Spear
Mace/Sword
Utility
Utility
Weapon Variants
- Shortbow
- Axe
Template Code
[&DQkDJg8WPzfcEQAAKxIAANQRAAAGEgAAyhEAAAQDAAArEgYS1BEAAAAAAAA=]
Specializations
- Variants
Equipment
Head
Celestial
Celestial
Shoulders
Celestial
Celestial
Chest
Celestial
Celestial
Hands
Celestial
Celestial
Legs
Celestial
Celestial
Feet
Celestial
Celestial
Backpiece
Diviner
Diviner
Accessory
Celestial
Celestial
Accessory
Celestial
Celestial
Amulet
Celestial
Celestial
Ring
Diviner
Diviner
Ring
Diviner
Diviner
Spear
Celestial
Celestial
Sigil
Sigil
Mace
Celestial
Celestial
Sword
Celestial
Celestial
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Variants
- Equipment
- Celestial stats can be replaced with Marauder stats or Berserker stats for more damage
- Add more Diviner stats if removing to maintain 100% boon duration
- Wanderer stats is a defensive power option while maintaining boon duration
- Sigils
Consumables
Usage
Energy Management
It is important to swap legends as often as possible since each legend swap gives you up to 75 energy (Going from 0 -> 50 +
). During the 10s between legend swap CDs, you have 125 energy assuming was procced. Because needs to be cast in both Mallyx and Jalis, you need two plans for each legend on how to spend energy.Mace skills -
and - cost only 5 energy and can be slotted in to use up the 5 energy often left over when rotating through other skills.In the following recommended energy uses, any skill that is used multiple times in a single legend (
/ ) must be cast as soon as possible. Use these basic rotations as a framework to balance your energy usage, they can be adapted to your needs. For example if you needed to cast to avoid damage or to CC you could remove the cast of from the Mallyx rotations and still spend the same amount of energy. The suggested rotation is support heavy, you can spend less on support skills to get more damage if that better for your group. Always think of skills with similar energy cost as being interchangeable in usage, for instance and are 8 and 10 energy respectively, so you can use if CC is needed and for damage.- Mallyx Alac
- x2 - 60 energy
- - 30 energy
- - 20 energy
- Total 122
- 12 energy
- Mallyx
- x2 - 60 energy
- x1 - 30 energy
- x2 - 16 energy
- - 12 energy
- Total 123
- 5 energy
- Jalis Alac
- x2 - 60 energy
- - 40 energy
- Total 120
- 20 energy
- Jalis
- x2 - 60 energy
- - 40 energy
- x2 - 16 energy
- Total 121 energy
- 5 energy
- Make sure to be under 10 energy when swapping legends to activate
- , and are useful for dumping energy quickly if something goes wrong
Priorities
- High
- Boon rip
- Alacrity
- Moderate
- Support
- Low
Surviving
- This build has high passive defense
- This build has moderate mobility skill access
- Use only when desperate for mobility, the energy is better spent on other things
- This build has moderate active defenses
- Toggle on whenever you expect significant pressure, its upkeep is cheap
- and break stuns at the beginning of the cast, dodge or weapon stow to cancel the cast if you're in danger
Active defense priority
- / - for stunbreaking
- Immobilize - for
- Dodge
- - general use
- / - general use
Detailed Explanations
Boon rip
- Try to target players behind or inside the enemy group, to maximize hits with
is your highest priority in , make sure to keep enough energy to cast it off CD
- Make sure to autoattack to proc
Alacrity
- Press as soon as it comes off cooldown
Support
- Prioritize aiming
- Do hit the enemy when possible though
- You can move slightly behind your group before casting to make it easier to land
in the direction your group is moving to, not at the enemy
Ratings
Comments
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