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Scourge - Support Scourge (WvW)

This is a test build. You may comment and rate it.

Focused on: HealingBoon removal and Boon support

Designed for: WvW Zerg

Expansions required: Heart of Thorns buildsPath of Fire BuildsSecrets of the Obscure builds

Difficulty:
Easy
This build was last updated on February 11, 2025.

Overview

A build designed to strip boons, provide barrier and bring rez utility with


Skill Bar

Scourge-skillbar-bg.png
Axe/Warhorn
Greatsword
Utility


Variants

Weapons
  • Axe/Warhorn Spear
  • Warhorn Focus
Utility


Template Code

[&DQgTNTIbPD1+FgAAchYAAHMBAAAkFwAAYBcAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations

Variants


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Axe
Minstrel
Warhorn
Minstrel
Sigil
Sigil
Greatsword
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Variants

  • Outgoing healing can be swapped to boon duration at the cost of less rez power
Relic
Sigils


Consumables


Usage

General


Overall Priorities

High
  • Wells
Moderate
  • Boon rip
  • Support
  • Transfusion
Low


Surviving

  • This build has moderate passive defense
  • This build has no mobility skill access
  • This build has low active defenses
Active defense priority


Detailed Explanations

Wells

  • Save your for the commanders call
    • If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
  • When using pulsing ground AoEs like , try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to


Boon rip

  • Use and when the enemy group is pushing towards you or your group is in melee
  • Use off CD whenever the enemy group is in range
  • Your Punishment skills all remove boons, but with the exception of should be prioritized on allies
    • Try to aim them to hit both allies and enemies as much as possible


Support


Transfusion

  • Use to activate
  • After transfusing, interact with the rez to activate and quickly revive them
  • Don't stay rezzing a downstate when the enemy group is pushing to or spiking it, its more important to keep yourself alive


Ratings

This build has a rating of 4 stars based on 1 votes.
Log in or register to rate this build.
4 stars
ChiralGW2 gave this build 4 stars • October 2023
Strong barriers and all of the utility that necro offers: (boon strips/corrupts), pulls via GS, well bombs. Perm alac is iffy. I'd say alac uptime is maybe closer to ~75%. It's a good build, but not sure if good enough to replace secondary support/healer (tempest, druid or heal vindi) in a 5-man grp. It's super fun seeing the big barrier numbers though!

Comments

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