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Mechanist - Condition Mechanist

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Easy
This build was last updated on February 12, 2025 and is up to date for the February 11, 2025 patch.

Overview

Condition Mechanistis a very simple build that applies lots of Burning Burning, Confusion Confusion and Bleeding Bleeding. It is very easy to play, especially since the mech will tank most enemies for you. The only downside is its lack of boon generation.

Template Code

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Skill Bar

Spear
Utility


Weapon variants

  • Pistol Pistol + Pistol Pistol - for players without access to Janthir Wilds and land spear. Deals slightly less damage but has more range.

Skill Variants

Heal skill

is great because it also heals your mech and is improved by . Other alternatives can be considered:

  • provides very high healing and cleanses 2 conditions when first deployed while creating a water field where you can detonate the turret to provide even more healing (See: Guide:What are Combo Fields). Always pick up the turret or detonate it, as it will provide more healing over time than the super weak regeneration that leaving the turret deployed provides.

Utility skills

provides great damage and is improved by . Never replace it.
provides great damage but can be replaced if you hate kits, though that is a noticeable damage loss.
is great for utility, stun break, condition removal. Shouldn't be replaced.

Elite skills

is the best elite for this build. It can be used for damage, or to resummon your mech if it dies. It also improves your other signets. Never replace it.


Specializations

Variants


Equipment

Ascended gear is not required.

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Spear
Viper
Sigil
Sigil
Rune
x6


Relic


Consumables

Budget consumables are acceptable for use in open world.

DPS

Defense

Farming


Usage

Damage

Due to

, your signets will keep their passive effects while on cooldown, so you can use them freely without any downside.

Spam all your damage skills:

Priority
  1. + / together because they come off cooldown at the same time.

Defense

  • Your mech will tank most enemies for you.
  • provides you and the mech with a good amount of passive healing as well as a strong, short-cooldown active heal.
  • You're a fully ranged build except for , so you can kite damage easily.
  • is a short-cooldown teleport, stun break and condi cleanse without a cast time, so you can use it at any time.

Crowd control


Ratings

This build has a rating of 5 stars based on 4 votes.
Log in or register to rate this build.
5 stars
Devinci gave this build 5 stars • December 2023
This build does more with less effort than any other build I know. Good damage, burst, survivability with no fuss, no muss.
5 stars
Stx gave this build 5 stars • April 2022
Condition mechanist is easily Engineers strongest Solo open world spec currently. Whether you go trailblazers or celestial, you can maintain high stacks of might as well as well as high damage and a mech that can tank pretty much anything. Very capable of soloing legendary bounties.
5 stars
Gustaas gave this build 5 stars • April 2022
I really liked this build. Enemies harm me. The only differences are: I use the "Superior Rune of the Revenant" and dual pistols. I believe it could be added to the description. Grateful!
5 stars
Bossnium gave this build 5 stars • March 2022
Great build! High sustain and DPS

Comments

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