Chronomancer - Domination Chronomancer
This build was last updated on February 19, 2022 and is up to date for the October 8, 2024 patch.
Overview
Support Chronomancer WvW build focusing on revival, utility and crowd control.
Skill Bar
Sword/Focus
X/Shield
Utility
Utility Variants
- If your group requires stealth for engages
- Enables an extra use of .
- Mantra against condition overload.
- Stability. if in need of
- extremely powerful AoE boonrips when not needing to bring Veil.
Template Code
[---]
Specializations
some minor Quickness share for your party.
Chaos Variant
Swap Illusions for Chaos for a minor decrease in and cooldown as well as access to personal Stability.
Inspiration Variant
Swap Illusions for Inspiration for a small increase in self and party sustain at the cost of boonstrips.
for added personal sustain.
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Sword
Minstrel
Minstrel
Focus
Minstrel
Minstrel
Sigil
Sigil
Sword
Minstrel
Minstrel
Shield
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
- Minstrel's can be replaced by Wanderer's for a minuscule increase in Effective Power but a loss in Healing and self sustain.
- if using
- The Energy sigil on your weapons can situationally be replaced with the following:
- when using Inspiration
- if using Wanderer's gear
Consumables
- feast option with additional concentration
Usage
General
Focus on reviving allies who are far away with
.Your crowd control skills will strip boons with
.Use your crowd control when your allies are spiking the enemy, such as inside a friendly Winds of Disenchantment or Necromancer Wells.
Always use
before casting either or to ensure a second cast of these vital skills. While inside the split, use as many skills as possible such as as you will get a second cast of it.
Crowd Control
is still a strong CC and almost always a good choice to double with .
The follow-up skill of
pulls enemies towards the curtain. Use it to hinder enemies without stability or pull them from walls.stuns foes, thus combines well with .
immobilizes a single target, useful when trying to catch an enemy that is lagging behind.
is an area Daze on cast useful at long range or for instant boonstrips.
Ratings
Comments
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