Arete/ShoutAlacbender
This build is unrated.
Focused on: Healing, Boon support and Crowd control
Designed for: WvW Zerg
Difficulty:
TBD
Overview
+ +
Skill Bar
Staff
Scepter/Shield
Utility
Template Code
[&DQExFS4rQRd/AAAANgEAAEsBAAAyAQAANwEAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Staff
Minstrel
Minstrel
Sigil
Sigil
Scepter
Minstrel
Minstrel
Shield
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Equipment Variants
- Stats
- Healing infusions are also a viable choice
- Sigils
- Stability uptime for higher
Consumables
-
- personal food option
Usage
Priorities
- High
- Moderate
- Condition Clear
- CC
- Alacrity
- Low
- Healing
Surviving
- This build has high passive defense
- This build has high mobility skill access
- This builds has moderate active defense
- Your active defenses are ideally saved for your group and not used selfishly
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Detailed Explanations
Stability
- Apply Stability before allies get caught by enemy CC
- Avoid overlapping multiple AoE Stability sources on your party, both your own and other players
- Enemy CC is most likely to land when they spike your group, your group is moving through theirs, or your group is moving away from theirs.
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Signet of Mercy
- Watch for low allied health bars to enable precasting (Using the skill before an ally is downed so that it finishes casting on them as soon as they do go down)
- Give yourself quickness with before beginning the cast
- Cover the cast with Stability ( )
- Make sure to communicate over voice comms. Broadcast that you are beginning, casting and finishing the rez, include the name of the person being rezzed if possible.
- If another player with a higher priority calls they are rezzing at the same time, cancel the rez (“Stow Weapon” keybind or Escape button) and communicate the fact you are cancelling.
Condition Clear
- yell at your friends
CC
- Use your CC when:
- Your group calls a spike:
- Winds -
- Wells - +
- Shades -
- Traps - +
- On top of enemy downs (while alive players are on top of them)
- Enemy groups moving defensively while your group is pushing
- Your group calls a spike:
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Alacrity
- hit enemy when on
Healing
- Be careful when healing others, and are powerful heals but can easily leave you out of position if misused
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Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.
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