Deadeye - Boon Rifle Deadeye
Overview
Boon Rifle Deadeye is a deadeye build that combines several aspects to attain high survivability while also having good damage output. This build was originally made by KatKyle on youtube.
Skillbar
Rifle
Dagger/Pistol
Utility
Traits
Equipment
Head
Wanderer's
Wanderer's
Shoulders
Wanderer's
Wanderer's
Chest
Wanderer's
Wanderer's
Hands
Wanderer's
Wanderer's
Legs
Wanderer's
Wanderer's
Feet
Wanderer's
Wanderer's
Backpiece
Wanderer's
Wanderer's
Accessory
Wanderer's
Wanderer's
Accessory
Wanderer's
Wanderer's
Amulet
Wanderer's
Wanderer's
Ring
Wanderer's
Wanderer's
Ring
Wanderer's
Wanderer's
Rifle
Wanderer's
Wanderer's
Sigil
Sigil
Dagger
Wanderer's
Wanderer's
Pistol
Wanderer's
Wanderer's
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Consumables
Food
-
- Budget version:
Usage
Elite specialization basics
- is replaced by , which has greater range but also a cast time. We're still going to refer to this as steal. Please note that using this build, is an interrupt due to
- Stolen skills are also replaced by new ones for each profession, although these are much less situational and can be used more freely. One thing to note is that you cannot pick the target freely for the new stolen skills, they will always be used on your marked target (even if they are in stealth, which can be useful for finishing off low HP stealthed targets).
- If you want to know more about these skills, here's a list of them from the official wiki.
- Your specialization resource is called Malice. It's built using attack skills with initiative cost on your marked target and you can have up to 5 stacks of Malice, each increasing your damage by 3%. Stealth attacks such as consume Malice and are further empowered based on the number of Malice stacks.
- At the 7 Malice threshold (default 5) stolen skills such as Stealth on activation, which is going to be their primary purpose - but be wary that they also do damage, so if you were already in stealth these will reveal you instead. There is a workaround for this however: stolen skills need line of sight (LoS) to deliver damage, if you intentionally break LoS then you can use them for the stealth without drawbacks. grant
General
While in stealth, you will:
- Regenerate health ( )
- Have increased movement speed
- Remove conditions ( )
- Obtain which allow you to siphon health while poisoning your opponent
Considering these advantages, the fact that enemies cannot see you while in stealth, and that attacking while in stealth will apply Revealed, you should not exit stealth early.
- Extending the reach of rifle by 1200 range instantly.
- Escaping from melee, and then doing it again with when they get close.
- Stomping downed opponents with Shadowstep ⇒ Shadow Return.
- Breaking stun and cleansing conditions.
is easily the most versatile skill in the build. Couple of applications include:
- is good for more than just cleansing conditions or boosting your precision, its active effect restores an entire dodge roll's worth of endurance which can be turned into stealth.
- Use D/P for stealth or to interrupt using .
Damage and sustain rotation
- Spam until you reach the malice cap
- Use stolen ability to enter stealth
- Follow up with
- Spam until you reach the malice cap
- Dodge to enter stealth
- Follow up with
Stealth
- Use skills such as ,
- Revealed which would prevent you from gaining stealth. is a last resort options in case the circumstances don't allow for other methods, or you need to heal. Shadow Meld is extremely valuable as it counters
- Use dodge rolls to gain stealth through
D/P stealth stacking rotation
- x4 in Black Powder
- Swap to rifle, dodge
Gameplay Tips
- If an enemy gets too close, use . This will also give you malice.
Ratings
Comments
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