Berserker - Quickness Support Condi DPS
This is a test build. You may comment and rate it.
Focused on: Condition damage and Support
Designed for: Raids and Fractals
Difficulty:
TBD
This build was last updated on June 28, 2022.
Overview
Condi Bannerslave (also known as Banner Support or BS) is a meta defining offensive support in raids. This build provides up to 10 players with the unique damage buffs
and . It also has strong CC, and very high personal DPS for a support build. Due to the raw power of its damage buffs one bannerslave is standard in every raid group.
Skill Bar
Longbow
Sword/Torch
Utility
Skill Variants
- fury. can replace if your group requires an extra source of
- can replace for more CC.
- can replace a banner if splitting banners with another Warrior in the raid squad.
- fury or res power will be beneficial. can be used if CC is unimportant, and the
Template Code
[&DQIkLTM1EiryEgAArAAAAKoAAADcEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Viper
Viper
Shoulders
Viper
Viper
Chest
Viper
Viper
Hands
Viper
Viper
Legs
Viper
Viper
Feet
Viper
Viper
Backpiece
Viper
Viper
Accessory
Viper
Viper
Accessory
Viper
Viper
Amulet
Viper
Viper
Ring
Viper
Viper
Ring
Viper
Viper
Longbow
Viper
Viper
Sigil
Sigil
Sword
Viper
Viper
Torch
Viper
Viper
Sigil
Sigil
Rune
x6
x6
Infusion
x11
x11
Infusion
x7
x7
Equipment Variants
Runes
- very minor dps difference. If you already have a set with them, upgrading to is a low priority.
Sigils
- A can replace the for more consistent DPS, that should be slightly higher. The difference will be small though.
- The exact arrangement of sigils is not vital, but the on-crit sigils are chosen to be on longbow as has a ~98% chance of critting at least once, making it more likely that you will get a second proc of or a third proc of .
Consumables
Food:
- , or
Utility:
- or
Usage
Condi Berserker does not have a perfect loop as
length and cooldown align differently with key skills. This means skill ordering can vary depending on how much time you have left in .
Opening Berserk Section
- Weapon swap
- as soon as the self-stun wears off
- Weapon swap
Sword section (berserk)
After the opener, you will switch between sword and longbow sections until
runs out- (only when target is below 50% health)
- (optional)
- - use this as the second skill if is about to end
- Auto until Weapon swap is off cooldown - don't worry about finishing the auto chain
- Weapon swap
Longbow section (berserk)
- → , if available
- Auto until is off cooldown
- Weapon swap
- Return to start of sword section
Outside berserk section
Assuming you're fast enough, berserk should run out shortly after step 4 in the third sword section
- Auto until has ~4s remaining on cooldown - finish the auto chain this time
- (only when target is below 50% health)
- (optional)
- Weapon swap
- Auto until is off cooldown
- Weapon swap
- Return to start of sword section
Video Example (without )Video Example (with )
General Tips
- The first skill you use each time you swap to sword is above 50%, and below 50%. While in , you want to weapon swap off sword as soon as you can.
- While in , always start longbow sections with → and always end them with → .
- Use
- Try to fit in before so that it is not delayed too much.
- Continue using outside of , but you can delay it a couple of seconds if berserk is about to become available.
extends the duration of if used while in , so make sure you use it as soon as it's available to prevent ending early. Try not to use it during steps 1-3 on longbow though, as this will delay your entire rotation.
- Don't use during steps 1-3 on longbow, as this will delay your entire rotation.
, and whenever they are off cooldown.
- is your lowest DPS skill aside from auto attacks. This means you can easily delay it to fit in other key skills, or even weapon swap in the middle of the cast to prevent slowing down your rotation.
- Follow the rotation as much as possible but stay on longbow if you can't make use of your sword skills in melee range.
- You can provide extra might for your group by using inside your or another fire field.
- Use all of your equipped Banners at the beginning of the fight and try to pick up and re-summon them whenever you're outside of .
- Some bosses have attacks that are harmful to the group if they're reflected (Primarily Matthias Gabrel and Cairn the Indomitable), make sure to familiarize yourself with these and avoid reflecting them with .
To leap or not to leap
Using
within a fire field (such as those provided by or ) will give you a fire aura that is detonated by most of your berserker-related skills via . Without this combo, is a DPS loss and some may find the rotation less reliable depending on group/skill. Thus the use of is considered optional.
Advanced Tips
- If you get a fire aura from source other than yourself, then you should omit .
- You can stow-cancel the aftercast of , as well as the aftercast of the auto-attack that comes before the in step 5 of the longbow section.
- Getting the very last requires being very fast with the rotation. If you are not quite fast enough to consistently fit it in, you can use it as the first skill of the final sword section in .
- For most of the rotation, the order of
- On the second sword section after the opener, is not quite off cooldown when you swap to sword, but using first would delay it slightly ( is a very high-damage skill). Thus is used first.
- During the sword section where ends, there is time to use twice without delaying the rotation, but only if it is used before .
, and is unimportant as you will use each of them only once per loop, and the loop is longer than their cooldowns. The order used is to make the rotation easier to remember, but informed by the following:
Breakbar
- Your most easily accessible strong CC is .
- If your team needs strong CC, on Mathias Gabrel for example, you can switch for , your strongest CC option.
Ratings
Very good burst of damage and viable buff's, also build is universal due it works well even for pvp, open world and raids
Big damage and a lot of fun. It has a few advantages over the power quick zerker including higher benchmark and ranged capabilities. A general downside of the build is the lack of utility/defenses. You will be relying heavily on your healer and other supports to keep you safe.
Comments
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