Chronomancer - Power DPS
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Raids and Fractals
Difficulty:
TBD
This build was last updated on August 03, 2022 and is up to date for the October 8, 2024 patch.
Overview
A power DPS Chronomancer build for raids and fractals. This build deals decent burst and decent sustained damage against single targets. In addition, it has very good Crowd Control, utility, and versatility, and provides 50% Fury to its subgroup and a little Alacrity to itself.
Skill Bar
Sword/Sword
Greatsword
Utility
Skill Variants
- instead of if your target has more boons than can be removed.
- if extra CC is required. Be aware of the long cooldown.
These are the skills suggested for full DPS, but if the situation requires, you can slot utility skills like
, , or other.
Template Code
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Specializations
Specialization Variants
- - if extra CC is needed
Equipment
Head
Berserker
Berserker
Shoulders
Berserker
Berserker
Chest
Berserker
Berserker
Hands
Berserker
Berserker
Legs
Assassin
Assassin
Feet
Berserker
Berserker
Backpiece
Berserker
Berserker
Accessory
Assassin
Assassin
Accessory
Assassin
Assassin
Amulet
Berserker
Berserker
Ring
Assassin
Assassin
Ring
Berserker
Berserker
Sword
Berserker
Berserker
Sword
Berserker
Berserker
Sigil
Sigil
Greatsword
Berserker
Berserker
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
- This set provides exactly 75% critical chance with , reaching 100% with Fury.
Consumables
Food
- /
Utility
Usage
Your most important skills are
, , and .Opening
Start on Greatsword.
- Weapon swap
- ⇒ at the very end of the cast time of the Swordsman and start spamming .
- try to use it rigth when the Swordsman spawns to cancel the aftercast animation.
- and
- . If you were successful following this very tigth rotation, Continuum Split ends during Blurred Frenzy and Gravity Well is off cooldown.
- Weapon swap
- followed by
Loop
The loop revolves around the following priority.
- When you swap to sword, the first and last skill before you swap again is . Fill the gaps with and never interrupt your auto attack chain because the most of the damage comes from the final strike .
- When you swap to greatword, follow this rotation, filling the gaps with the auto attack .
- Use and off cooldown.
- should be saved for CC. If there's no need for CC during the fight, Gravity Well can be used in the greatsword set instead of auto attacks. It has the lowest priority out of all your skills due to its very low damage.
Continuum Split
When CS is almost off cooldown, prepare 3 clones to use it in the greatsword set.
- ⇒
- and Continuum Split ends.
- ⇒
- Weapon swap
- Continue with the priority.
Crowd Control
- ⇒
Notes
- Essentially, you use all your skills except and .
- Use
- When on gretsword, if you already have 3 clones as is almost off cooldown, and you have phantasms attacking, you can shatter the 3 clones with , then shatter those phantasms (after they become clones) with , because you will have 3 clones up again through and by the time Split Second is off cooldown again. This is only a 2% dps gain, so ignore it if you're not confident that you can pull it off because delaying by even 1 second, or not having 3 clones ready for it, would be terrible.
whenever you have 3 clones up.
- Make sure not to interrupt your autoattack chain as the damage from it is heavily loaded into the final strike, .
- Save clones to shatter with if you will need to CC in the immediate future.
- After the opener, use anytime it gets a charge.
- Try to flank (attack from behind or the side) whenever possible to make use of your .
- , and will interrupt your current skill cast. The opener takes advantage of this to cancel the aftercast animations of , but make sure to not interrupt yourself with these skills. 's animation can be cancelled almost instantly.
- Don't worry too much if you were unable to fit inside the Continuum Split opener, it deals less damage than one full sword auto attack chain, and 3 greatsword auto attacks.
- Alacrity to counter the negative side of . This means that your Alacrity-provider doesn't have to increase their boon duration to give you more Alacrity. Your Alacrity might drop during transitions and other situations where you can't create and shatter clones, but that shouldn't be a problem. provides enough
Ratings
Not a bad DPS, but hampered by the slow ramp and long cooldown of continuum split. The addition of dagger allows the build to go (almost) fully ranged, and it benches higher than power virtuoso.
Compared to power virtuoso, this build is much much harder to play, with a slightly higher (but delayed) burst, but lower sustained dps. This makes power chronomancer worse pretty much everywhere. The only advantage of this build is Continuum Split, making chronomancer pull ahead on fights that end shortly after CS.
A strong, self-sufficient power DPS, but has worse burst than most power classes thanks to the "delayed burst" nature of its phantasms, and suffers on any fight where you have to switch targets.
This is a great power DPS build for Chrono, really good CC, strong burst, and really good damage output thats consistent. 9/10
Comments
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