Ranger - Trap Ranger
This is a test build. You may comment and rate it.
Focused on: Condition damage
Designed for: PvP Conquest
Difficulty:
TBD
This build was last updated on January 24, 2022.
Overview
Strong side noder and team fighter for ranger. Prospers in this meta that forces a ranger to watch over a node in addition to getting kills
Skill Bar
Shortbow
Axe/Warhorn
Utility
Skill Bar Variants
Template:Skillbar variant Offhand dagger works very well for a full offensive 'Beastmastery' build or if you prefer that style
Pets
- Template:Gw2skill is also a very strong condition pet which applies confusion and both hard and soft cc. Some other 'Deadly' pets can work well but are entirely up to personal preference and my not be better.
Utility
For the optional slot basically the only options are(but not limited to):
- - stun break with a mass cleanse and passive healing. The downside is it could kill your pet.
- - stun break on a relatively short CD which also breaks Immobilize and provides evasion.
- - another trap. All around very strong synergy with build, also adds another condition- making cleansing much harder and spiking more effective.
Template Code
[&DQQeHxkvITahAAAAGwAAALoAAAC4AAAAwAAAACw5AAAAAAAAAAAAAAAAAAA=]
Specializations
Variants
- If you want more survivability against condition classes take and
Specialization Changes
Beast Mastery over Nature Magic: Buffs your pets and trades great sustain for incredible combos with your pet 'beast' ability.
Equipment
Shortbow
Sigil
Sigil
Axe
Warhorn
Sigil
Sigil
Rune
Amulet
Sigils
- - can work very well on shortbow, to increase the duration of your main CC.
- - escape plus cleansing is possibly a must against immob spamming rangers
Amulet
- / - can work very well. Recommended if you choose beast mastery and/or off hand dagger
Usage
General
- Use traps frequently for stealth, superspeed and damage/cc.
- In death match do damage while frequently moving around, ccing opponents and even revive teammates when down.
- In conquest generally you want to look for 1v1s to win, but necros are also very good targets and team fights are possible to contribute to.
- You can rotate away from side nodes if you want to assist else-where, feel free to leave some traps on the way to slow down opponents while speeding yourself up significantly.
Counters
- Very high damage
- Very high condition cleanse
- Heavy CC.
Ratings
On paper this is probably the highest performing ranger build overall by alot, most notably due to sage's and trappers, and as such it maybe a must for many ranger players. In death match it can function as a high dps build that with nature magic also brings great sustain/rez or with beast mastery alot of cc/damage and in that regard can function as a 'meta' dps unlike any other ranger builds, though it functions alittle better with a premade duo than solo q. In conquest it can be used as a hyper efficient duelist and also unlike every single other ranger build it can also team fight and/or commonly counter necros.
It brings it all in a safe manner- absolute must for average ranger especially for deathmatch.
Edit: moderator is just rage posting
Maybe it's good in deathmatch but for conquest I wouldn't put it in the top 5 ranger builds. Gets blown up in seconds by a good +1, sustain's extremely low and there are barely any defensive cooldowns in the build. Damage is good but PvP isn't a dps race especially not if you're sidenoding, and against projectile hate you can't really pressure targets with 2 ranged sets.
This Core Ranger build has it all, survivability, sustain, dps, cc and stealth. For me, it works much better than the Poisonbeast version and is also far more potent than the Sic 'Em Sniper power Longbow build I used to main. I was surprised by how effective it was and you will like it if you give it a shot.
Comments
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