Mechanist - Alacrity Support Healer
Overview
Mechanist is a versatile and potent healer, capable of providing permanent Alacrity, Fury and 25 Might in addition to a variety of defensive boons and barrier.
The mech itself provides the majority of offensive boons, which leaves the mechanist able to handle ranged mechanics and makes it very reliable provided the mech's position is controlled. Unlike the DPS alacrity builds, it also does not require Alacrity, leaving it free to be used to counter mechanics with Aegis and/or Stability.
to maintainThe greatest weakness of heal mechanist is that its self-healing is even lower than usual for a heal build, which means that it is more difficult than the common alternatives if used as a tank.
Skill Bar
Skill Variants
Maintaining Might should be possible without , so it can be swapped out in order to provide the boon from another turret, or any other utility skill.
- in particular is useful both for buffing your mech and giving yourself a way to force the mech to a specific location.
Template Code
Specializations
Trait Variants
- If you aren't using any turrets, use .
Equipment
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Harrier
Magi
Magi
Harrier
Harrier
Harrier
Harrier
Harrier
x6
x18
Consumables
Food
- or alternatives
Utility
Usage
Key Skills
The majority of your healing over time comes from the following skills:
- Regeneration as well as some other useful boons. - Provides a large amount of
- - Pulses rapid healing over six seconds on a relatively short cooldown.
- - A water field and more healing over time.
Ratings
Comments
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