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Spellbreaker - Power Greatsword DPS

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a comment.

Focused on: Direct damage

Designed for: Raids and Fractals

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on October 19, 2022.

Overview

A power DPS build for Spellbreaker


Skill Bar

Greatsword
Dagger/Axe
Utility


Template Code

[&DQIEHwsVPT2nAKcArQCtAK8ArwCpAKkAnRadFgAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Dagger
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x17
Infusion
x1


Consumables

Food

  • or ascended versions


Utility


Usage

Rotation

Start on Greatsword.


Opener

  1. Mending to trigger Peak Performance
  2. Winds of Disenchantment - grants a stack of Attacker's Insight each pulse even if the target has no boons
  3. Bull's Charge to trigger Peak Performance and Attacker's Insight
  4. Signet of Fury for the ferocity buff and to immediately gain adrenaline - as we have extra stacks of Attacker's Insight from Winds of Disenchantment we won't miss crit chance, and the signet comes off cooldown just as our stacks begin to expire
  5. Arcing Slice
  6. Bladetrail
  7. Weapon Swap Weapon Swap


Dagger/Axe section

  1. Dual Strike
  2. Disrupting Stab
  3. Breaching Strike
  4. Aura Slicer
  5. Whirling Axe
  6. Precise Cut Focused Slash Keen Strike x3
  7. Breaching Strike
  8. Aura Slicer
  9. Dual Strike
  10. Disrupting Stab
  11. Weapon Swap Weapon Swap


Greatsword section

  1. Arcing Slice
  2. Hundred Blades - Make sure the final hit goes through
  3. Whirlwind Attack
  4. Rush
  5. Greatsword Swing Greatsword Slice Brutal Strike x2
  6. Arcing Slice
  7. Bladetrail
  8. Weapon Swap Weapon Swap
  9. Return to start of Dagger/Axe section


Video example


General Tips


Ratings

This build has a rating of 4 stars based on 6 votes.
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3 stars
OfficerAndyGentleman gave this build 3 stars • April 2024
Sadly outclassed by the hammer build, greatsword offers better burst and the option to support your team with the tactics traitline, but buffs to other classes have left this one languishing.
4 stars
Minux gave this build 4 stars • July 2023
This may not be meta, but it's still truly a really good build. I've been playing it for a long time and it's still enjoyable and effective. I don't give it 5 stars due the fact that some skills can sometimes be a bit risky. It turns more evident when doing part of the rotation on a small arena. Another minor issue would be the fact that disrupting stab is really easy to cancel. It may not be much but it reduces the output damage.
5 stars
Nounboundfreedom gave this build 5 stars • December 2022
Not sure why this build is being hindered by ratings from 4 years ago. It's a solid DPS build now. No qualms about using it.
4 stars
Chinkeeyong gave this build 4 stars • September 2018
A decent power DPS build with good CC, but this build's poor burst and reliance on well-timed Full Counters make it inferior to the best power classes. I wouldn't recommend it unless you really enjoy playing Spellbreaker.
4 stars
Butterpeanut gave this build 4 stars • September 2018
Updated the M/A+A/D rotation due to the 6s Peak Performance change. Not 100% perfect but a good indicator of the rotation you should aim for. One thing that isn't included for example is to try and stow the axe auto chain. Updating the rating to 4/5 based on the new rating score of "viable build, good in all situations and well made guide". This build isn't optimal anywhere, but it is a viable power build to run if you enjoy playing it. The main issue with the build is that it's burst is very low for being a power build.
5 stars
Screaming gave this build 5 stars • July 2018
A very good build with great damage and fairly easy rotations and great inherent survivability to boot, and good CC as well, though it's missing the Greatsword/ Mace+Axe variant which is basically the Greatsword variant without relying on Full Counter but relying on Mace for Attacker's Insight instead. Whirling Axe and/or Hundred Blades are very good for when you need to burst something down quickly, making this a decent choice for fractals. My only issue is the lack of a good ranged weapon for Power Warrior - this can make some encounters a bit harder, while you should generally be in melee range melee-only specs are punished notably more by things like boss-centred AoE such as in Volcanic, where as specs with range, even if it's only 300, have a much easier time doing damage when they have to get out of that AoE to avoid damage, though this shouldn't discourage anyone from trying.

Comments

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