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Soulbeast - Poisonbeast

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damageMobility and Sustain

Designed for: PvP Conquest

Difficulty:
TBD
This build was last updated on March 05, 2023 and is up to date for the October 8, 2024 patch.

Overview

A Condition damage based Soulbeast duelist build for PvP.


Skill Bar

Hawk
Alpine Wolf
Shortbow
Axe/Dagger
Utility


Skill Variants

Utility

  • Flame Trap - extra damage, adds a new condition (plus a combo field) and more trap synergy to the build on a very low CD.
  • Viper's Nest - offers slightly worse than Flame Trap but has Predator's Cunning synergy.
  • Signet of Renewal - passive healing, mass cleanse and stun break on active.
  • Griffon Stance - could come in clutch when you're out of dodges and need to evade an enemy burst.
  • Lightning Reflexes - low CD stun break, evasion and Immob removal.


Pets

  • Siamoth Siamoth over Alpine Wolf Alpine Wolf - they both have Unflinching Fortitude and a CC, but Alpine Wolf has better mobility and 2 leap finishers in Beastmode while Siamoth has a better F2 skill, slightly longer CC duration and a bit more damage in Beastmode. Very similar pets, this one comes down to personal preferences.


Template Code

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Specializations

Variants

  • Light on your Feet is an equally viable option, trades some flexibility for improved bow skills and a bit of extra condition duration.


Specialization Variants

Nature Magic over Skirmishing: most tanky option.


Equipment

Shortbow
Sigil
Sigil
Axe
Dagger
Sigil
Sigil
Rune
Amulet


Rune

  • Rune of Orr - good stats and helps you survive condition pressure. Worth considering if you're only playing with 1 utility trap.


Usage

Elite specialization basics

  • Soulbeast allows Rangers to meld/merge with their pet, becoming one. This is done through Beastmode which has a 10s CD.
  • Traits related to swapping pets now activate upon entering/leaving Beastmode.
  • Pet related traits and skills such as Poison Master continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
  • Melding with a dead pet and then exiting Beastmode instantly revives them.


General

  • Quick Draw makes your toolkit way more flexible by significantly reducing the CD of the first skill you use after swapping weapons, allowing you to better adapt to situations. There are a lot of ways to use this trait, here are a few ideas:
    • On Short bow you should either open with Poison Volley for burst damage, Quick Shot if you need sustain (evade attacks), or Concussion Shot if you want more CC.
    • On Axe/Dagger the prime considerations are Winter's Bite and Stalker's Strike. Both of these offer a mix of damage and survivability. In terms of raw damage Splitblade could be better than Stalker's Strike when SS wouldn't inflict the extra Poison Poison stacks.
  • Eternal Bond allows you to swap pets while in Beastmode! This makes it significantly easier for you to adapt to the situation. For example you could use both pets' mobility skills back-to-back while traveling between capture points, or you could swap to Wolf for the stun break even if you're on Hawk.
  • Rune of Trapper adds extra utility and defensive value to every Trap skill. The stealth and superspeed are great at quickly repositioning yourself, shaking off enemies or hiding the animations of attack skills to burst them.


Mobility

  • Maintain permanent Swiftness Swiftness with Quick Shot and Quickening Screech.
    • Turn around before using Quick Shot in order to move "forward".
  • Roam between capture points with Swoop (soulbeast) and Crippling Leap (soulbeast).
  • If damage is starting to overwhelm you and you are out of CDs, just run away with one of your many mobility skills such as Swoop (soulbeast) and wait a little before re-engaging. Make sure you don't have an enemy target selected and autotargeting is turned off in the options!
  • Dodging applies Protection Protection, which also heals thanks to the trait Rugged Growth.
  • Wolf's Unflinching Fortitude is perhaps the most powerful defensive skill in the build. It breaks stuns, grants immunity to direct damage and even cleanses some conditions.
  • Applying Poison Poison steals some health from the target.
  • Unstoppable Union grants Protection Protection and as Beastmode has no cast time, this can be used even while CC'd in order to survive enemy burst.



Ratings

This build has a rating of 4 stars based on 6 votes.
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4 stars
Emilon gave this build 4 stars • July 2024
I play it with D/D instead of shortbow but it's good either way. People always underestimate condi rangers but it can be very viable. Not that great above 1v1 tho so it's a bit niche.
4 stars
Hanz gave this build 4 stars • June 2024
I think it's a bit underrated. Still not top tier but it's a fun and viable ranked build. Has a higher skill cap than it'd seem at first glance and its toolkit is very diverse (stealth, impressive mobility, unblockable CC, damage immunity, combo tools and so on).
5 stars
Ramsey25 gave this build 5 stars • February 2024
A very strong 1v1 and side node. Has the ability to sustain, kite, and kill. When played by a well experienced player, it's god tier.
4 stars
Barnacle Ed gave this build 4 stars • June 2023
Surprisingly not bad in this bursty meta; axe 3 with quickdraw, easy access to invis with trapper rune, an unblockable launch, and very high sustain make it a decent sidenoder. I prefer playing it with a rabid amulet for more toughness, swamp drake instead of the wolf (tail swipe is a blast finisher for your heal trap and means even more weakness application), and signet of renewal as a 2nd stunbreak. I feel like it's really held back by a lack of boonrip however. This is a build to try if Untamed is too hard to learn.
4 stars
Baescons gave this build 4 stars • June 2021
Leaning somewhere around a 3.8 for this build. It is a totally workable condi build that takes advantage of stances and sages. It can side node decently and stances make it harder to meme. Stances are actually fairly weak however and it only really puts out poison which is cleanseable. Basically it work really well if you want to afk on a side node but doesn’t bring anything other than that
5 stars
Quin49 gave this build 5 stars • May 2021
Almost exactly the build I have found that works really well. Totally destroys teams/characters that rely on healing.

Comments

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