Difference between revisions of "Bladesworn - Defense Bladesworn"

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| specialization = Bladesworn
 
| specialization = Bladesworn
 
| designed for = Conquest
 
| designed for = Conquest
| rating = draft
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| rating = test
 
| focus = strike damage, teamfighting
 
| focus = strike damage, teamfighting
 
}}
 
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==Skill Variants==
 
==Skill Variants==
 
'''Heal'''
 
'''Heal'''
* {{Skill|Mending}} not recomended if you can play without it but if you are versing very strong condition matchups this can be a better choice.
+
* {{Skill|Mending}} not recomended if you can play without it but if you are versing very strong condition matchups this can be a better choice. Take {{Trait|Peak Performance}} if chosen.
  
 
'''Weapons'''
 
'''Weapons'''
*''warhorn'' over ''pistol'' is a good option when you are likely to face heavy condi matchups but dont want to give up the sustain of {{Skill|Combat Stimulant }}. Escpecially loseful against condi reapers and rangers to remove movement inhibiting conditions.
+
*''warhorn'' over ''pistol'' is a good option when you are likely to face heavy condi matchups but dont want to give up the sustain of {{Skill|Combat Stimulant }}. Escpecially useful against condi reapers and rangers to remove movement inhibiting conditions.
  
  

Revision as of 10:00, 24 May 2023

This is a test build. You may comment and rate it.

Focused on: Strike damage and Teamfighting

Designed for: PvP Conquest

Difficulty:
TBD


Overview

A new take on the old power Bladesworn build using the defense traitline to gain damage, sustain and replace some of the stab access lost through nerfs.

Skill Bar

Axe/Pistol
Utility


Skill Variants

Heal

  • Mending not recomended if you can play without it but if you are versing very strong condition matchups this can be a better choice. Take Peak Performance if chosen.

Weapons

  • warhorn over pistol is a good option when you are likely to face heavy condi matchups but dont want to give up the sustain of Combat Stimulant. Escpecially useful against condi reapers and rangers to remove movement inhibiting conditions.


Template Code

Specializations

Equipment

Axe
Warhorn
Sigil
Sigil
Rune
Amulet


Usage

General to be added


Ratings

This build has a rating of 4 stars based on 10 votes.
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2 stars
Yerloq gave this build 2 stars • January 2024
Dragon Trigger is worthless now, and hits like a wet noodle. It has sustain but cant manage taking out targets. Running Defense is basically a requirement which negates any idea at making it practical for support either. Aegis and barrier are the only things keeping this bunker relevant. This needs more updates/reworks to be good again.
2 stars
Bilwit gave this build 2 stars • January 2024
This build was nuked from orbit after they took out the stun for Dragon Slash. It was never great at damage (only running up the number from splash dmg in teamfights), but now taking out its stun has nullified its ability to contribute to the team fight and also it's competency at 1v1. Still has great mobility and sustain that allows it to roam and side node bunker but this is not a serious build anymore.
2 stars
Death604 gave this build 2 stars • January 2024
class is very bad after the nerfs. Dragon Trigger is very bad ability, and really has no incentive in using. it is easy to dodge, and even if it does hit the damage isn't even impressive, so with the removal of the stun there is really no reason to even use it in a sidenode pvp because charging it roots you in place giving them the go signal to kill you with the only defense you have is the aegis which has 40 sec cooldown so after a couple of uses you are completely defenseless when charging. it still is tanky with the unshakable mountain, but that's really it. you are a useless bunker at the sidenode.
3 stars
PumpIt gave this build 3 stars • December 2023
Build clearly hasn't been updated in a bit. Mentions traits and interactions that are no longer relevant or exist. Still survives on a side-note but that's about it unfortunately. Was hoping I was just playing it wrong but this is no help since it talks stuff that doesn't exist anymore...
2 stars
AnOffMetaPumpkin gave this build 2 stars • December 2023
Build says it's been updated for the Nov. 28th patch, but I'm pretty sure many reviews are old or they just refreshed the relics. Half of which don't make sense. And some of the traits described are also not in the build. [Relic of the Daredevil] Doesn't work with the Strength trait line listed. Because the damage from [Reckless Dodge] (which you have to take) procs your 1-crit-hit. [Relic of Isgarren] only works if you have not built up 0-9 stacks of might previously so be sure you know how to trigger this. [Stalwart Strength] Is listed as combo-ing with Gunsaber 3. Which is true. However [Stalwart Strength] was on the version of this build 2 months ago. Not whatever they updated it to on Nov. 28th. | "Dragon Slash - Boost: replaces skill 2, a gap closer/mobility skill with good damage. This is the most commonly used Dragon Trigger skill as it deals high damage and has the reach to hit enemies that are farther away." | ^ This is also old. Dragon Trigger - Boost was destroyed in the last patch and will still track targets, but is basically useless as a mobility skill now. *Bladesworn's matchups have also changed significantly. And the removal of the stun off Unyielding Dragon means it not longer can setup+counter old sidenode Duels like condi Zerker and Weaver. Build's tankiness is still good and the rest of the guide is accurate. But it's tragically describing a build that no longer exists in the meta.
5 stars
Thumpen gave this build 5 stars • October 2023
High sustain build! Damage is good! easy to play just play few rounds! i’m actually not dying! one of the most underrated build in my opinion!
5 stars
Eddieknj gave this build 5 stars • October 2023
Easy, insanely broken, sustain is crazy, mobility is great, burst is simple to land. 5 stars all day
4 stars
Vex gave this build 4 stars • June 2023
It's strong but the full shout tactics version feels stronger to me which has much better healing and more frequent access to might stacking and such. On that I hardly ever lose a 1v1 while on this I have to be way more careful, which wouldn't be a problem but the more I'm forced to kit the less I can focus on doing damage and that results in drawn out fights.
5 stars
Hanz gave this build 5 stars • May 2023
High sustain, high damage, good mobility and CC. Easy to play and really strong at the moment. Bit weak to conditions but there are several customization options that could remedy that, and there's so much barrier and healing in the build that sometimes you can even brute force your way through condi matchups with the low cleanse version as long as you avoid the bursts or keep Shake It Off ready.
5 stars
Goon gave this build 5 stars • May 2023
A very strong build that can both duel and teamfight. While vulnerable to some builds like condi reaper you have enough sustain and cc that even unfavourable match ups are winnable when played right. The build is very flexible with skills and traitlines able to be changed to deal with whatever challenge you are facing. While not overpowered like it used to be it is certainly a strong build in the current meta.

Comments

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