Chronomancer - Boon Support Condi DPS

This is a test build. You may comment and rate it.

Focused on: Condition damageSupport and Utility

Designed for: Raids

Expansions required: Heart of Thorns builds



Condition quickness chronomancer providess permanent Quickness Quickness or Alacrity Alacrity to its subgroup while dealing large amounts of Confusion Confusion and Torment Torment.

Skill Bar


Weapon Variants

  • Axe is similar damage, but with more Torment Torment and less Confusion Confusion. This means it will likely perform worse in real encounters (where torment loses damage and confusion gains it), plus it is a melee weapon. The difference is small enough for it to mostly be a matter of preference though, and there may be some niche situations where the evade from Axes of Symmetry is more useful than the block from Illusionary Counter.
  • Focus for pulls at a DPS loss.

Skill Variants


If you need to provide utility such as, replace Mirror Images.

  • Well of Action allows you to provide an extra ~10 stacks of Might Might and ~50% Fury Fury uptime. The Fury Fury uptime makes it easier to hold on to Time Sink for CC without compromising boons.
  • Well of Senility does decent CC. Also removes boons if that is needed, though the sword auto attack Mind Spike can often cover that.
  • Feedback provides a long-duration reflect.
  • Well of Precognition provides aegis to your subgroup, useful for fights like Deimos CM.
  • Mantra of Concentration provides Stability to your group.
  • Mantra of Distraction for encounters that require heavy CC.
  • Signet of Domination offers more CC than Mantra of Distraction but on a longer cooldown, which may be more suitable for some encounters.
  • Portal Entre if you need a portal.
  • Mimic allows you to get a second use out of a key skill if you'll need it more often than the cooldown. Often used together with Portal Entre.


  • Signet of Humility should be used for CC.
  • Gravity Well can be used if an encounter has adds that are worth CCing.
  • Time Warp can be used when the CC from Gravity Well/Signet of Humility is not required.

Template Code

Copy Template Code

Note that the Grandmaster trait has not been selected


Quickness Quickness variant
Use Seize the Moment.
Alacrity Alacrity variant
Use Stretched Time.

Trait Variants

  • The first trait in Chaos is optional and can be switch to Illusionary Defense for permanent Protection Protection uptime, or Master of Manipulation to provide Aegis Aegis. In the latter case, you will need to swap Mirror Images out for Blink so you can actually trigger it. If you swap Method of Madness out, you will need to slightly modify your rotation (see Usage, below).
  • On encounters with boon corruption, the Stability Stability from Bountiful Disillusionment may get corrupted into Fear Fear. This may make it necessary to swap the trait out for another option: Chaotic Interruption will occasionally recharge your weapon skills, which can speed up your rotation, and Prismatic Understanding can improve your Regeneration Regeneration uptime as you will gain a random boon whenever you use The Prestige. This could also be valuable on encounters where Stealth Stealth is useful, such as Harvest Temple.


  • You don't apply any Bleeding Bleeding inherently, so the Sigil of Superior Sigil of Earth is required to trigger Relic of the Fractal. Triggering the relic off cooldown will require weapon swapping off cooldown, so if you think this may be an issue you can replace the Sigil of Superior Sigil of Doom with a second Sigil of Superior Sigil of Earth.
  • Sigil of Superior Sigil of Torment deals very similar damage to a Sigil of Superior Sigil of Bursting.



    • Ascended versions of or are a minor DPS loss if you wish to benefit from ascended buffs.



A significant part of this rotation is structured around maintaining a high uptime of Chaos Aura Chaos Aura on yourself. This is because of the Illusionary Membrane trait.

Chaos Aura Chaos Aura is granted when leaping or blasting in an ethereal field. Chaos Storm is your ethereal field, and you drop a second one with Signet of the Ether thanks to Method of Madness. Meanwhile, Phase Retreat is a leap finisher, and The Prestige is a blast finisher. Additionally, you directly apply Chaos Aura Chaos Aura to yourself with Chaos Armor and Rewinder (via Illusionary Membrane).

Spacing out these sources allows for a high uptime of the aura and condition damage buff.

Note: If you aren't using Method of Madness, delay your weapon swap on staff in order to get a second use of Chaos Armor.

This rotation regularly uses Phase Retreat both to generate clones and as a leap finisher inside an ethereal field to provide Chaos Aura Chaos Aura. As this teleports you backward, you will need to be sure it is safe to do so, and you may wish to skip entirely if you're tanking - the rotation generates more than enough Quickness Quickness or Alacrity Alacrity without having to rely on the extra clones.



  1. The Prestige
  2. Time Warp (if using)
  3. Phantasmal Mage
  4. Weapon Swap Weapon Swap
  5. Phase Retreat
  6. Phantasmal Warlock and Continuum Split during the cast
  7. Signet of the Ether, plus Mirror Images Rewinder during the cast
  8. Phantasmal Warlock, plus Chaos Armor during the cast
  9. Chaos Storm and spam other shatters before Continuum Split ends
  10. Continuum Shift
  11. Phantasmal Warlock
  12. Signet of the Ether, plus Mirror Images Rewinder and Split Second during the cast
  13. Phantasmal Warlock
  14. Chaos Storm
  15. Chaos Armor
  16. Autoattack and use Phase Retreat when it comes off cooldown - make sure to stand in your Chaos Storm to extend the duration of Chaos Aura Chaos Aura
  17. Weapon Swap Weapon Swap


  1. Confusing Images
  2. Phantasmal Mage, plus Split Second during the cast
  3. Illusionary Counter Counterspell
  4. The Prestige - you will need to manually autoattack to break out of the stealth
  5. Ether Blast Ether Bolt Ether Clone x2, plus Rewinder when you reach three clones
  6. Illusionary Counter Counterspell
  7. Confusing Images, plus Split Second during the cast
  8. Weapon Swap Weapon Swap


  1. Phantasmal Mage, plus Phase Retreat and Chaos Armor during the cast
  2. Autoattack, and use Rewinder Split Second when you reach three clones
  3. Chaos Storm just before Phase Retreat comes off cooldown
  4. Phase Retreat
  5. Phantasmal Warlock
  6. Signet of the Ether
  7. Phantasmal Warlock
  8. Phase Retreat
  9. Weapon Swap Weapon Swap

Continuum Split
When continuum split is off cooldown, skip using Rewinder when on staff, and instead repeat the opener from step 6 when Signet of the Ether comes off cooldown.

Video example

Video example (axe)

General tips

  • Open and close the Scepter section with Confusing Images.
  • On Staff, use Phantasmal Warlock as soon as you swap so that you can cast it three times without delaying your weapon swap.
  • Use Rewinder off-cooldown, you should always have 3 clones up for it.
  • You can use Mirror Images to quickly provide 2 extra clones for Split Second (or any of your shatters if it will be more valuable).
  • You can delay the use of Illusionary Counter if you will be able to block an attack with it - this is particularly useful when tanking.
  • If you don't need the utility, Time Sink and Distortion can be used for extra boon generation. Make sure not to shatter clones that you need for Rewinder.


  • Time Sink
  • Phantasmal Mage
  • Signet of Domination, though this is a significant DPS loss to use for CC.
  • Gravity Well or Signet of Humility


This build has a rating of 4 stars based on 2 votes.
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3 stars
OfficerAndyGentleman gave this build 3 stars • November 2022
Deals pretty impressive damage given how much defence it has, but very niche.
5 stars
Chinkeeyong gave this build 5 stars • September 2018
Meta variant of Chronomancer on Cairn, Matthias, Soulless Horror, and Largos, as well as ranged Deimos


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