Difference between revisions of "Mechanist - Power DPS"

(Removed mace variant as only rifle triggers AAR now)
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==Usage==
 
==Usage==
===Rifle Rotation===
+
===Rotation===
 
<big>'''Opener'''</big>
 
<big>'''Opener'''</big>
 
# {{Skill|Blunderbuss}}
 
# {{Skill|Blunderbuss}}
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[https://youtu.be/704V63nuRmE Video example]
 
[https://youtu.be/704V63nuRmE Video example]
  
 
===Mace/Pistol Rotation===
 
<big>'''Opener'''</big>
 
# {{Skill|Blowtorch}}
 
# {{Skill|Grenade Kit}}
 
# {{Skill|Shrapnel Grenade}}
 
# {{Skill|Poison Grenade}}
 
# {{Skill|Freeze Grenade}}
 
# {{tooltip|Weapon Swap}} (or stow kit)
 
# {{Skill|Energizing Slam}}
 
# {{Skill|Mace Strike}} &rarr; {{Skill|Mace Smash (Mechanist)}} &rarr; {{Skill|Barrier Blast}}
 
# {{Skill|Rocket Fist Prototype}}
 
# {{Skill|Grenade Kit}}
 
# {{Skill|Shrapnel Grenade}}
 
# {{tooltip|Weapon Swap}} (or stow kit)
 
 
 
<big>'''Rest of the Rotation'''</big><br>
 
After the opener, your basic loop is as follows:
 
# Autoattack on '''Mace''' until {{Skill|Energizing Slam}} is less than one second off cooldown
 
# {{Skill|Blowtorch}} or {{Skill|Rocket Fist Prototype}} - these should alternate between loops
 
# {{Skill|Energizing Slam}}
 
# {{Skill|Grenade Kit}}
 
# {{Skill|Shrapnel Grenade}}, {{Skill|Freeze Grenade}} and {{Skill|Poison Grenade}} (if available)
 
# {{tooltip|Weapon Swap}} (or stow kit)
 
# Repeat
 
 
 
This loop is very similar to [[Build:Mechanist_-_Power_Boon_Support|Power Alacrity Mechanist]], except you don't need to finish your auto chains.
 
  
  
 
===General Tips===
 
===General Tips===
* Both you and your Mech need to stay 150 units away from the edge of your target in order to benefit from {{trait|Aim-Assisted Rocket}}.
 
** Make sure you remain in range of your group's boon as well.
 
** If your mech ends up too close, you may need to recall it in order to reposition (using {{Skill|Shift Signet}} and losing the passive would be a big DPS loss).
 
 
* Try to let your Rifle autoattacks finish.
 
* Try to let your Rifle autoattacks finish.
* While you don't need to finish your Mace auto chains, try not to interrupt the autoattacks themselves - let the animation finish before using {{Skill|Blowtorch}} or {{Skill|Rocket Fist Prototype}} at step 2.
+
* Use {{skill|Spark Revolver}}, {{Skill|Jade Mortar}} and {{Skill|Core Reactor Shot}} off cooldown - you can set them on autocast if you won't need to save them for CC.
* Use {{skill|Spark Revolver}}, {{Skill|Jade Mortar}} and {{Skill|Core Reactor Shot}} off cooldown.
 
 
** {{Skill|Core Reactor Shot}} may be delayed is a breakbar is imminent.
 
** {{Skill|Core Reactor Shot}} may be delayed is a breakbar is imminent.
 
* If your mech dies, use {{Skill|Overclock Signet}} to immediately get it back.
 
* If your mech dies, use {{Skill|Overclock Signet}} to immediately get it back.

Revision as of 16:18, 2 August 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Raids and Fractals

Difficulty:
TBD
This build was last updated on August 02, 2022 and is up to date for the March 19, 2024 patch.

Overview

A power DPS build for Mechanist.


Skill Bar

Rifle
Utility


Template Code

[&DQMGNyYvRh8qDyoPhgCGABobGhsQGwcBCRuJAQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Specializations


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Rifle
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18


  • Rune of Superior Rune of the Scholar offers similar damage to Rune of Superior Rune of the Golemancer, but as you can lose the 6th bonus, it is less reliable.


Consumables

Food:

  • or ascended versions


Utility:


Usage

Rotation

Opener

  1. Blunderbuss
  2. Grenade Kit
  3. Shrapnel Grenade
  4. Poison Grenade
  5. Freeze Grenade
  6. Weapon Swap Weapon Swap (or stow kit)
  7. Overcharged Shot
  8. Jump Shot
  9. Net Shot


Rest of the rotation

  1. Autoattack and use your rifle skills as they come off cooldown until Blunderbuss is available
  2. Blunderbuss
  3. Grenade Kit
  4. Shrapnel Grenade, Freeze Grenade and Poison Grenade (if available)
  5. Weapon Swap Weapon Swap (or stow kit)
  6. Repeat


  • If you hover your mouse over an element of the UI, your character will use Jump Shot in place, minimising the animation length and maintaining your position


Video example


General Tips

  • Try to let your Rifle autoattacks finish.
  • Use Spark Revolver, Jade Mortar and Core Reactor Shot off cooldown - you can set them on autocast if you won't need to save them for CC.
    • Core Reactor Shot may be delayed is a breakbar is imminent.
  • If your mech dies, use Overclock Signet to immediately get it back.


Ratings

This build has a rating of 5 stars based on 4 votes.
Log in or register to rate this build.
3 stars
OfficerAndyGentleman gave this build 3 stars • April 2024
While the mech provides effectively permanent DPS uptime, and it is almost fully ranged, other classes have been buffed so much in comparison that most players will perform better on other builds.
5 stars
Haole gave this build 5 stars • November 2023
Rifle/Hammer Mech is the best Mid Tier spec in the game. One build can run all PVE content in the game. I run High Impact Drivers, throw mine, and the dragon trinket set up for my build. You can run thief rune for both hammer and rifle to save build tab space. For food, go cheap and get Avocado Smoothie and Tin Fruit Cake. If you can master smashing you forehead on 1-5 (save weapon 4 on hammer for blocks), throw mine off cooldown (normally), F1-F3 auto, and know where to stand; you will always be close if not top dps in all PVE content. The ease of this build can make you a better player because you can master it quickly then focus on learning mechanics. Blink (Shift Signet) will be your friend for fractal skips, greeding one shot mechanics, or resetting for a burst. Have fun kiting mechanics while all the melee spread out from aoes. As of Nov 28, 2023 Rifle 5 now has evade for 1/2 sec after activation. Now you can dodge one hit boss mechanics while doing damage. Awesome buff to Rifle. Rifle 3 also does more damage (more than double) at the cost of a 1/4 sec longer cast time which makes it the same as 2 and 4.
5 stars
Kilozeta gave this build 5 stars • December 2022
Very good easybto learn build that doesnt kill your hands to play
5 stars
Stalroc gave this build 5 stars • September 2022
Very Good build for PvE. A good DPS, and the Mech is very Tanky. It's very good for people who begin HL

Comments

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