Mirage - Celestial Signet Roamer

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The community gave this build a rating, making it top-tier: Great.

Focused on: Hybrid damage.

Designed for:


A hybrid Mirage build for WvW roaming with good burst damage and decent sustain.



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Superior Rune of Tormenting
Malign WvW Infusion



    • is a cheaper version of Orrian Truffle and Meat Stew and sufficient enough in most cases.


    • is a viable budget alternative.


Elite specialization basics

  • Dodge rolling is replaced by Mirage Cloak, which is more or less the same thing but allows you to cast skills and grants access to ambush attacks over its duration: for Axe and for Sword. Ambush skills replace the autoattack of the weapons for 1.5 seconds.
  • You can dodge while casting skills or CC'd, but only have one dodge bar.


  • Try to send your Phantasms on CD before using as your healing skill partially recharges them.
  • Aim to either have no endurance, or low endurance right before swapping weapons. Both sets have a which refills your entire endurance bar, so let's not waste it.


  • Conditions shouldn't pose a threat to this build:
    • Weapon swapping removes 3 conditions via .
    • Dodge rolling removes 2 conditions thanks to .
    • is your mass cleanse, removing a total of 5 conditions with .
    • Due to Phantasms take 1 condition from you when summoned.
    • removes another one when you use your healing skill.
    • Last but not least, is another source of cleansing.
  • Every signet grants , and Distortion reflects projectiles. is the best defensive skill in the build by far, being an instant source of stealth, stun break, condition removal and even distortion.
  • is an excellent panic button and mobility tool that instantly yeets you across the battlefield whilst breaking stuns.
  • Your strongest option against damage in general is , granting you immunity to any form of pressure including CC and conditions that are already on you.


  • Use whenever you need to disengage of close the gap, it's an excellent mobility skill and not just an interrupt.


  • Axe/Pistol is the primary offensive set while Sword/Torch is a bit more defensive.
  • is the strongest shatter skill here when it comes to damage, followed by .
  • Don't be afraid to use if you need to keep the pressure up but you're all out of shatters. This signet also lets you be a bit more wasteful of your shatters, knowing that you can recharge them anytime.

Burst combo examples


  1. , dodge in the middle of it
  2. (you could also Jaunt before doing the previous step to get an extra clone for Axes of Symmetry)


  1. in melee range to begin stacking Burning
  2. to create a phantasm that goes off in a few seconds, about the same time you're finished with the chain
  3. to get a clone out there
  4. Dodge, but don't ambush just yet
  5. for the immob
  6. to create the second clone via and stack some extra conditions
Build rating - 5 stars
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1 Ratings
5 stars
Hanz gave this build 5 stars November 2020

One of the strongest and most well-rounded Mesmer roaming builds at the moment.