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Mirage - Chaotic Condition Roamer

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Focused on: Condition damageMobilitySustain.

Designed for:


Overview

A WvW Roaming Mirage build focusing on condition pressure, mobility, and survival.

Skillbar

Scepter/PistolHealingUtilityElite
Staff

Specializations




Equipment

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6x
Superior Rune of the Adventurer
18x
Malign WvW Infusion

Consumables

Variants

Food

  • Cheaper version of Orrian Truffle and Meat Stew that is sufficient enough in most cases.
  • Budget option.

Usage

To be added.

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Build rating - 5 stars
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3 Ratings
5 stars
Salazar gave this build 5 stars May 2020

The build provides incredible condition pressure, very good mobility, damage sustain and disengage ability on par with soulbeast. The nerf to mirage dodge, and previous nerfs to illusionary ambush and axe skills hurt this build a bit but still this is top tier, and very hard to defeat in 1v1 and smallscale encounters. Utilizing Infinite Horizons trait is essential for success. I prefer using Signet of Domination instead of Illusionary Ambush as extra condition damage and a 3 second stun option might suit better to some playstyles. The discussion is around using scepter instead of axe, and using Tormenting runes instead of Travellers.

4 stars
Hanz gave this build 4 stars March 2020

Not that great anymore but still works.

5 stars
Notsussertod gave this build 5 stars November 2019

The standard condi mirage. A terrific build with high mobility, damage and utility. Can out sustain most of other roaming classes/builds. Only counter is other heavy based condi specs, which is why you should always run a Sigil of Cleansing on your staff. Works brilliantly well with Rune of Tormenting.

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Comments

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